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@ -335,7 +335,7 @@ see documentation of a particular converter for more information.)")
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Containers::Array<std::pair<ShaderTools::Stage, Containers::StringView>> linkInputs; |
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if(i == 0) { |
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if((args.isSet("preprocess-only") || args.arrayValueCount("define") || args.arrayValueCount("undefine"))) { |
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if(!(converter->features() & ShaderTools::ConverterFeature::Preprocess)) { |
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if(!(converter->features() >= ShaderTools::ConverterFeature::Preprocess)) { |
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Error{} << "The -E / -D / -U options are set, but" << converterName << "doesn't support preprocessing"; |
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return 10; |
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} |
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@ -360,7 +360,7 @@ see documentation of a particular converter for more information.)")
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} |
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if(!args.value<Containers::StringView>("optimize").isEmpty()) { |
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if(!(converter->features() & ShaderTools::ConverterFeature::Optimize)) { |
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if(!(converter->features() >= ShaderTools::ConverterFeature::Optimize)) { |
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Error{} << "The -O option is set, but" << converterName << "doesn't support optimization"; |
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return 11; |
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} |
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@ -369,7 +369,7 @@ see documentation of a particular converter for more information.)")
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} |
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if(!args.value<Containers::StringView>("debug-info").isEmpty()) { |
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if(!(converter->features() & ShaderTools::ConverterFeature::DebugInfo)) { |
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if(!(converter->features() >= ShaderTools::ConverterFeature::DebugInfo)) { |
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Error{} << "The -g option is set, but" << converterName << "doesn't support debug info"; |
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return 12; |
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} |
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@ -394,7 +394,7 @@ see documentation of a particular converter for more information.)")
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re-entered again */ |
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CORRADE_INTERNAL_ASSERT(i == 0); |
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if(!(converter->features() & ShaderTools::ConverterFeature::ValidateFile)) { |
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if(!(converter->features() >= ShaderTools::ConverterFeature::ValidateFile)) { |
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Error{} << converterName << "doesn't support file validation"; |
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return 13; |
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} |
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@ -417,7 +417,7 @@ see documentation of a particular converter for more information.)")
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/* This is the first *and* last --converter, go from a file to a file */ |
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if(i == 0 && converterCount <= 1) { |
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if(!(converter->features() & ShaderTools::ConverterFeature::ConvertFile)) { |
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|
if(!(converter->features() >= ShaderTools::ConverterFeature::ConvertFile)) { |
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|
Error{} << converterName << "doesn't support file conversion"; |
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return 15; |
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} |
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|
@ -441,7 +441,7 @@ see documentation of a particular converter for more information.)")
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|
/* Otherwise we need to go through data */ |
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|
} else { |
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|
if(!(converter->features() & ShaderTools::ConverterFeature::ConvertData)) { |
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|
if(!(converter->features() >= ShaderTools::ConverterFeature::ConvertData)) { |
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|
|
Error{} << converterName << "doesn't support data conversion"; |
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|
|
return 18; |
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|
|
} |
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