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Trade: sort addSupporterImporterContents() warnings by dependency order.

To match the order (and thus also verbose log) in which they're added
inside addImporterContents(), and subsequently also the order
magnum-sceneconverter processes them manually. There's no reason to have
it different and cause confusion.
pull/601/head
Vladimír Vondruš 3 years ago
parent
commit
c8d009f0a9
  1. 64
      src/Magnum/Trade/AbstractSceneConverter.cpp

64
src/Magnum/Trade/AbstractSceneConverter.cpp

@ -1624,16 +1624,36 @@ bool AbstractSceneConverter::addSupportedImporterContents(AbstractImporter& impo
/* To avoid needlessly querying fooCount() several times (which might be
expensive in certain unfortunate cases), this basically unwraps the
contents of sceneContentsFor(const AbstractImporter&) and adds warnings
there */
there.
The data kinds are in dependency order, matching the order in
addImporterContentsInternal(), so when warnings are printed they're not
in an order different from the verbose output for no reason. */
SceneContents used = contents;
UnsignedInt count;
if((wantedButUnsupported & SceneContent::Scenes) && (count = importer.sceneCount())) {
Warning{} << "Trade::AbstractSceneConverter::addSupportedImporterContents(): ignoring" << count << "scenes not supported by the converter";
used &= ~SceneContent::Scenes;
if((wantedButUnsupported & SceneContent::Meshes) && (count = importer.meshCount())) {
Warning{} << "Trade::AbstractSceneConverter::addSupportedImporterContents(): ignoring" << count << "meshes not supported by the converter";
used &= ~SceneContent::Meshes;
}
if((wantedButUnsupported & SceneContent::Animations) && (count = importer.animationCount())) {
Warning{} << "Trade::AbstractSceneConverter::addSupportedImporterContents(): ignoring" << count << "animations not supported by the converter";
used &= ~SceneContent::Animations;
if((wantedButUnsupported & SceneContent::Images1D) && (count = importer.image1DCount())) {
Warning{} << "Trade::AbstractSceneConverter::addSupportedImporterContents(): ignoring" << count << "1D images not supported by the converter";
used &= ~SceneContent::Images1D;
}
if((wantedButUnsupported & SceneContent::Images2D) && (count = importer.image2DCount())) {
Warning{} << "Trade::AbstractSceneConverter::addSupportedImporterContents(): ignoring" << count << "2D images not supported by the converter";
used &= ~SceneContent::Images2D;
}
if((wantedButUnsupported & SceneContent::Images3D) && (count = importer.image3DCount())) {
Warning{} << "Trade::AbstractSceneConverter::addSupportedImporterContents(): ignoring" << count << "3D images not supported by the converter";
used &= ~SceneContent::Images3D;
}
if((wantedButUnsupported & SceneContent::Textures) && (count = importer.textureCount())) {
Warning{} << "Trade::AbstractSceneConverter::addSupportedImporterContents(): ignoring" << count << "textures not supported by the converter";
used &= ~SceneContent::Textures;
}
if((wantedButUnsupported & SceneContent::Materials) && (count = importer.materialCount())) {
Warning{} << "Trade::AbstractSceneConverter::addSupportedImporterContents(): ignoring" << count << "materials not supported by the converter";
used &= ~SceneContent::Materials;
}
if((wantedButUnsupported & SceneContent::Lights) && (count = importer.lightCount())) {
Warning{} << "Trade::AbstractSceneConverter::addSupportedImporterContents(): ignoring" << count << "lights not supported by the converter";
@ -1643,6 +1663,10 @@ bool AbstractSceneConverter::addSupportedImporterContents(AbstractImporter& impo
Warning{} << "Trade::AbstractSceneConverter::addSupportedImporterContents(): ignoring" << count << "cameras not supported by the converter";
used &= ~SceneContent::Cameras;
}
if((wantedButUnsupported & SceneContent::Scenes) && (count = importer.sceneCount())) {
Warning{} << "Trade::AbstractSceneConverter::addSupportedImporterContents(): ignoring" << count << "scenes not supported by the converter";
used &= ~SceneContent::Scenes;
}
if((wantedButUnsupported & SceneContent::Skins2D) && (count = importer.skin2DCount())) {
Warning{} << "Trade::AbstractSceneConverter::addSupportedImporterContents(): ignoring" << count << "2D skins not supported by the converter";
used &= ~SceneContent::Skins2D;
@ -1651,29 +1675,9 @@ bool AbstractSceneConverter::addSupportedImporterContents(AbstractImporter& impo
Warning{} << "Trade::AbstractSceneConverter::addSupportedImporterContents(): ignoring" << count << "3D skins not supported by the converter";
used &= ~SceneContent::Skins3D;
}
if((wantedButUnsupported & SceneContent::Meshes) && (count = importer.meshCount())) {
Warning{} << "Trade::AbstractSceneConverter::addSupportedImporterContents(): ignoring" << count << "meshes not supported by the converter";
used &= ~SceneContent::Meshes;
}
if((wantedButUnsupported & SceneContent::Materials) && (count = importer.materialCount())) {
Warning{} << "Trade::AbstractSceneConverter::addSupportedImporterContents(): ignoring" << count << "materials not supported by the converter";
used &= ~SceneContent::Materials;
}
if((wantedButUnsupported & SceneContent::Textures) && (count = importer.textureCount())) {
Warning{} << "Trade::AbstractSceneConverter::addSupportedImporterContents(): ignoring" << count << "textures not supported by the converter";
used &= ~SceneContent::Textures;
}
if((wantedButUnsupported & SceneContent::Images1D) && (count = importer.image1DCount())) {
Warning{} << "Trade::AbstractSceneConverter::addSupportedImporterContents(): ignoring" << count << "1D images not supported by the converter";
used &= ~SceneContent::Images1D;
}
if((wantedButUnsupported & SceneContent::Images2D) && (count = importer.image2DCount())) {
Warning{} << "Trade::AbstractSceneConverter::addSupportedImporterContents(): ignoring" << count << "2D images not supported by the converter";
used &= ~SceneContent::Images2D;
}
if((wantedButUnsupported & SceneContent::Images3D) && (count = importer.image3DCount())) {
Warning{} << "Trade::AbstractSceneConverter::addSupportedImporterContents(): ignoring" << count << "3D images not supported by the converter";
used &= ~SceneContent::Images3D;
if((wantedButUnsupported & SceneContent::Animations) && (count = importer.animationCount())) {
Warning{} << "Trade::AbstractSceneConverter::addSupportedImporterContents(): ignoring" << count << "animations not supported by the converter";
used &= ~SceneContent::Animations;
}
/* MeshLevels and ImageLevels handled inside */

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