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They can be used for both floating-point (normalized) and integral (denormalized) representation and support conversion between them. HSV conversion is done always using floating-point types. Getters for RGB(A) were removed from Vector3 and Vector4, they are now part of Color3 and Color4. Because of this, Framebuffer now accepts Color instead of Vector.vectorfields
9 changed files with 591 additions and 38 deletions
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#ifndef Magnum_Color_h |
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#define Magnum_Color_h |
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/*
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Copyright © 2010, 2011, 2012 Vladimír Vondruš <mosra@centrum.cz> |
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This file is part of Magnum. |
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Magnum is free software: you can redistribute it and/or modify |
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it under the terms of the GNU Lesser General Public License version 3 |
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only, as published by the Free Software Foundation. |
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|
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Magnum is distributed in the hope that it will be useful, |
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but WITHOUT ANY WARRANTY; without even the implied warranty of |
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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GNU Lesser General Public License version 3 for more details. |
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*/ |
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/** @file
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* @brief Class Magnum::Color3, Magnum::Color4 |
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*/ |
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#include <tuple> |
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#include "Math/MathTypeTraits.h" |
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#include "Math/Math.h" |
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#include "Math/Vector4.h" |
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namespace Magnum { |
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template<class T> class Color3; |
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#ifndef DOXYGEN_GENERATING_OUTPUT |
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namespace Implementation { |
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/* Convert color from HSV */ |
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template<class T> inline typename std::enable_if<std::is_floating_point<T>::value, Color3<T>>::type fromHSV(typename Color3<T>::HSV hsv) { |
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T hue, saturation, value; |
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std::tie(hue, saturation, value) = hsv; |
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/* Remove repeats */ |
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hue -= int(hue/T(360))*T(360); |
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if(hue < T(0)) hue += T(360); |
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int h = int(hue/T(60)) % 6; |
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T f = hue/T(60) - h; |
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T p = value * (T(1) - saturation); |
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T q = value * (T(1) - f*saturation); |
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T t = value * (T(1) - (T(1) - f)*saturation); |
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switch(h) { |
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case 0: return {value, t, p}; |
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case 1: return {q, value, p}; |
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case 2: return {p, value, t}; |
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case 3: return {p, q, value}; |
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case 4: return {t, p, value}; |
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case 5: return {value, p, q}; |
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default: |
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CORRADE_ASSERT(false, "It shouldn't get here.", {}); |
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} |
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} |
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template<class T> inline typename std::enable_if<std::is_integral<T>::value, Color3<T>>::type fromHSV(typename Color3<T>::HSV hsv) { |
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return Color3<T>::fromNormalized(fromHSV<typename Color3<T>::FloatingPointType>(hsv)); |
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} |
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/* Internal hue computing function */ |
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template<class T> T hue(const Color3<T>& color, T max, T delta) { |
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T deltaInv60 = T(60)/delta; |
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T hue(0); |
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if(delta != T(0)) { |
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if(max == color.r()) |
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hue = (color.g()-color.b())*deltaInv60 + (color.g() < color.b() ? T(360) : T(0)); |
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else if(max == color.g()) |
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hue = (color.b()-color.r())*deltaInv60 + T(120); |
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else /* max == color.b() */ |
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hue = (color.r()-color.g())*deltaInv60 + T(240); |
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} |
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return hue; |
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} |
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/* Hue, saturation, value for floating-point types */ |
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template<class T> inline T hue(typename std::enable_if<std::is_floating_point<T>::value, const Color3<T>&>::type color) { |
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T max = color.max(); |
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T delta = max - color.min(); |
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return hue(color, max, delta); |
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} |
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template<class T> inline T saturation(typename std::enable_if<std::is_floating_point<T>::value, const Color3<T>&>::type color) { |
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T max = color.max(); |
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T delta = max - color.min(); |
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return max != T(0) ? delta/max : T(0); |
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} |
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template<class T> inline T value(typename std::enable_if<std::is_floating_point<T>::value, const Color3<T>&>::type color) { |
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return color.max(); |
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} |
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/* Hue, saturation, value for integral types */ |
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template<class T> inline typename Color3<T>::FloatingPointType hue(typename std::enable_if<std::is_integral<T>::value, const Color3<T>&>::type color) { |
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return hue<typename Color3<T>::FloatingPointType>(Color3<typename Color3<T>::FloatingPointType>::fromDenormalized(color)); |
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} |
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template<class T> inline typename Color3<T>::FloatingPointType saturation(typename std::enable_if<std::is_integral<T>::value, const Color3<T>&>::type& color) { |
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return saturation<typename Color3<T>::FloatingPointType>(Color3<typename Color3<T>::FloatingPointType>::fromDenormalized(color)); |
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} |
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template<class T> inline typename Color3<T>::FloatingPointType value(typename std::enable_if<std::is_integral<T>::value, const Color3<T>&>::type color) { |
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return Math::normalize<typename Color3<T>::FloatingPointType>(color.max()); |
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} |
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/* Convert color to HSV */ |
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template<class T> inline typename Color3<T>::HSV toHSV(typename std::enable_if<std::is_floating_point<T>::value, const Color3<T>&>::type color) { |
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T max = color.max(); |
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T delta = max - color.min(); |
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return typename Color3<T>::HSV(hue<typename Color3<T>::FloatingPointType>(color, max, delta), max != T(0) ? delta/max : T(0), max); |
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} |
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template<class T> inline typename Color3<T>::HSV toHSV(typename std::enable_if<std::is_integral<T>::value, const Color3<T>&>::type color) { |
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return toHSV<typename Color3<T>::FloatingPointType>(Color3<typename Color3<T>::FloatingPointType>::fromDenormalized(color)); |
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} |
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/* Default alpha value */ |
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template<class T> inline constexpr typename std::enable_if<std::is_floating_point<T>::value, T>::type defaultAlpha() { |
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return T(1); |
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} |
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template<class T> inline constexpr typename std::enable_if<std::is_integral<T>::value, T>::type defaultAlpha() { |
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return std::numeric_limits<T>::max(); |
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} |
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} |
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#endif |
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/**
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@brief Three-component (RGB) color |
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The class can store both floating-point (normalized) and integral |
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(denormalized) representation of color. You can convert between these two |
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representations using fromNormalized() and fromDenormalized(). |
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Conversion from and to HSV is done always using floating-point types, so hue |
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is always in range in range @f$ [0.0, 360.0] @f$, saturation and value in |
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range @f$ [0.0, 1.0] @f$. |
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@see Color4 |
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*/ |
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template<class T> class Color3: public Math::Vector3<T> { |
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public: |
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/** @brief Corresponding floating-point type for HSV computation */ |
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typedef typename Math::MathTypeTraits<T>::FloatingPointType FloatingPointType; |
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/**
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* @brief Type for storing HSV values |
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* |
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* Hue in range @f$ [0.0, 360.0] @f$, saturation and value in |
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* range @f$ [0.0, 1.0] @f$. |
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*/ |
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typedef std::tuple<FloatingPointType, FloatingPointType, FloatingPointType> HSV; |
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/**
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* @brief Create integral color from floating-point color |
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* |
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* E.g. `{0.294118, 0.45098, 0.878431}` is converted to |
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* `{75, 115, 224}`, if resulting type is `unsigned char`. |
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* |
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* @note This function is enabled only if source type is floating-point |
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* and destination type is integral. |
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*/ |
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template<class U> inline constexpr static typename std::enable_if<std::is_integral<T>::value && std::is_floating_point<U>::value, Color3<T>>::type fromNormalized(const Color3<U>& color) { |
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return Color3<T>(Math::denormalize<T>(color.r()), |
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Math::denormalize<T>(color.g()), |
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Math::denormalize<T>(color.b())); |
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} |
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/**
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* @brief Create floating-point color from integral color |
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* |
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* E.g. `{75, 115, 224}` is converted to |
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* `{0.294118, 0.45098, 0.878431}`, if source type is `unsigned char`. |
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* |
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* @note This function is enabled only if source type is integral |
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* and destination type is floating-point. |
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*/ |
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template<class U> inline constexpr static typename std::enable_if<std::is_floating_point<T>::value && std::is_integral<U>::value, Color3<T>>::type fromDenormalized(const Color3<U>& color) { |
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return Color3<T>(Math::normalize<T>(color.r()), |
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Math::normalize<T>(color.g()), |
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Math::normalize<T>(color.b())); |
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} |
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/**
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* @brief Create RGB color from HSV representation |
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* @param hsv Hue, saturation and value |
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* |
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* Hue can overflow the range @f$ [0.0, 360.0] @f$. |
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*/ |
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inline constexpr static Color3<T> fromHSV(HSV hsv) { |
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return Implementation::fromHSV<T>(hsv); |
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} |
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/** @overload */ |
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inline constexpr static Color3<T> fromHSV(FloatingPointType hue, FloatingPointType saturation, FloatingPointType value) { |
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return fromHSV(std::make_tuple(hue, saturation, value)); |
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} |
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/**
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* @brief Default constructor |
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* |
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* All components are set to zero. |
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*/ |
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inline constexpr Color3() {} |
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/**
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* @brief Gray constructor |
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* @param rgb RGB value |
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*/ |
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inline constexpr explicit Color3(T rgb): Math::Vector3<T>(rgb) {} |
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/** @copydoc Math::Vector::Vector(const Vector&) */ |
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inline constexpr Color3(const Math::Vector<3, T>& other): Math::Vector3<T>(other) {} |
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/**
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* @brief Constructor |
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* @param r R value |
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* @param g G value |
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* @param b B value |
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*/ |
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inline constexpr Color3(T r, T g, T b): Math::Vector3<T>(r, g, b) {} |
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inline constexpr T r() const { return Math::Vector3<T>::x(); } /**< @brief R component */ |
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inline constexpr T g() const { return Math::Vector3<T>::y(); } /**< @brief G component */ |
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inline constexpr T b() const { return Math::Vector3<T>::z(); } /**< @brief B component */ |
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inline void setR(T value) { Math::Vector3<T>::setX(value); } /**< @brief Set R component */ |
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inline void setG(T value) { Math::Vector3<T>::setY(value); } /**< @brief Set G component */ |
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inline void setB(T value) { Math::Vector3<T>::setZ(value); } /**< @brief Set B component */ |
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/**
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* @brief Convert to HSV |
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* |
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* Example usage: |
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* @code |
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* T hue, saturation, value; |
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* std::tie(hue, saturation, value) = color.toHSV(); |
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* @endcode |
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* |
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* @see hue(), saturation(), value(), fromHSV() |
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*/ |
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inline constexpr HSV toHSV() const { |
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return Implementation::toHSV<T>(*this); |
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} |
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/**
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* @brief Hue |
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* @return Hue in range @f$ [0.0, 360.0] @f$. |
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* |
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* @see saturation(), value(), toHSV(), fromHSV() |
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*/ |
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inline constexpr FloatingPointType hue() const { |
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return Implementation::hue<T>(*this); |
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} |
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/**
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* @brief Saturation |
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* @return Saturation in range @f$ [0.0, 1.0] @f$. |
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* |
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* @see hue(), value(), toHSV(), fromHSV() |
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*/ |
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inline constexpr FloatingPointType saturation() const { |
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return Implementation::saturation<T>(*this); |
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} |
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/**
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* @brief Value |
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* @return Value in range @f$ [0.0, 1.0] @f$. |
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* |
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* @see hue(), saturation(), toHSV(), fromHSV() |
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*/ |
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inline constexpr FloatingPointType value() const { |
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return Implementation::value<T>(*this); |
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} |
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}; |
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/**
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@brief Four-component (RGBA) color |
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See Color3 for more information. |
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*/ |
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template<class T> class Color4: public Math::Vector4<T> { |
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public: |
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/** @copydoc Color3::FloatingPointType */ |
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typedef typename Color3<T>::FloatingPointType FloatingPointType; |
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/** @copydoc Color3::HSV */ |
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typedef typename Color3<T>::HSV HSV; |
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/** @copydoc Color3::fromNormalized() */ |
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template<class U> inline constexpr static typename std::enable_if<std::is_integral<T>::value && std::is_floating_point<U>::value, Color4<T>>::type fromNormalized(const Color4<U>& color) { |
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return Color4<T>(Math::denormalize<T>(color.r()), |
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Math::denormalize<T>(color.g()), |
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Math::denormalize<T>(color.b()), |
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Math::denormalize<T>(color.a())); |
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} |
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/** @copydoc Color3::fromDenormalized() */ |
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template<class U> inline constexpr static typename std::enable_if<std::is_floating_point<T>::value && std::is_integral<U>::value, Color4<T>>::type fromDenormalized(const Color4<U>& color) { |
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return Color4<T>(Math::normalize<T>(color.r()), |
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Math::normalize<T>(color.g()), |
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Math::normalize<T>(color.b()), |
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Math::normalize<T>(color.a())); |
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} |
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/**
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* @copydoc Color3::fromHSV() |
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* @param a Alpha value, defaults to 1.0 for floating-point types |
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* and maximum positive value for integral types. |
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*/ |
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inline constexpr static Color4<T> fromHSV(HSV hsv, T a = Implementation::defaultAlpha<T>()) { |
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return Color4<T>(Implementation::fromHSV<T>(hsv), a); |
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} |
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/** @overload */ |
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inline constexpr static Color4<T> fromHSV(FloatingPointType hue, FloatingPointType saturation, FloatingPointType value, T alpha) { |
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return fromHSV(std::make_tuple(hue, saturation, value), alpha); |
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} |
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/**
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* @brief Default constructor |
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* |
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* RGB components are set to zero, A component is set to 1.0 for |
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* floating-point types and maximum positive value for integral types. |
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*/ |
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inline constexpr Color4(): Math::Vector4<T>(T(0), T(0), T(0), Implementation::defaultAlpha<T>()) {} |
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/**
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* @copydoc Color3::Color3(T) |
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* @param alpha Alpha value, defaults to 1.0 for floating-point types |
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* and maximum positive value for integral types. |
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*/ |
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inline constexpr explicit Color4(T rgb, T alpha = Implementation::defaultAlpha<T>()): Math::Vector4<T>(rgb, rgb, rgb, alpha) {} |
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/** @copydoc Math::Vector::Vector(const Vector&) */ |
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inline constexpr Color4(const Math::Vector<4, T>& other): Math::Vector4<T>(other) {} |
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/**
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* @brief Constructor |
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* @param r R value |
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* @param g G value |
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* @param b B value |
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* @param a A value, defaults to 1.0 for floating-point types and |
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* maximum positive value for integral types. |
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*/ |
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inline constexpr Color4(T r, T g, T b, T a = Implementation::defaultAlpha<T>()): Math::Vector4<T>(r, g, b, a) {} |
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/**
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* @brief Constructor |
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* @param rgb Three-component color |
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* @param a A value |
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*/ |
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/* Not marked as explicit, because conversion from Color3 to Color4
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is fairly common, nearly always with A set to 1 */ |
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inline constexpr Color4(const Math::Vector<3, T>& rgb, T a = Implementation::defaultAlpha<T>()): Math::Vector4<T>(rgb[0], rgb[1], rgb[2], a) {} |
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inline constexpr T r() const { return Math::Vector4<T>::x(); } /**< @brief R component */ |
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inline constexpr T g() const { return Math::Vector4<T>::y(); } /**< @brief G component */ |
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inline constexpr T b() const { return Math::Vector4<T>::z(); } /**< @brief B component */ |
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inline constexpr T a() const { return Math::Vector4<T>::w(); } /**< @brief A component */ |
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inline void setR(T value) { Math::Vector4<T>::setX(value); } /**< @brief Set R component */ |
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inline void setG(T value) { Math::Vector4<T>::setY(value); } /**< @brief Set G component */ |
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inline void setB(T value) { Math::Vector4<T>::setZ(value); } /**< @brief Set B component */ |
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inline void setA(T value) { Math::Vector4<T>::setW(value); } /**< @brief Set A component */ |
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/**
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* @brief RGB part of the vector |
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* @return First three components of the vector |
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* |
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* @see swizzle() |
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*/ |
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inline constexpr Color3<T> rgb() const { return Math::Vector4<T>::xyz(); } |
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/** @copydoc Color3::toHSV() */ |
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inline constexpr HSV toHSV() const { |
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return Implementation::toHSV<T>(rgb()); |
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} |
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/** @copydoc Color3::hue() */ |
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inline constexpr FloatingPointType hue() const { |
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return Implementation::hue<T>(rgb()); |
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} |
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/** @copydoc Color3::saturation() */ |
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inline constexpr FloatingPointType saturation() const { |
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return Implementation::saturation<T>(rgb()); |
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} |
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/** @copydoc Color3::value() */ |
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inline constexpr FloatingPointType value() const { |
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return Implementation::value<T>(rgb()); |
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} |
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}; |
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/** @debugoperator{Color3} */ |
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template<class T> Corrade::Utility::Debug operator<<(Corrade::Utility::Debug debug, const Magnum::Color3<T>& value) { |
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return debug << static_cast<const Magnum::Math::Vector3<T>&>(value); |
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} |
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/** @debugoperator{Color4} */ |
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template<class T> Corrade::Utility::Debug operator<<(Corrade::Utility::Debug debug, const Magnum::Color4<T>& value) { |
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return debug << static_cast<const Magnum::Math::Vector4<T>&>(value); |
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} |
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} |
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#endif |
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@ -1,3 +1,5 @@
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corrade_add_test2(ObjectTest ObjectTest.cpp LIBRARIES MagnumTestLib) |
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corrade_add_test2(CameraTest CameraTest.cpp LIBRARIES Magnum) |
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corrade_add_test2(SceneTest SceneTest.cpp LIBRARIES Magnum) |
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corrade_add_test2(ColorTest ColorTest.cpp) |
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@ -0,0 +1,121 @@
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/*
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Copyright © 2010, 2011, 2012 Vladimír Vondruš <mosra@centrum.cz> |
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|
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This file is part of Magnum. |
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|
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Magnum is free software: you can redistribute it and/or modify |
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it under the terms of the GNU Lesser General Public License version 3 |
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only, as published by the Free Software Foundation. |
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|
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Magnum is distributed in the hope that it will be useful, |
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but WITHOUT ANY WARRANTY; without even the implied warranty of |
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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GNU Lesser General Public License version 3 for more details. |
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*/ |
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#include "ColorTest.h" |
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#include "Color.h" |
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using namespace std; |
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CORRADE_TEST_MAIN(Magnum::Test::ColorTest) |
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namespace Magnum { namespace Test { |
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typedef Magnum::Color3<unsigned char> Color3; |
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typedef Magnum::Color4<unsigned char> Color4; |
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typedef Magnum::Color3<float> Color3f; |
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ColorTest::ColorTest() { |
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addTests(&ColorTest::fromDenormalized, |
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&ColorTest::fromNormalized, |
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|
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&ColorTest::fromHue, |
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&ColorTest::fromSaturation, |
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&ColorTest::fromValue, |
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|
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&ColorTest::hue, |
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&ColorTest::saturation, |
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&ColorTest::value, |
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|
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&ColorTest::hsv, |
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&ColorTest::hsvOverflow, |
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&ColorTest::hsvAlpha); |
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} |
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void ColorTest::fromDenormalized() { |
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CORRADE_COMPARE(Color3f::fromDenormalized(Color3(75, 115, 224)), Color3f(0.294118, 0.45098, 0.878431)); |
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} |
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void ColorTest::fromNormalized() { |
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CORRADE_COMPARE(Color3::fromNormalized(Color3f(0.294118, 0.45098, 0.878431)), Color3(75, 115, 224)); |
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} |
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|
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void ColorTest::fromHue() { |
||||
CORRADE_COMPARE(Color3::fromHSV(27.0f, 1.0f, 1.0f), Color3(255, 115, 0)); |
||||
CORRADE_COMPARE(Color3::fromHSV(86.0f, 1.0f, 1.0f), Color3(145, 255, 0)); |
||||
CORRADE_COMPARE(Color3::fromHSV(134.0f, 1.0f, 1.0f), Color3(0, 255, 60)); |
||||
CORRADE_COMPARE(Color3::fromHSV(191.0f, 1.0f, 1.0f), Color3(0, 208, 255)); |
||||
CORRADE_COMPARE(Color3::fromHSV(269.0f, 1.0f, 1.0f), Color3(123, 0, 255)); |
||||
CORRADE_COMPARE(Color3::fromHSV(317.0f, 1.0f, 1.0f), Color3(255, 0, 183)); |
||||
} |
||||
|
||||
void ColorTest::hue() { |
||||
CORRADE_COMPARE(Color3(255, 115, 0).hue(), 27.058824f); |
||||
CORRADE_COMPARE(Color3(145, 255, 0).hue(), 85.882353f); |
||||
CORRADE_COMPARE(Color3(0, 255, 60).hue(), 134.11765f); |
||||
CORRADE_COMPARE(Color3(0, 208, 255).hue(), 191.05882f); |
||||
CORRADE_COMPARE(Color3(123, 0, 255).hue(), 268.94117f); |
||||
CORRADE_COMPARE(Color3(255, 0, 183).hue(), 316.94117f); |
||||
} |
||||
|
||||
void ColorTest::fromSaturation() { |
||||
CORRADE_COMPARE(Color3::fromHSV(0.0f, 0.702f, 1.0f), Color3(255, 76, 76)); |
||||
} |
||||
|
||||
void ColorTest::saturation() { |
||||
CORRADE_COMPARE(Color3(255, 76, 76).saturation(), 0.701961f); |
||||
CORRADE_COMPARE(Color3().saturation(), 0.0f); |
||||
} |
||||
|
||||
void ColorTest::fromValue() { |
||||
CORRADE_COMPARE(Color3::fromHSV(0.0f, 1.0f, 0.522f), Color3(133, 0, 0)); |
||||
} |
||||
|
||||
void ColorTest::value() { |
||||
CORRADE_COMPARE(Color3(133, 0, 0).value(), 0.521569f); |
||||
} |
||||
|
||||
void ColorTest::hsv() { |
||||
CORRADE_COMPARE(Color3::fromHSV(230.0f, 0.749f, 0.427f), Color3(27, 41, 109)); |
||||
|
||||
float hue, saturation, value; |
||||
tie(hue, saturation, value) = Color3(27, 41, 109).toHSV(); |
||||
CORRADE_COMPARE(hue, 229.756106f); |
||||
CORRADE_COMPARE(saturation, 0.752294f); |
||||
CORRADE_COMPARE(value, 0.427451f); |
||||
} |
||||
|
||||
void ColorTest::hsvOverflow() { |
||||
CORRADE_COMPARE(Color3::fromHSV(27.0f-360.0f, 1.0f, 1.0f), Color3(255, 115, 0)); |
||||
CORRADE_COMPARE(Color3::fromHSV(86.0f-360.0f, 1.0f, 1.0f), Color3(145, 255, 0)); |
||||
CORRADE_COMPARE(Color3::fromHSV(134.0f-360.0f, 1.0f, 1.0f), Color3(0, 255, 60)); |
||||
CORRADE_COMPARE(Color3::fromHSV(191.0f-360.0f, 1.0f, 1.0f), Color3(0, 208, 255)); |
||||
CORRADE_COMPARE(Color3::fromHSV(269.0f-360.0f, 1.0f, 1.0f), Color3(123, 0, 255)); |
||||
CORRADE_COMPARE(Color3::fromHSV(317.0f-360.0f, 1.0f, 1.0f), Color3(255, 0, 183)); |
||||
|
||||
CORRADE_COMPARE(Color3::fromHSV(360.0f+27.0f, 1.0f, 1.0f), Color3(255, 115, 0)); |
||||
CORRADE_COMPARE(Color3::fromHSV(360.0f+86.0f, 1.0f, 1.0f), Color3(145, 255, 0)); |
||||
CORRADE_COMPARE(Color3::fromHSV(360.0f+134.0f, 1.0f, 1.0f), Color3(0, 255, 60)); |
||||
CORRADE_COMPARE(Color3::fromHSV(360.0f+191.0f, 1.0f, 1.0f), Color3(0, 208, 255)); |
||||
CORRADE_COMPARE(Color3::fromHSV(360.0f+269.0f, 1.0f, 1.0f), Color3(123, 0, 255)); |
||||
CORRADE_COMPARE(Color3::fromHSV(360.0f+317.0f, 1.0f, 1.0f), Color3(255, 0, 183)); |
||||
} |
||||
|
||||
void ColorTest::hsvAlpha() { |
||||
CORRADE_COMPARE(Color4::fromHSV(make_tuple(230.0f, 0.749f, 0.427f), 23), Color4(27, 41, 109, 23)); |
||||
CORRADE_COMPARE(Color4::fromHSV(230.0f, 0.749f, 0.427f, 23), Color4(27, 41, 109, 23)); |
||||
} |
||||
|
||||
}} |
||||
@ -0,0 +1,44 @@
|
||||
#ifndef Magnum_Test_ColorTest_h |
||||
#define Magnum_Test_ColorTest_h |
||||
/*
|
||||
Copyright © 2010, 2011, 2012 Vladimír Vondruš <mosra@centrum.cz> |
||||
|
||||
This file is part of Magnum. |
||||
|
||||
Magnum is free software: you can redistribute it and/or modify |
||||
it under the terms of the GNU Lesser General Public License version 3 |
||||
only, as published by the Free Software Foundation. |
||||
|
||||
Magnum is distributed in the hope that it will be useful, |
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of |
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
||||
GNU Lesser General Public License version 3 for more details. |
||||
*/ |
||||
|
||||
#include <TestSuite/Tester.h> |
||||
|
||||
namespace Magnum { namespace Test { |
||||
|
||||
class ColorTest: public Corrade::TestSuite::Tester<ColorTest> { |
||||
public: |
||||
ColorTest(); |
||||
|
||||
void fromDenormalized(); |
||||
void fromNormalized(); |
||||
|
||||
void fromHue(); |
||||
void fromSaturation(); |
||||
void fromValue(); |
||||
|
||||
void hue(); |
||||
void saturation(); |
||||
void value(); |
||||
|
||||
void hsv(); |
||||
void hsvOverflow(); |
||||
void hsvAlpha(); |
||||
}; |
||||
|
||||
}} |
||||
|
||||
#endif |
||||
Loading…
Reference in new issue