From c9e8d270a5c220db219bb849751c8dbb471d2a0f Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Vladim=C3=ADr=20Vondru=C5=A1?= Date: Fri, 1 Nov 2013 17:06:51 +0100 Subject: [PATCH] Shaders: okay, I admit, my NVidia really _is_ forgiving in GLSL ES. The tests didn't catch this at all. --- src/Shaders/Flat.frag | 1 + 1 file changed, 1 insertion(+) diff --git a/src/Shaders/Flat.frag b/src/Shaders/Flat.frag index 665ed51d6..2cd2453e7 100644 --- a/src/Shaders/Flat.frag +++ b/src/Shaders/Flat.frag @@ -25,6 +25,7 @@ #ifndef NEW_GLSL #define fragmentColor gl_FragColor #define texture texture2D +#define in varying #endif #ifdef TEXTURED