diff --git a/CMakeLists.txt b/CMakeLists.txt index bb3f414e1..76eed8cbe 100644 --- a/CMakeLists.txt +++ b/CMakeLists.txt @@ -9,11 +9,11 @@ cmake_dependent_option(TARGET_GLES2 "Build for OpenGL ES 2" ON "TARGET_GLES" OFF # Parts of the library option(WITH_EVERYTHING "Build everything (doesn't include contexts)" ON) -option(WITH_MESHTOOLS "Build MeshTools library" OFF) -option(WITH_PHYSICS "Build Physics library" OFF) -option(WITH_PRIMITIVES "Builf Primitives library" OFF) -option(WITH_SCENEGRAPH "Build SceneGraph library" OFF) -option(WITH_SHADERS "Build Shaders library" OFF) +cmake_dependent_option(WITH_MESHTOOLS "Build MeshTools library" OFF "NOT WITH_EVERYTHING" ON) +cmake_dependent_option(WITH_PHYSICS "Build Physics library" OFF "NOT WITH_EVERYTHING" ON) +cmake_dependent_option(WITH_PRIMITIVES "Builf Primitives library" OFF "NOT WITH_EVERYTHING" ON) +cmake_dependent_option(WITH_SCENEGRAPH "Build SceneGraph library" OFF "NOT WITH_EVERYTHING" ON) +cmake_dependent_option(WITH_SHADERS "Build Shaders library" OFF "NOT WITH_EVERYTHING" ON) option(WITH_GLXWINDOWCONTEXT "Build GlxWindowContext library" OFF) cmake_dependent_option(WITH_XEGLWINDOWCONTEXT "Build XEglWindowContext library" OFF "TARGET_GLES" OFF) @@ -22,14 +22,6 @@ option(WITH_SDL2WINDOWCONTEXT "Build Sdl2WindowContext library" OFF) option(BUILD_TESTS "Build unit tests." OFF) -if(WITH_EVERYTHING) - set(WITH_MESHTOOLS ON) - set(WITH_PHYSICS ON) - set(WITH_PRIMITIVES ON) - set(WITH_SCENEGRAPH ON) - set(WITH_SHADERS ON) -endif() - if(BUILD_TESTS) enable_testing() endif()