@ -30,7 +30,7 @@ EglContextHandler::~EglContextHandler() {
VisualId EglContextHandler::getVisualId(EGLNativeDisplayType nativeDisplay) {
/* Initialize */
display = eglGetDisplay(nativeDisplay);
eglInitialize(display, 0, 0);
eglInitialize(display, nullptr, nullptr);
#ifndef MAGNUM_TARGET_GLES
eglBindAPI(EGL_OPENGL_API);
#else