@ -803,6 +803,7 @@ is specified as well, the IDs reference attributes of the first mesh.)")
useColor24 = false ;
}
std : : size_t totalSceneDataSize = 0 ;
for ( const SceneInfo & info : sceneInfos ) {
Debug d { useColor } ;
d < < Debug : : boldColor ( Debug : : Color : : White ) < < " Scene " < < info . scene < < Debug : : nospace < < " : " < < Debug : : resetColor ;
@ -842,7 +843,11 @@ is specified as well, the IDs reference attributes of the first mesh.)")
< < field . flags < < Debug : : resetColor ;
d < < Debug : : nospace < < " , " < < field . size < < " entries " ;
}
totalSceneDataSize + = info . dataSize ;
}
if ( ! sceneInfos . isEmpty ( ) )
Debug { } < < " Total scene data size: " < < Utility : : format ( " {:.1f} " , totalSceneDataSize / 1024.0f ) < < " kB " ;
for ( const ObjectInfo & info : objectInfos ) {
/* Objects without a name and not referenced by any scenes are
@ -886,6 +891,7 @@ is specified as well, the IDs reference attributes of the first mesh.)")
}
}
std : : size_t totalAnimationDataSize = 0 ;
for ( const AnimationInfo & info : animationInfos ) {
Debug d { useColor } ;
d < < Debug : : boldColor ( Debug : : Color : : White ) < < " Animation " < < info . animation < < Debug : : nospace < < " : " < < Debug : : resetColor ;
@ -927,7 +933,12 @@ is specified as well, the IDs reference attributes of the first mesh.)")
/** @todo might be useful to show bounds here as well, though
not so much for things like complex numbers or quats */
}
totalAnimationDataSize + = info . data . data ( ) . size ( ) ;
}
if ( ! animationInfos . isEmpty ( ) )
Debug { } < < " Total animation data size: " < < Utility : : format ( " {:.1f} " , totalAnimationDataSize / 1024.0f ) < < " kB " ;
for ( const SkinInfo & info : skinInfos ) {
Debug d { useColor } ;
d < < Debug : : boldColor ( Debug : : Color : : White ) < < " Skin " < < info . skin
@ -1104,6 +1115,7 @@ is specified as well, the IDs reference attributes of the first mesh.)")
}
}
std : : size_t totalMeshDataSize = 0 ;
for ( const MeshInfo & info : meshInfos ) {
Debug d { useColor } ;
if ( info . level = = 0 ) {
@ -1168,7 +1180,11 @@ is specified as well, the IDs reference attributes of the first mesh.)")
if ( info . indexBounds )
d < < Debug : : newline < < " bounds: " < < info . indexBounds ;
}
totalMeshDataSize + = info . vertexDataSize + info . indexDataSize ;
}
if ( ! meshInfos . isEmpty ( ) )
Debug { } < < " Total mesh data size: " < < Utility : : format ( " {:.1f} " , totalMeshDataSize / 1024.0f ) < < " kB " ;
for ( const TextureInfo & info : textureInfos ) {
Debug d { useColor } ;
@ -1210,6 +1226,7 @@ is specified as well, the IDs reference attributes of the first mesh.)")
< < Debug : : resetColor < < Debug : : nospace < < " } " ;
}
std : : size_t totalImageDataSize = 0 ;
for ( const Trade : : Implementation : : ImageInfo & info : imageInfos ) {
Debug d { useColor } ;
if ( info . level = = 0 ) {
@ -1257,7 +1274,11 @@ is specified as well, the IDs reference attributes of the first mesh.)")
< < Debug : : color ( Debug : : Color : : Green ) < < info . dataFlags
< < Debug : : resetColor ;
d < < Debug : : nospace < < " ) " ;
totalImageDataSize + = info . dataSize ;
}
if ( ! imageInfos . isEmpty ( ) )
Debug { } < < " Total (uncompressed) image data size: " < < Utility : : format ( " {:.1f} " , totalImageDataSize / 1024.0f ) < < " kB " ;
if ( args . isSet ( " profile " ) ) {
Debug { } < < " Import took " < < UnsignedInt ( std : : chrono : : duration_cast < std : : chrono : : milliseconds > ( importTime ) . count ( ) ) / 1.0e3 f < < " seconds " ;