diff --git a/src/Magnum/Shaders/MeshVisualizer.h b/src/Magnum/Shaders/MeshVisualizer.h index af8d69e28..dbdb8d3ac 100644 --- a/src/Magnum/Shaders/MeshVisualizer.h +++ b/src/Magnum/Shaders/MeshVisualizer.h @@ -363,7 +363,9 @@ enabled. Wireframe visualization is done by enabling @ref Flag::Wireframe. It is done either using geometry shaders or with help of additional vertex information. If -you have geometry shaders available, you don't need to do anything else. +you have geometry shaders available, you don't need to do anything else except +calling @ref setViewportSize() to correctly size the wireframe --- without +this, the mesh will be rendered in a single color. @requires_gl32 Extension @gl_extension{ARB,geometry_shader4} for wireframe rendering using geometry shaders.