|
|
|
|
@ -46,9 +46,10 @@ Emulates @ref GL::Texture2D::subImage() call on platforms that don't support it
|
|
|
|
|
@ref GL::Framebuffer::read(). On desktop OpenGL, if @gl_extension{ARB,get_texture_sub_image} |
|
|
|
|
is available, it's just an alias to @ref GL::Texture2D::subImage(). |
|
|
|
|
|
|
|
|
|
The function expects the @ref GL::PixelFormat and @ref GL::PixelType |
|
|
|
|
combination or the generic @relativeref{Magnum,PixelFormat} to be framebuffer |
|
|
|
|
readable. In addition, on OpenGL ES 3.0, images with @ref GL::PixelType::Float |
|
|
|
|
The function expects that @p texture has a @ref GL::TextureFormat that's |
|
|
|
|
framebuffer-readable and that the @ref GL::PixelFormat and @ref GL::PixelType |
|
|
|
|
combination or the generic @relativeref{Magnum,PixelFormat} is compatible with |
|
|
|
|
it. In addition, on OpenGL ES 3.0, images with @ref GL::PixelType::Float |
|
|
|
|
are supported --- they are reinterpreted as @ref GL::PixelType::UnsignedInt |
|
|
|
|
using an additional shader and the @glsl floatBitsToUint() @ce GLSL function |
|
|
|
|
and then reinterpreted back to @ref GL::PixelType::Float when read to client |
|
|
|
|
@ -80,9 +81,10 @@ Emulates @ref GL::CubeMapTexture::subImage() call on platforms that don't
|
|
|
|
|
support it (such as OpenGL ES) by creating a framebuffer object and using |
|
|
|
|
@ref GL::Framebuffer::read(). |
|
|
|
|
|
|
|
|
|
The function expects the @ref GL::PixelFormat and @ref GL::PixelType |
|
|
|
|
combination or the generic @relativeref{Magnum,PixelFormat} to be framebuffer |
|
|
|
|
readable. |
|
|
|
|
The function expects that @p texture has a @ref GL::TextureFormat that's |
|
|
|
|
framebuffer-readable and that the @ref GL::PixelFormat and @ref GL::PixelType |
|
|
|
|
combination or the generic @relativeref{Magnum,PixelFormat} is compatible with |
|
|
|
|
it |
|
|
|
|
|
|
|
|
|
@note This function is available only if Magnum is compiled with |
|
|
|
|
@ref MAGNUM_TARGET_GL "TARGET_GL" enabled (done by default). See |
|
|
|
|
@ -113,9 +115,10 @@ Emulates @ref GL::Texture2D::subImage() call on platforms that don't support it
|
|
|
|
|
@gl_extension{ARB,get_texture_sub_image} is available, it's just an alias to |
|
|
|
|
@ref GL::Texture2D::subImage(). |
|
|
|
|
|
|
|
|
|
The function expects the @ref GL::PixelFormat and @ref GL::PixelType |
|
|
|
|
combination or the generic @relativeref{Magnum,PixelFormat} to be framebuffer |
|
|
|
|
readable. |
|
|
|
|
The function expects that @p texture has a @ref GL::TextureFormat that's |
|
|
|
|
framebuffer-readable and that the @ref GL::PixelFormat and @ref GL::PixelType |
|
|
|
|
combination or the generic @relativeref{Magnum,PixelFormat} is compatible with |
|
|
|
|
it |
|
|
|
|
@requires_gles30 Pixel buffer objects are not available in OpenGL ES 2.0. |
|
|
|
|
@requires_webgl20 Pixel buffer objects are not available in WebGL 1.0. |
|
|
|
|
|
|
|
|
|
@ -145,9 +148,10 @@ Emulates @ref GL::CubeMapTexture::subImage() call on platforms that don't
|
|
|
|
|
support it (such as OpenGL ES) by creating a framebuffer object and using |
|
|
|
|
@ref GL::Framebuffer::read(). |
|
|
|
|
|
|
|
|
|
The function expects the @ref GL::PixelFormat and @ref GL::PixelType |
|
|
|
|
combination or the generic @relativeref{Magnum,PixelFormat} to be framebuffer |
|
|
|
|
readable. |
|
|
|
|
The function expects that @p texture has a @ref GL::TextureFormat that's |
|
|
|
|
framebuffer-readable and that the @ref GL::PixelFormat and @ref GL::PixelType |
|
|
|
|
combination or the generic @relativeref{Magnum,PixelFormat} is compatible with |
|
|
|
|
it |
|
|
|
|
@requires_gles30 Pixel buffer objects are not available in OpenGL ES 2.0. |
|
|
|
|
@requires_webgl20 Pixel buffer objects are not available in WebGL 1.0. |
|
|
|
|
|
|
|
|
|
|