From d256d7a0c426b0e4ef49a07481d2f081554bfdbb Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Vladim=C3=ADr=20Vondru=C5=A1?= Date: Sun, 3 Mar 2013 23:25:42 +0100 Subject: [PATCH] Shaders: missing virtual keyword. This was compiling?! It seems that I don't know more than I think. --- src/Shaders/AbstractVectorShader.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/Shaders/AbstractVectorShader.h b/src/Shaders/AbstractVectorShader.h index fe2244434..e8c043fc7 100644 --- a/src/Shaders/AbstractVectorShader.h +++ b/src/Shaders/AbstractVectorShader.h @@ -42,7 +42,7 @@ template class AbstractVectorShader: public AbstractShad VectorTextureLayer = 16 /**< Layer for vector texture */ }; - ~AbstractVectorShader() = 0; + virtual ~AbstractVectorShader() = 0; }; template inline AbstractVectorShader::~AbstractVectorShader() {}