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@ -1090,21 +1090,20 @@ enum class CompressedPixelFormat: UnsignedInt {
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Etc2RGBA8Srgb, |
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/**
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* 2D [ASTC](https://en.wikipedia.org/wiki/Adaptive_Scalable_Texture_Compression)
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* 2D LDR [ASTC](https://en.wikipedia.org/wiki/Adaptive_Scalable_Texture_Compression)
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* compressed RGBA, normalized unsigned byte with 4x4 blocks. |
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* |
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* Corresponds to @ref GL::CompressedPixelFormat::RGBAAstc4x4, |
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* @ref GL::TextureFormat::CompressedRGBAAstc4x4; |
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* @def_vk_keyword{FORMAT_ASTC_4x4_UNORM_BLOCK,Format} or |
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* @m_class{m-doc-external} [MTLPixelFormatASTC_4x4_LDR](https://developer.apple.com/documentation/metal/mtlpixelformat/mtlpixelformatastc_4x4_ldr?language=objc) /
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* @m_class{m-doc-external} [MTLPixelFormatASTC_4x4_HDR](https://developer.apple.com/documentation/metal/mtlpixelformat/mtlpixelformatastc_4x4_hdr?language=objc).
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* @m_class{m-doc-external} [MTLPixelFormatASTC_4x4_LDR](https://developer.apple.com/documentation/metal/mtlpixelformat/mtlpixelformatastc_4x4_ldr?language=objc).
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* No equivalent in D3D. |
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* @m_keywords{MTLPixelFormatASTC_4x4_LDR MTLPixelFormatASTC_4x4_HDR} |
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* @m_keywords{MTLPixelFormatASTC_4x4_LDR} |
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*/ |
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Astc4x4RGBAUnorm, |
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/**
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* 2D [ASTC](https://en.wikipedia.org/wiki/Adaptive_Scalable_Texture_Compression)
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* 2D LDR [ASTC](https://en.wikipedia.org/wiki/Adaptive_Scalable_Texture_Compression)
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* compressed sRGB + linear alpha, normalized unsigned byte with 4x4 |
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* blocks. |
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* |
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@ -1118,21 +1117,33 @@ enum class CompressedPixelFormat: UnsignedInt {
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Astc4x4RGBASrgb, |
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/**
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* 2D [ASTC](https://en.wikipedia.org/wiki/Adaptive_Scalable_Texture_Compression)
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* 2D HDR [ASTC](https://en.wikipedia.org/wiki/Adaptive_Scalable_Texture_Compression)
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* compressed RGBA, half float with 4x4 blocks. |
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* |
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* Corresponds to @ref GL::CompressedPixelFormat::RGBAAstc4x4, |
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* @ref GL::TextureFormat::CompressedRGBAAstc4x4; |
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* @def_vk_keyword{FORMAT_ASTC_4x4_SFLOAT_BLOCK,Format} or |
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* @m_class{m-doc-external} [MTLPixelFormatASTC_4x4_HDR](https://developer.apple.com/documentation/metal/mtlpixelformat/mtlpixelformatastc_4x4_hdr?language=objc).
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* No equivalent in D3D. |
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* @m_keywords{MTLPixelFormatASTC_4x4_HDR} |
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*/ |
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Astc4x4RGBAF, |
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/**
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* 2D LDR [ASTC](https://en.wikipedia.org/wiki/Adaptive_Scalable_Texture_Compression)
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* compressed RGBA, normalized unsigned byte with 5x4 blocks. |
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* |
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* Corresponds to @ref GL::CompressedPixelFormat::RGBAAstc5x4, |
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* @ref GL::TextureFormat::CompressedRGBAAstc5x4; |
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* @def_vk_keyword{FORMAT_ASTC_5x4_UNORM_BLOCK,Format} or |
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* @m_class{m-doc-external} [MTLPixelFormatASTC_5x4_LDR](https://developer.apple.com/documentation/metal/mtlpixelformat/mtlpixelformatastc_5x4_ldr?language=objc) /
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* @m_class{m-doc-external} [MTLPixelFormatASTC_5x4_HDR](https://developer.apple.com/documentation/metal/mtlpixelformat/mtlpixelformatastc_5x4_hdr?language=objc).
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* @m_class{m-doc-external} [MTLPixelFormatASTC_5x4_LDR](https://developer.apple.com/documentation/metal/mtlpixelformat/mtlpixelformatastc_5x4_ldr?language=objc).
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* No equivalent in D3D. |
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* @m_keywords{MTLPixelFormatASTC_5x4_LDR MTLPixelFormatASTC_5x4_HDR} |
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* @m_keywords{MTLPixelFormatASTC_5x4_LDR} |
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*/ |
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Astc5x4RGBAUnorm, |
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/**
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* 2D [ASTC](https://en.wikipedia.org/wiki/Adaptive_Scalable_Texture_Compression)
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* 2D LDR [ASTC](https://en.wikipedia.org/wiki/Adaptive_Scalable_Texture_Compression)
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* compressed sRGB + linear alpha, normalized unsigned byte with 5x4 |
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* blocks. |
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* |
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@ -1146,21 +1157,33 @@ enum class CompressedPixelFormat: UnsignedInt {
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Astc5x4RGBASrgb, |
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/**
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* 2D [ASTC](https://en.wikipedia.org/wiki/Adaptive_Scalable_Texture_Compression)
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* 2D HDR [ASTC](https://en.wikipedia.org/wiki/Adaptive_Scalable_Texture_Compression)
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* compressed RGBA, half float with 5x4 blocks. |
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* |
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* Corresponds to @ref GL::CompressedPixelFormat::RGBAAstc5x4, |
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* @ref GL::TextureFormat::CompressedRGBAAstc5x4; |
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* @def_vk_keyword{FORMAT_ASTC_5x4_SFLOAT_BLOCK,Format} or |
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* @m_class{m-doc-external} [MTLPixelFormatASTC_5x4_HDR](https://developer.apple.com/documentation/metal/mtlpixelformat/mtlpixelformatastc_5x4_hdr?language=objc).
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* No equivalent in D3D. |
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* @m_keywords{MTLPixelFormatASTC_5x4_HDR} |
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*/ |
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Astc5x4RGBAF, |
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/**
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* 2D LDR [ASTC](https://en.wikipedia.org/wiki/Adaptive_Scalable_Texture_Compression)
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* compressed RGBA, normalized unsigned byte with 5x5 blocks. |
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* |
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* Corresponds to @ref GL::CompressedPixelFormat::RGBAAstc5x5, |
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* @ref GL::TextureFormat::CompressedRGBAAstc5x5; |
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* @def_vk_keyword{FORMAT_ASTC_5x5_UNORM_BLOCK,Format} or |
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* @m_class{m-doc-external} [MTLPixelFormatASTC_5x5_LDR](https://developer.apple.com/documentation/metal/mtlpixelformat/mtlpixelformatastc_5x5_ldr?language=objc) /
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* @m_class{m-doc-external} [MTLPixelFormatASTC_5x5_HDR](https://developer.apple.com/documentation/metal/mtlpixelformat/mtlpixelformatastc_5x5_hdr?language=objc).
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* @m_class{m-doc-external} [MTLPixelFormatASTC_5x5_LDR](https://developer.apple.com/documentation/metal/mtlpixelformat/mtlpixelformatastc_5x5_ldr?language=objc).
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* No equivalent in D3D. |
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* @m_keywords{MTLPixelFormatASTC_5x5_LDR MTLPixelFormatASTC_5x5_HDR} |
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* @m_keywords{MTLPixelFormatASTC_5x5_LDR} |
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*/ |
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Astc5x5RGBAUnorm, |
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/**
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* 2D [ASTC](https://en.wikipedia.org/wiki/Adaptive_Scalable_Texture_Compression)
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* 2D LDR [ASTC](https://en.wikipedia.org/wiki/Adaptive_Scalable_Texture_Compression)
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* compressed sRGB + linear alpha, normalized unsigned byte with 5x5 |
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* blocks. |
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* |
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@ -1174,21 +1197,33 @@ enum class CompressedPixelFormat: UnsignedInt {
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Astc5x5RGBASrgb, |
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/**
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* 2D [ASTC](https://en.wikipedia.org/wiki/Adaptive_Scalable_Texture_Compression)
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* 2D HDR [ASTC](https://en.wikipedia.org/wiki/Adaptive_Scalable_Texture_Compression)
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* compressed RGBA, half float with 5x5 blocks. |
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* |
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* Corresponds to @ref GL::CompressedPixelFormat::RGBAAstc5x5, |
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* @ref GL::TextureFormat::CompressedRGBAAstc5x5; |
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* @def_vk_keyword{FORMAT_ASTC_5x5_SFLOAT_BLOCK,Format} or |
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* @m_class{m-doc-external} [MTLPixelFormatASTC_5x5_HDR](https://developer.apple.com/documentation/metal/mtlpixelformat/mtlpixelformatastc_5x5_hdr?language=objc).
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* No equivalent in D3D. |
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* @m_keywords{MTLPixelFormatASTC_5x5_HDR} |
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*/ |
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Astc5x5RGBAF, |
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/**
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* 2D LDR [ASTC](https://en.wikipedia.org/wiki/Adaptive_Scalable_Texture_Compression)
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* compressed RGBA, normalized unsigned byte with 6x5 blocks. |
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* |
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* Corresponds to @ref GL::CompressedPixelFormat::RGBAAstc6x5, |
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* @ref GL::TextureFormat::CompressedRGBAAstc6x5; |
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* @def_vk_keyword{FORMAT_ASTC_6x5_UNORM_BLOCK,Format} or |
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* @m_class{m-doc-external} [MTLPixelFormatASTC_6x5_LDR](https://developer.apple.com/documentation/metal/mtlpixelformat/mtlpixelformatastc_6x5_ldr?language=objc) /
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* @m_class{m-doc-external} [MTLPixelFormatASTC_6x5_HDR](https://developer.apple.com/documentation/metal/mtlpixelformat/mtlpixelformatastc_6x5_hdr?language=objc).
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* @m_class{m-doc-external} [MTLPixelFormatASTC_6x5_LDR](https://developer.apple.com/documentation/metal/mtlpixelformat/mtlpixelformatastc_6x5_ldr?language=objc).
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* No equivalent in D3D. |
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* @m_keywords{MTLPixelFormatASTC_6x5_LDR MTLPixelFormatASTC_6x5_HDR} |
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* @m_keywords{MTLPixelFormatASTC_6x5_LDR} |
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*/ |
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Astc6x5RGBAUnorm, |
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/**
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* 2D [ASTC](https://en.wikipedia.org/wiki/Adaptive_Scalable_Texture_Compression)
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* 2D LDR [ASTC](https://en.wikipedia.org/wiki/Adaptive_Scalable_Texture_Compression)
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* compressed sRGB + linear alpha, normalized unsigned byte with 6x5 |
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* blocks. |
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* |
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@ -1202,21 +1237,33 @@ enum class CompressedPixelFormat: UnsignedInt {
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Astc6x5RGBASrgb, |
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/**
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* 2D [ASTC](https://en.wikipedia.org/wiki/Adaptive_Scalable_Texture_Compression)
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* 2D HDR [ASTC](https://en.wikipedia.org/wiki/Adaptive_Scalable_Texture_Compression)
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* compressed RGBA, half float with 6x5 blocks. |
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* |
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* Corresponds to @ref GL::CompressedPixelFormat::RGBAAstc6x5, |
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* @ref GL::TextureFormat::CompressedRGBAAstc6x5; |
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* @def_vk_keyword{FORMAT_ASTC_6x5_SFLOAT_BLOCK,Format} or |
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* @m_class{m-doc-external} [MTLPixelFormatASTC_6x5_HDR](https://developer.apple.com/documentation/metal/mtlpixelformat/mtlpixelformatastc_6x5_hdr?language=objc).
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* No equivalent in D3D. |
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* @m_keywords{MTLPixelFormatASTC_6x5_HDR} |
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*/ |
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Astc6x5RGBAF, |
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/**
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* 2D LDR [ASTC](https://en.wikipedia.org/wiki/Adaptive_Scalable_Texture_Compression)
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* compressed RGBA, normalized unsigned byte with 6x6 blocks. |
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* |
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* Corresponds to @ref GL::CompressedPixelFormat::RGBAAstc6x6, |
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* @ref GL::TextureFormat::CompressedRGBAAstc6x6; |
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* @def_vk_keyword{FORMAT_ASTC_6x6_UNORM_BLOCK,Format} or |
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* @m_class{m-doc-external} [MTLPixelFormatASTC_6x6_LDR](https://developer.apple.com/documentation/metal/mtlpixelformat/mtlpixelformatastc_6x6_ldr?language=objc) /
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* @m_class{m-doc-external} [MTLPixelFormatASTC_6x6_HDR](https://developer.apple.com/documentation/metal/mtlpixelformat/mtlpixelformatastc_6x6_hdr?language=objc).
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* @m_class{m-doc-external} [MTLPixelFormatASTC_6x6_LDR](https://developer.apple.com/documentation/metal/mtlpixelformat/mtlpixelformatastc_6x6_ldr?language=objc).
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* No equivalent in D3D. |
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* @m_keywords{MTLPixelFormatASTC_6x6_LDR MTLPixelFormatASTC_6x6_HDR} |
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* @m_keywords{MTLPixelFormatASTC_6x6_LDR} |
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*/ |
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Astc6x6RGBAUnorm, |
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/**
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* 2D [ASTC](https://en.wikipedia.org/wiki/Adaptive_Scalable_Texture_Compression)
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* 2D LDR [ASTC](https://en.wikipedia.org/wiki/Adaptive_Scalable_Texture_Compression)
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* compressed sRGB + linear alpha, normalized unsigned byte with 6x6 |
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* blocks. |
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* |
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@ -1230,21 +1277,33 @@ enum class CompressedPixelFormat: UnsignedInt {
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Astc6x6RGBASrgb, |
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/**
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* 2D [ASTC](https://en.wikipedia.org/wiki/Adaptive_Scalable_Texture_Compression)
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* 2D HDR [ASTC](https://en.wikipedia.org/wiki/Adaptive_Scalable_Texture_Compression)
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* compressed RGBA, half float with 6x6 blocks. |
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* |
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* Corresponds to @ref GL::CompressedPixelFormat::RGBAAstc6x6, |
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* @ref GL::TextureFormat::CompressedRGBAAstc6x6; |
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* @def_vk_keyword{FORMAT_ASTC_6x6_SFLOAT_BLOCK,Format} or |
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* @m_class{m-doc-external} [MTLPixelFormatASTC_6x6_HDR](https://developer.apple.com/documentation/metal/mtlpixelformat/mtlpixelformatastc_6x6_hdr?language=objc).
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* No equivalent in D3D. |
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* @m_keywords{MTLPixelFormatASTC_6x6_HDR} |
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*/ |
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Astc6x6RGBAF, |
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/**
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* 2D LDR [ASTC](https://en.wikipedia.org/wiki/Adaptive_Scalable_Texture_Compression)
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* compressed RGBA, normalized unsigned byte with 8x5 blocks. |
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* |
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* Corresponds to @ref GL::CompressedPixelFormat::RGBAAstc8x5, |
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* @ref GL::TextureFormat::CompressedRGBAAstc8x5; |
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* @def_vk_keyword{FORMAT_ASTC_8x5_UNORM_BLOCK,Format} or |
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* @m_class{m-doc-external} [MTLPixelFormatASTC_8x5_LDR](https://developer.apple.com/documentation/metal/mtlpixelformat/mtlpixelformatastc_8x5_ldr?language=objc) /
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* @m_class{m-doc-external} [MTLPixelFormatASTC_8x5_HDR](https://developer.apple.com/documentation/metal/mtlpixelformat/mtlpixelformatastc_8x5_hdr?language=objc).
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* @m_class{m-doc-external} [MTLPixelFormatASTC_8x5_LDR](https://developer.apple.com/documentation/metal/mtlpixelformat/mtlpixelformatastc_8x5_ldr?language=objc).
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* No equivalent in D3D. |
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* @m_keywords{MTLPixelFormatASTC_8x5_LDR MTLPixelFormatASTC_8x5_HDR} |
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* @m_keywords{MTLPixelFormatASTC_8x5_LDR} |
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*/ |
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Astc8x5RGBAUnorm, |
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/**
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* 2D [ASTC](https://en.wikipedia.org/wiki/Adaptive_Scalable_Texture_Compression)
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* 2D LDR [ASTC](https://en.wikipedia.org/wiki/Adaptive_Scalable_Texture_Compression)
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* compressed sRGB + linear alpha, normalized unsigned byte with 8x5 |
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* blocks. |
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* |
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@ -1258,21 +1317,33 @@ enum class CompressedPixelFormat: UnsignedInt {
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Astc8x5RGBASrgb, |
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/**
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* 2D [ASTC](https://en.wikipedia.org/wiki/Adaptive_Scalable_Texture_Compression)
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* 2D HDR [ASTC](https://en.wikipedia.org/wiki/Adaptive_Scalable_Texture_Compression)
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* compressed RGBA, half float with 8x5 blocks. |
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* |
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* Corresponds to @ref GL::CompressedPixelFormat::RGBAAstc8x5, |
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* @ref GL::TextureFormat::CompressedRGBAAstc8x5; |
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* @def_vk_keyword{FORMAT_ASTC_8x5_SFLOAT_BLOCK,Format} or |
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* @m_class{m-doc-external} [MTLPixelFormatASTC_8x5_HDR](https://developer.apple.com/documentation/metal/mtlpixelformat/mtlpixelformatastc_8x5_hdr?language=objc).
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* No equivalent in D3D. |
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* @m_keywords{MTLPixelFormatASTC_8x5_HDR} |
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*/ |
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Astc8x5RGBAF, |
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/**
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* 2D LDR [ASTC](https://en.wikipedia.org/wiki/Adaptive_Scalable_Texture_Compression)
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* compressed RGBA, normalized unsigned byte with 8x6 blocks. |
|
|
|
|
* |
|
|
|
|
* Corresponds to @ref GL::CompressedPixelFormat::RGBAAstc8x6, |
|
|
|
|
* @ref GL::TextureFormat::CompressedRGBAAstc8x6; |
|
|
|
|
* @def_vk_keyword{FORMAT_ASTC_8x6_UNORM_BLOCK,Format} or |
|
|
|
|
* @m_class{m-doc-external} [MTLPixelFormatASTC_8x6_LDR](https://developer.apple.com/documentation/metal/mtlpixelformat/mtlpixelformatastc_8x6_ldr?language=objc) /
|
|
|
|
|
* @m_class{m-doc-external} [MTLPixelFormatASTC_8x6_HDR](https://developer.apple.com/documentation/metal/mtlpixelformat/mtlpixelformatastc_8x6_hdr?language=objc).
|
|
|
|
|
* @m_class{m-doc-external} [MTLPixelFormatASTC_8x6_LDR](https://developer.apple.com/documentation/metal/mtlpixelformat/mtlpixelformatastc_8x6_ldr?language=objc).
|
|
|
|
|
* No equivalent in D3D. |
|
|
|
|
* @m_keywords{MTLPixelFormatASTC_8x6_LDR MTLPixelFormatASTC_8x6_HDR} |
|
|
|
|
* @m_keywords{MTLPixelFormatASTC_8x6_LDR} |
|
|
|
|
*/ |
|
|
|
|
Astc8x6RGBAUnorm, |
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* 2D [ASTC](https://en.wikipedia.org/wiki/Adaptive_Scalable_Texture_Compression)
|
|
|
|
|
* 2D LDR [ASTC](https://en.wikipedia.org/wiki/Adaptive_Scalable_Texture_Compression)
|
|
|
|
|
* compressed sRGB + linear alpha, normalized unsigned byte with 8x6 |
|
|
|
|
* blocks. |
|
|
|
|
* |
|
|
|
|
@ -1286,21 +1357,33 @@ enum class CompressedPixelFormat: UnsignedInt {
|
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|
Astc8x6RGBASrgb, |
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* 2D [ASTC](https://en.wikipedia.org/wiki/Adaptive_Scalable_Texture_Compression)
|
|
|
|
|
* 2D HDR [ASTC](https://en.wikipedia.org/wiki/Adaptive_Scalable_Texture_Compression)
|
|
|
|
|
* compressed RGBA, half float with 8x6 blocks. |
|
|
|
|
* |
|
|
|
|
* Corresponds to @ref GL::CompressedPixelFormat::RGBAAstc8x6, |
|
|
|
|
* @ref GL::TextureFormat::CompressedRGBAAstc8x6; |
|
|
|
|
* @def_vk_keyword{FORMAT_ASTC_8x6_SFLOAT_BLOCK,Format} or |
|
|
|
|
* @m_class{m-doc-external} [MTLPixelFormatASTC_8x6_HDR](https://developer.apple.com/documentation/metal/mtlpixelformat/mtlpixelformatastc_8x6_hdr?language=objc).
|
|
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|
|
* No equivalent in D3D. |
|
|
|
|
* @m_keywords{MTLPixelFormatASTC_8x6_HDR} |
|
|
|
|
*/ |
|
|
|
|
Astc8x6RGBAF, |
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* 2D LDR [ASTC](https://en.wikipedia.org/wiki/Adaptive_Scalable_Texture_Compression)
|
|
|
|
|
* compressed RGBA, normalized unsigned byte with 8x8 blocks. |
|
|
|
|
* |
|
|
|
|
* Corresponds to @ref GL::CompressedPixelFormat::RGBAAstc8x8, |
|
|
|
|
* @ref GL::TextureFormat::CompressedRGBAAstc8x8; |
|
|
|
|
* @def_vk_keyword{FORMAT_ASTC_8x8_UNORM_BLOCK,Format} or |
|
|
|
|
* @m_class{m-doc-external} [MTLPixelFormatASTC_8x8_LDR](https://developer.apple.com/documentation/metal/mtlpixelformat/mtlpixelformatastc_8x8_ldr?language=objc) /
|
|
|
|
|
* @m_class{m-doc-external} [MTLPixelFormatASTC_8x8_HDR](https://developer.apple.com/documentation/metal/mtlpixelformat/mtlpixelformatastc_8x8_hdr?language=objc).
|
|
|
|
|
* @m_class{m-doc-external} [MTLPixelFormatASTC_8x8_LDR](https://developer.apple.com/documentation/metal/mtlpixelformat/mtlpixelformatastc_8x8_ldr?language=objc).
|
|
|
|
|
* No equivalent in D3D. |
|
|
|
|
* @m_keywords{MTLPixelFormatASTC_8x8_LDR MTLPixelFormatASTC_8x8_HDR} |
|
|
|
|
* @m_keywords{MTLPixelFormatASTC_8x8_LDR} |
|
|
|
|
*/ |
|
|
|
|
Astc8x8RGBAUnorm, |
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* 2D [ASTC](https://en.wikipedia.org/wiki/Adaptive_Scalable_Texture_Compression)
|
|
|
|
|
* 2D LDR [ASTC](https://en.wikipedia.org/wiki/Adaptive_Scalable_Texture_Compression)
|
|
|
|
|
* compressed sRGB + linear alpha, normalized unsigned byte with 8x8 |
|
|
|
|
* blocks. |
|
|
|
|
* |
|
|
|
|
@ -1314,21 +1397,33 @@ enum class CompressedPixelFormat: UnsignedInt {
|
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|
Astc8x8RGBASrgb, |
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* 2D [ASTC](https://en.wikipedia.org/wiki/Adaptive_Scalable_Texture_Compression)
|
|
|
|
|
* 2D HDR [ASTC](https://en.wikipedia.org/wiki/Adaptive_Scalable_Texture_Compression)
|
|
|
|
|
* compressed RGBA, half float with 8x8 blocks. |
|
|
|
|
* |
|
|
|
|
* Corresponds to @ref GL::CompressedPixelFormat::RGBAAstc8x8, |
|
|
|
|
* @ref GL::TextureFormat::CompressedRGBAAstc8x8; |
|
|
|
|
* @def_vk_keyword{FORMAT_ASTC_8x8_SFLOAT_BLOCK,Format} or |
|
|
|
|
* @m_class{m-doc-external} [MTLPixelFormatASTC_8x8_HDR](https://developer.apple.com/documentation/metal/mtlpixelformat/mtlpixelformatastc_8x8_hdr?language=objc).
|
|
|
|
|
* No equivalent in D3D. |
|
|
|
|
* @m_keywords{MTLPixelFormatASTC_8x8_HDR} |
|
|
|
|
*/ |
|
|
|
|
Astc8x8RGBAF, |
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* 2D LDR [ASTC](https://en.wikipedia.org/wiki/Adaptive_Scalable_Texture_Compression)
|
|
|
|
|
* compressed RGBA, normalized unsigned byte with 10x5 blocks. |
|
|
|
|
* |
|
|
|
|
* Corresponds to @ref GL::CompressedPixelFormat::RGBAAstc10x5, |
|
|
|
|
* @ref GL::TextureFormat::CompressedRGBAAstc10x5; |
|
|
|
|
* @def_vk_keyword{FORMAT_ASTC_10x5_UNORM_BLOCK,Format} or |
|
|
|
|
* @m_class{m-doc-external} [MTLPixelFormatASTC_10x5_LDR](https://developer.apple.com/documentation/metal/mtlpixelformat/mtlpixelformatastc_10x5_ldr?language=objc) /
|
|
|
|
|
* @m_class{m-doc-external} [MTLPixelFormatASTC_10x5_HDR](https://developer.apple.com/documentation/metal/mtlpixelformat/mtlpixelformatastc_10x5_hdr?language=objc).
|
|
|
|
|
* @m_class{m-doc-external} [MTLPixelFormatASTC_10x5_LDR](https://developer.apple.com/documentation/metal/mtlpixelformat/mtlpixelformatastc_10x5_ldr?language=objc).
|
|
|
|
|
* No equivalent in D3D. |
|
|
|
|
* @m_keywords{MTLPixelFormatASTC_10x5_LDR MTLPixelFormatASTC_10x5_HDR} |
|
|
|
|
* @m_keywords{MTLPixelFormatASTC_10x5_LDR} |
|
|
|
|
*/ |
|
|
|
|
Astc10x5RGBAUnorm, |
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* 2D [ASTC](https://en.wikipedia.org/wiki/Adaptive_Scalable_Texture_Compression)
|
|
|
|
|
* 2D LDR [ASTC](https://en.wikipedia.org/wiki/Adaptive_Scalable_Texture_Compression)
|
|
|
|
|
* compressed sRGB + linear alpha, normalized unsigned byte with 10x5 |
|
|
|
|
* blocks. |
|
|
|
|
* |
|
|
|
|
@ -1342,21 +1437,33 @@ enum class CompressedPixelFormat: UnsignedInt {
|
|
|
|
|
Astc10x5RGBASrgb, |
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* 2D [ASTC](https://en.wikipedia.org/wiki/Adaptive_Scalable_Texture_Compression)
|
|
|
|
|
* 2D HDR [ASTC](https://en.wikipedia.org/wiki/Adaptive_Scalable_Texture_Compression)
|
|
|
|
|
* compressed RGBA, half float with 10x5 blocks. |
|
|
|
|
* |
|
|
|
|
* Corresponds to @ref GL::CompressedPixelFormat::RGBAAstc10x5, |
|
|
|
|
* @ref GL::TextureFormat::CompressedRGBAAstc10x5; |
|
|
|
|
* @def_vk_keyword{FORMAT_ASTC_10x5_SFLOAT_BLOCK,Format} or |
|
|
|
|
* @m_class{m-doc-external} [MTLPixelFormatASTC_10x5_HDR](https://developer.apple.com/documentation/metal/mtlpixelformat/mtlpixelformatastc_10x5_hdr?language=objc).
|
|
|
|
|
* No equivalent in D3D. |
|
|
|
|
* @m_keywords{MTLPixelFormatASTC_10x5_HDR} |
|
|
|
|
*/ |
|
|
|
|
Astc10x5RGBAF, |
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* 2D LDR [ASTC](https://en.wikipedia.org/wiki/Adaptive_Scalable_Texture_Compression)
|
|
|
|
|
* compressed RGBA, normalized unsigned byte with 10x6 blocks. |
|
|
|
|
* |
|
|
|
|
* Corresponds to @ref GL::CompressedPixelFormat::RGBAAstc10x6, |
|
|
|
|
* @ref GL::TextureFormat::CompressedRGBAAstc10x6; |
|
|
|
|
* @def_vk_keyword{FORMAT_ASTC_10x6_UNORM_BLOCK,Format} or |
|
|
|
|
* @m_class{m-doc-external} [MTLPixelFormatASTC_10x6_LDR](https://developer.apple.com/documentation/metal/mtlpixelformat/mtlpixelformatastc_10x6_ldr?language=objc) /
|
|
|
|
|
* @m_class{m-doc-external} [MTLPixelFormatASTC_10x6_HDR](https://developer.apple.com/documentation/metal/mtlpixelformat/mtlpixelformatastc_10x6_hdr?language=objc).
|
|
|
|
|
* @m_class{m-doc-external} [MTLPixelFormatASTC_10x6_LDR](https://developer.apple.com/documentation/metal/mtlpixelformat/mtlpixelformatastc_10x6_ldr?language=objc).
|
|
|
|
|
* No equivalent in D3D. |
|
|
|
|
* @m_keywords{MTLPixelFormatASTC_10x6_LDR MTLPixelFormatASTC_10x6_HDR} |
|
|
|
|
* @m_keywords{MTLPixelFormatASTC_10x6_LDR} |
|
|
|
|
*/ |
|
|
|
|
Astc10x6RGBAUnorm, |
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* 2D [ASTC](https://en.wikipedia.org/wiki/Adaptive_Scalable_Texture_Compression)
|
|
|
|
|
* 2D LDR [ASTC](https://en.wikipedia.org/wiki/Adaptive_Scalable_Texture_Compression)
|
|
|
|
|
* compressed sRGB + linear alpha, normalized unsigned byte with 10x6 |
|
|
|
|
* blocks. |
|
|
|
|
* |
|
|
|
|
@ -1370,21 +1477,33 @@ enum class CompressedPixelFormat: UnsignedInt {
|
|
|
|
|
Astc10x6RGBASrgb, |
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* 2D [ASTC](https://en.wikipedia.org/wiki/Adaptive_Scalable_Texture_Compression)
|
|
|
|
|
* 2D HDR [ASTC](https://en.wikipedia.org/wiki/Adaptive_Scalable_Texture_Compression)
|
|
|
|
|
* compressed RGBA, half float with 10x6 blocks. |
|
|
|
|
* |
|
|
|
|
* Corresponds to @ref GL::CompressedPixelFormat::RGBAAstc10x6, |
|
|
|
|
* @ref GL::TextureFormat::CompressedRGBAAstc10x6; |
|
|
|
|
* @def_vk_keyword{FORMAT_ASTC_10x6_SFLOAT_BLOCK,Format} or |
|
|
|
|
* @m_class{m-doc-external} [MTLPixelFormatASTC_10x6_HDR](https://developer.apple.com/documentation/metal/mtlpixelformat/mtlpixelformatastc_10x6_hdr?language=objc).
|
|
|
|
|
* No equivalent in D3D. |
|
|
|
|
* @m_keywords{MTLPixelFormatASTC_10x6_HDR} |
|
|
|
|
*/ |
|
|
|
|
Astc10x6RGBAF, |
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* 2D LDR [ASTC](https://en.wikipedia.org/wiki/Adaptive_Scalable_Texture_Compression)
|
|
|
|
|
* compressed RGBA, normalized unsigned byte with 10x8 blocks. |
|
|
|
|
* |
|
|
|
|
* Corresponds to @ref GL::CompressedPixelFormat::RGBAAstc10x8, |
|
|
|
|
* @ref GL::TextureFormat::CompressedRGBAAstc10x8; |
|
|
|
|
* @def_vk_keyword{FORMAT_ASTC_10x8_UNORM_BLOCK,Format} or |
|
|
|
|
* @m_class{m-doc-external} [MTLPixelFormatASTC_10x8_LDR](https://developer.apple.com/documentation/metal/mtlpixelformat/mtlpixelformatastc_10x8_ldr?language=objc) /
|
|
|
|
|
* @m_class{m-doc-external} [MTLPixelFormatASTC_10x8_HDR](https://developer.apple.com/documentation/metal/mtlpixelformat/mtlpixelformatastc_10x8_hdr?language=objc).
|
|
|
|
|
* @m_class{m-doc-external} [MTLPixelFormatASTC_10x8_LDR](https://developer.apple.com/documentation/metal/mtlpixelformat/mtlpixelformatastc_10x8_ldr?language=objc).
|
|
|
|
|
* No equivalent in D3D. |
|
|
|
|
* @m_keywords{MTLPixelFormatASTC_10x8_LDR MTLPixelFormatASTC_10x8_HDR} |
|
|
|
|
* @m_keywords{MTLPixelFormatASTC_10x8_LDR} |
|
|
|
|
*/ |
|
|
|
|
Astc10x8RGBAUnorm, |
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* 2D [ASTC](https://en.wikipedia.org/wiki/Adaptive_Scalable_Texture_Compression)
|
|
|
|
|
* 2D LDR [ASTC](https://en.wikipedia.org/wiki/Adaptive_Scalable_Texture_Compression)
|
|
|
|
|
* compressed sRGB + linear alpha, normalized unsigned byte with 10x8 |
|
|
|
|
* blocks. |
|
|
|
|
* |
|
|
|
|
@ -1398,21 +1517,33 @@ enum class CompressedPixelFormat: UnsignedInt {
|
|
|
|
|
Astc10x8RGBASrgb, |
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* 2D [ASTC](https://en.wikipedia.org/wiki/Adaptive_Scalable_Texture_Compression)
|
|
|
|
|
* 2D HDR [ASTC](https://en.wikipedia.org/wiki/Adaptive_Scalable_Texture_Compression)
|
|
|
|
|
* compressed RGBA, half float with 10x8 blocks. |
|
|
|
|
* |
|
|
|
|
* Corresponds to @ref GL::CompressedPixelFormat::RGBAAstc10x8, |
|
|
|
|
* @ref GL::TextureFormat::CompressedRGBAAstc10x8; |
|
|
|
|
* @def_vk_keyword{FORMAT_ASTC_10x8_SFLOAT_BLOCK,Format} or |
|
|
|
|
* @m_class{m-doc-external} [MTLPixelFormatASTC_10x8_HDR](https://developer.apple.com/documentation/metal/mtlpixelformat/mtlpixelformatastc_10x8_hdr?language=objc).
|
|
|
|
|
* No equivalent in D3D. |
|
|
|
|
* @m_keywords{MTLPixelFormatASTC_10x8_HDR} |
|
|
|
|
*/ |
|
|
|
|
Astc10x8RGBAF, |
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* 2D LDR [ASTC](https://en.wikipedia.org/wiki/Adaptive_Scalable_Texture_Compression)
|
|
|
|
|
* compressed RGBA, normalized unsigned byte with 10x10 blocks. |
|
|
|
|
* |
|
|
|
|
* Corresponds to @ref GL::CompressedPixelFormat::RGBAAstc10x10, |
|
|
|
|
* @ref GL::TextureFormat::CompressedRGBAAstc10x10; |
|
|
|
|
* @def_vk_keyword{FORMAT_ASTC_10x10_UNORM_BLOCK,Format} or |
|
|
|
|
* @m_class{m-doc-external} [MTLPixelFormatASTC_10x10_LDR](https://developer.apple.com/documentation/metal/mtlpixelformat/mtlpixelformatastc_10x10_ldr?language=objc) /
|
|
|
|
|
* @m_class{m-doc-external} [MTLPixelFormatASTC_10x10_HDR](https://developer.apple.com/documentation/metal/mtlpixelformat/mtlpixelformatastc_10x10_hdr?language=objc).
|
|
|
|
|
* @m_class{m-doc-external} [MTLPixelFormatASTC_10x10_LDR](https://developer.apple.com/documentation/metal/mtlpixelformat/mtlpixelformatastc_10x10_ldr?language=objc).
|
|
|
|
|
* No equivalent in D3D. |
|
|
|
|
* @m_keywords{MTLPixelFormatASTC_10x10_LDR MTLPixelFormatASTC_10x10_HDR} |
|
|
|
|
* @m_keywords{MTLPixelFormatASTC_10x10_LDR} |
|
|
|
|
*/ |
|
|
|
|
Astc10x10RGBAUnorm, |
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* 2D [ASTC](https://en.wikipedia.org/wiki/Adaptive_Scalable_Texture_Compression)
|
|
|
|
|
* 2D LDR [ASTC](https://en.wikipedia.org/wiki/Adaptive_Scalable_Texture_Compression)
|
|
|
|
|
* compressed sRGB + linear alpha, normalized unsigned byte with 10x10 |
|
|
|
|
* blocks. |
|
|
|
|
* |
|
|
|
|
@ -1426,21 +1557,33 @@ enum class CompressedPixelFormat: UnsignedInt {
|
|
|
|
|
Astc10x10RGBASrgb, |
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* 2D [ASTC](https://en.wikipedia.org/wiki/Adaptive_Scalable_Texture_Compression)
|
|
|
|
|
* 2D HDR [ASTC](https://en.wikipedia.org/wiki/Adaptive_Scalable_Texture_Compression)
|
|
|
|
|
* compressed RGBA, half float with 10x10 blocks. |
|
|
|
|
* |
|
|
|
|
* Corresponds to @ref GL::CompressedPixelFormat::RGBAAstc10x10, |
|
|
|
|
* @ref GL::TextureFormat::CompressedRGBAAstc10x10; |
|
|
|
|
* @def_vk_keyword{FORMAT_ASTC_10x10_SFLOAT_BLOCK,Format} or |
|
|
|
|
* @m_class{m-doc-external} [MTLPixelFormatASTC_10x10_HDR](https://developer.apple.com/documentation/metal/mtlpixelformat/mtlpixelformatastc_10x10_hdr?language=objc).
|
|
|
|
|
* No equivalent in D3D. |
|
|
|
|
* @m_keywords{MTLPixelFormatASTC_10x10_HDR} |
|
|
|
|
*/ |
|
|
|
|
Astc10x10RGBAF, |
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* 2D LDR [ASTC](https://en.wikipedia.org/wiki/Adaptive_Scalable_Texture_Compression)
|
|
|
|
|
* compressed RGBA, normalized unsigned byte with 12x10 blocks. |
|
|
|
|
* |
|
|
|
|
* Corresponds to @ref GL::CompressedPixelFormat::RGBAAstc12x10, |
|
|
|
|
* @ref GL::TextureFormat::CompressedRGBAAstc12x10; |
|
|
|
|
* @def_vk_keyword{FORMAT_ASTC_12x10_UNORM_BLOCK,Format} or |
|
|
|
|
* @m_class{m-doc-external} [MTLPixelFormatASTC_12x10_LDR](https://developer.apple.com/documentation/metal/mtlpixelformat/mtlpixelformatastc_12x10_ldr?language=objc) /
|
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|
* @m_class{m-doc-external} [MTLPixelFormatASTC_12x10_HDR](https://developer.apple.com/documentation/metal/mtlpixelformat/mtlpixelformatastc_12x10_hdr?language=objc).
|
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|
* @m_class{m-doc-external} [MTLPixelFormatASTC_12x10_LDR](https://developer.apple.com/documentation/metal/mtlpixelformat/mtlpixelformatastc_12x10_ldr?language=objc).
|
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* No equivalent in D3D. |
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|
* @m_keywords{MTLPixelFormatASTC_12x10_LDR MTLPixelFormatASTC_12x10_HDR} |
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* @m_keywords{MTLPixelFormatASTC_12x10_LDR} |
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*/ |
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Astc12x10RGBAUnorm, |
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/**
|
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|
* 2D [ASTC](https://en.wikipedia.org/wiki/Adaptive_Scalable_Texture_Compression)
|
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|
|
* 2D LDR [ASTC](https://en.wikipedia.org/wiki/Adaptive_Scalable_Texture_Compression)
|
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|
* compressed sRGB + linear alpha, normalized unsigned byte with 12x10 |
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* blocks. |
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* |
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@ -1454,21 +1597,33 @@ enum class CompressedPixelFormat: UnsignedInt {
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Astc12x10RGBASrgb, |
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/**
|
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* 2D [ASTC](https://en.wikipedia.org/wiki/Adaptive_Scalable_Texture_Compression)
|
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|
|
|
* 2D HDR [ASTC](https://en.wikipedia.org/wiki/Adaptive_Scalable_Texture_Compression)
|
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* compressed RGBA, half float with 12x10 blocks. |
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* |
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* Corresponds to @ref GL::CompressedPixelFormat::RGBAAstc12x10, |
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* @ref GL::TextureFormat::CompressedRGBAAstc12x10; |
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* @def_vk_keyword{FORMAT_ASTC_12x10_SFLOAT_BLOCK,Format} or |
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* @m_class{m-doc-external} [MTLPixelFormatASTC_12x10_HDR](https://developer.apple.com/documentation/metal/mtlpixelformat/mtlpixelformatastc_12x10_hdr?language=objc).
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* No equivalent in D3D. |
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* @m_keywords{MTLPixelFormatASTC_12x10_HDR} |
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*/ |
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Astc12x10RGBAF, |
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/**
|
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* 2D LDR [ASTC](https://en.wikipedia.org/wiki/Adaptive_Scalable_Texture_Compression)
|
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* compressed RGBA, normalized unsigned byte with 12x12 blocks. |
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* |
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* Corresponds to @ref GL::CompressedPixelFormat::RGBAAstc12x12, |
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* @ref GL::TextureFormat::CompressedRGBAAstc12x12; |
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* @def_vk_keyword{FORMAT_ASTC_12x12_UNORM_BLOCK,Format} or |
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* @m_class{m-doc-external} [MTLPixelFormatASTC_12x12_LDR](https://developer.apple.com/documentation/metal/mtlpixelformat/mtlpixelformatastc_12x12_ldr?language=objc) /
|
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|
* @m_class{m-doc-external} [MTLPixelFormatASTC_12x12_HDR](https://developer.apple.com/documentation/metal/mtlpixelformat/mtlpixelformatastc_12x12_hdr?language=objc).
|
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|
* @m_class{m-doc-external} [MTLPixelFormatASTC_12x12_LDR](https://developer.apple.com/documentation/metal/mtlpixelformat/mtlpixelformatastc_12x12_ldr?language=objc).
|
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|
* No equivalent in D3D. |
|
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|
* @m_keywords{MTLPixelFormatASTC_12x12_LDR MTLPixelFormatASTC_12x12_HDR} |
|
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|
* @m_keywords{MTLPixelFormatASTC_12x12_LDR} |
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|
*/ |
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Astc12x12RGBAUnorm, |
|
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|
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|
|
/**
|
|
|
|
|
* 2D [ASTC](https://en.wikipedia.org/wiki/Adaptive_Scalable_Texture_Compression)
|
|
|
|
|
* 2D LDR [ASTC](https://en.wikipedia.org/wiki/Adaptive_Scalable_Texture_Compression)
|
|
|
|
|
* compressed sRGB + linear alpha, normalized unsigned byte with 12x12 |
|
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|
|
* blocks. |
|
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|
* |
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|
|
@ -1482,7 +1637,20 @@ enum class CompressedPixelFormat: UnsignedInt {
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Astc12x12RGBASrgb, |
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|
/**
|
|
|
|
|
* 3D [ASTC](https://en.wikipedia.org/wiki/Adaptive_Scalable_Texture_Compression)
|
|
|
|
|
* 2D HDR [ASTC](https://en.wikipedia.org/wiki/Adaptive_Scalable_Texture_Compression)
|
|
|
|
|
* compressed RGBA, half float with 12x12 blocks. |
|
|
|
|
* |
|
|
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|
* Corresponds to @ref GL::CompressedPixelFormat::RGBAAstc12x12, |
|
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|
|
* @ref GL::TextureFormat::CompressedRGBAAstc12x12; |
|
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|
|
* @def_vk_keyword{FORMAT_ASTC_12x12_SFLOAT_BLOCK,Format} or |
|
|
|
|
* @m_class{m-doc-external} [MTLPixelFormatASTC_12x12_HDR](https://developer.apple.com/documentation/metal/mtlpixelformat/mtlpixelformatastc_12x12_hdr?language=objc).
|
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|
|
* No equivalent in D3D. |
|
|
|
|
* @m_keywords{MTLPixelFormatASTC_12x12_HDR} |
|
|
|
|
*/ |
|
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|
Astc12x12RGBAF, |
|
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|
|
|
|
|
|
|
/**
|
|
|
|
|
* 3D LDR [ASTC](https://en.wikipedia.org/wiki/Adaptive_Scalable_Texture_Compression)
|
|
|
|
|
* compressed RGBA, normalized unsigned byte with 3x3x3 blocks. |
|
|
|
|
* |
|
|
|
|
* Corresponds to @ref GL::CompressedPixelFormat::RGBAAstc3x3x3, |
|
|
|
|
@ -1494,7 +1662,7 @@ enum class CompressedPixelFormat: UnsignedInt {
|
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|
Astc3x3x3RGBAUnorm, |
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* 3D [ASTC](https://en.wikipedia.org/wiki/Adaptive_Scalable_Texture_Compression)
|
|
|
|
|
* 3D LDR [ASTC](https://en.wikipedia.org/wiki/Adaptive_Scalable_Texture_Compression)
|
|
|
|
|
* compressed sRGB + linear alpha, normalized unsigned byte with 3x3x3 |
|
|
|
|
* blocks. |
|
|
|
|
* |
|
|
|
|
@ -1507,7 +1675,19 @@ enum class CompressedPixelFormat: UnsignedInt {
|
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|
Astc3x3x3RGBASrgb, |
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* 3D [ASTC](https://en.wikipedia.org/wiki/Adaptive_Scalable_Texture_Compression)
|
|
|
|
|
* 3D HDR [ASTC](https://en.wikipedia.org/wiki/Adaptive_Scalable_Texture_Compression)
|
|
|
|
|
* compressed RGBA, half float with 3x3x3 blocks. |
|
|
|
|
* |
|
|
|
|
* Corresponds to @ref GL::CompressedPixelFormat::RGBAAstc3x3x3, |
|
|
|
|
* @ref GL::TextureFormat::CompressedRGBAAstc3x3x3; |
|
|
|
|
* and @def_vk_keyword{FORMAT_ASTC_3x3x3_SFLOAT_BLOCK_EXT,Format} (not a |
|
|
|
|
* part of the spec yet, [only defined in KTX](https://github.com/KhronosGroup/KTX-Specification/pull/97/files)).
|
|
|
|
|
* No equivalent in Metal or D3D. |
|
|
|
|
*/ |
|
|
|
|
Astc3x3x3RGBAF, |
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* 3D LDR [ASTC](https://en.wikipedia.org/wiki/Adaptive_Scalable_Texture_Compression)
|
|
|
|
|
* compressed RGBA, normalized unsigned byte with 4x3x3 blocks. |
|
|
|
|
* |
|
|
|
|
* Corresponds to @ref GL::CompressedPixelFormat::RGBAAstc4x3x3, |
|
|
|
|
@ -1519,7 +1699,7 @@ enum class CompressedPixelFormat: UnsignedInt {
|
|
|
|
|
Astc4x3x3RGBAUnorm, |
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* 3D [ASTC](https://en.wikipedia.org/wiki/Adaptive_Scalable_Texture_Compression)
|
|
|
|
|
* 3D LDR [ASTC](https://en.wikipedia.org/wiki/Adaptive_Scalable_Texture_Compression)
|
|
|
|
|
* compressed sRGB + linear alpha, normalized unsigned byte with 4x3x3 |
|
|
|
|
* blocks. |
|
|
|
|
* |
|
|
|
|
@ -1532,7 +1712,19 @@ enum class CompressedPixelFormat: UnsignedInt {
|
|
|
|
|
Astc4x3x3RGBASrgb, |
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* 3D [ASTC](https://en.wikipedia.org/wiki/Adaptive_Scalable_Texture_Compression)
|
|
|
|
|
* 3D HDR [ASTC](https://en.wikipedia.org/wiki/Adaptive_Scalable_Texture_Compression)
|
|
|
|
|
* compressed RGBA, half float with 4x3x3 blocks. |
|
|
|
|
* |
|
|
|
|
* Corresponds to @ref GL::CompressedPixelFormat::RGBAAstc4x3x3, |
|
|
|
|
* @ref GL::TextureFormat::CompressedRGBAAstc4x3x3; |
|
|
|
|
* and @def_vk_keyword{FORMAT_ASTC_4x3x3_SFLOAT_BLOCK_EXT,Format} (not a |
|
|
|
|
* part of the spec yet, [only defined in KTX](https://github.com/KhronosGroup/KTX-Specification/pull/97/files)).
|
|
|
|
|
* No equivalent in Metal or D3D. |
|
|
|
|
*/ |
|
|
|
|
Astc4x3x3RGBAF, |
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* 3D LDR [ASTC](https://en.wikipedia.org/wiki/Adaptive_Scalable_Texture_Compression)
|
|
|
|
|
* compressed RGBA, normalized unsigned byte with 4x4x3 blocks. |
|
|
|
|
* |
|
|
|
|
* Corresponds to @ref GL::CompressedPixelFormat::RGBAAstc4x4x3, |
|
|
|
|
@ -1544,7 +1736,7 @@ enum class CompressedPixelFormat: UnsignedInt {
|
|
|
|
|
Astc4x4x3RGBAUnorm, |
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* 3D [ASTC](https://en.wikipedia.org/wiki/Adaptive_Scalable_Texture_Compression)
|
|
|
|
|
* 3D LDR [ASTC](https://en.wikipedia.org/wiki/Adaptive_Scalable_Texture_Compression)
|
|
|
|
|
* compressed sRGB + linear alpha, normalized unsigned byte with 4x4x3 |
|
|
|
|
* blocks. |
|
|
|
|
* |
|
|
|
|
@ -1557,7 +1749,19 @@ enum class CompressedPixelFormat: UnsignedInt {
|
|
|
|
|
Astc4x4x3RGBASrgb, |
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* 3D [ASTC](https://en.wikipedia.org/wiki/Adaptive_Scalable_Texture_Compression)
|
|
|
|
|
* 3D HDR [ASTC](https://en.wikipedia.org/wiki/Adaptive_Scalable_Texture_Compression)
|
|
|
|
|
* compressed RGBA, half float with 4x4x3 blocks. |
|
|
|
|
* |
|
|
|
|
* Corresponds to @ref GL::CompressedPixelFormat::RGBAAstc4x4x3, |
|
|
|
|
* @ref GL::TextureFormat::CompressedRGBAAstc4x4x3; |
|
|
|
|
* and @def_vk_keyword{FORMAT_ASTC_4x4x3_SFLOAT_BLOCK_EXT,Format} (not a |
|
|
|
|
* part of the spec yet, [only defined in KTX](https://github.com/KhronosGroup/KTX-Specification/pull/97/files)).
|
|
|
|
|
* No equivalent in Metal or D3D. |
|
|
|
|
*/ |
|
|
|
|
Astc4x4x3RGBAF, |
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* 3D LDR [ASTC](https://en.wikipedia.org/wiki/Adaptive_Scalable_Texture_Compression)
|
|
|
|
|
* compressed RGBA, normalized unsigned byte with 4x4x4 blocks. |
|
|
|
|
* |
|
|
|
|
* Corresponds to @ref GL::CompressedPixelFormat::RGBAAstc4x4x4, |
|
|
|
|
@ -1569,7 +1773,7 @@ enum class CompressedPixelFormat: UnsignedInt {
|
|
|
|
|
Astc4x4x4RGBAUnorm, |
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* 3D [ASTC](https://en.wikipedia.org/wiki/Adaptive_Scalable_Texture_Compression)
|
|
|
|
|
* 3D LDR [ASTC](https://en.wikipedia.org/wiki/Adaptive_Scalable_Texture_Compression)
|
|
|
|
|
* compressed sRGB + linear alpha, normalized unsigned byte with 4x4x4 |
|
|
|
|
* blocks. |
|
|
|
|
* |
|
|
|
|
@ -1582,7 +1786,19 @@ enum class CompressedPixelFormat: UnsignedInt {
|
|
|
|
|
Astc4x4x4RGBASrgb, |
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* 3D [ASTC](https://en.wikipedia.org/wiki/Adaptive_Scalable_Texture_Compression)
|
|
|
|
|
* 3D HDR [ASTC](https://en.wikipedia.org/wiki/Adaptive_Scalable_Texture_Compression)
|
|
|
|
|
* compressed RGBA, half float with 4x4x4 blocks. |
|
|
|
|
* |
|
|
|
|
* Corresponds to @ref GL::CompressedPixelFormat::RGBAAstc4x4x4, |
|
|
|
|
* @ref GL::TextureFormat::CompressedRGBAAstc4x4x4; |
|
|
|
|
* and @def_vk_keyword{FORMAT_ASTC_4x4x4_SFLOAT_BLOCK_EXT,Format} (not a |
|
|
|
|
* part of the spec yet, [only defined in KTX](https://github.com/KhronosGroup/KTX-Specification/pull/97/files)).
|
|
|
|
|
* No equivalent in Metal or D3D. |
|
|
|
|
*/ |
|
|
|
|
Astc4x4x4RGBAF, |
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* 3D LDR [ASTC](https://en.wikipedia.org/wiki/Adaptive_Scalable_Texture_Compression)
|
|
|
|
|
* compressed RGBA, normalized unsigned byte with 5x4x4 blocks. |
|
|
|
|
* |
|
|
|
|
* Corresponds to @ref GL::CompressedPixelFormat::RGBAAstc5x4x4, |
|
|
|
|
@ -1594,7 +1810,7 @@ enum class CompressedPixelFormat: UnsignedInt {
|
|
|
|
|
Astc5x4x4RGBAUnorm, |
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* 3D [ASTC](https://en.wikipedia.org/wiki/Adaptive_Scalable_Texture_Compression)
|
|
|
|
|
* 3D LDR [ASTC](https://en.wikipedia.org/wiki/Adaptive_Scalable_Texture_Compression)
|
|
|
|
|
* compressed sRGB + linear alpha, normalized unsigned byte with 5x4x4 |
|
|
|
|
* blocks. |
|
|
|
|
* |
|
|
|
|
@ -1607,7 +1823,19 @@ enum class CompressedPixelFormat: UnsignedInt {
|
|
|
|
|
Astc5x4x4RGBASrgb, |
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* 3D [ASTC](https://en.wikipedia.org/wiki/Adaptive_Scalable_Texture_Compression)
|
|
|
|
|
* 3D HDR [ASTC](https://en.wikipedia.org/wiki/Adaptive_Scalable_Texture_Compression)
|
|
|
|
|
* compressed RGBA, half float with 5x4x4 blocks. |
|
|
|
|
* |
|
|
|
|
* Corresponds to @ref GL::CompressedPixelFormat::RGBAAstc5x4x4, |
|
|
|
|
* @ref GL::TextureFormat::CompressedRGBAAstc5x4x4; |
|
|
|
|
* and @def_vk_keyword{FORMAT_ASTC_5x4x4_SFLOAT_BLOCK_EXT,Format} (not a |
|
|
|
|
* part of the spec yet, [only defined in KTX](https://github.com/KhronosGroup/KTX-Specification/pull/97/files)).
|
|
|
|
|
* No equivalent in Metal or D3D. |
|
|
|
|
*/ |
|
|
|
|
Astc5x4x4RGBAF, |
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* 3D LDR [ASTC](https://en.wikipedia.org/wiki/Adaptive_Scalable_Texture_Compression)
|
|
|
|
|
* compressed RGBA, normalized unsigned byte with 5x5x4 blocks. |
|
|
|
|
* |
|
|
|
|
* Corresponds to @ref GL::CompressedPixelFormat::RGBAAstc5x5x4, |
|
|
|
|
@ -1619,7 +1847,7 @@ enum class CompressedPixelFormat: UnsignedInt {
|
|
|
|
|
Astc5x5x4RGBAUnorm, |
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* 3D [ASTC](https://en.wikipedia.org/wiki/Adaptive_Scalable_Texture_Compression)
|
|
|
|
|
* 3D LDR [ASTC](https://en.wikipedia.org/wiki/Adaptive_Scalable_Texture_Compression)
|
|
|
|
|
* compressed sRGB + linear alpha, normalized unsigned byte with 5x5x4 |
|
|
|
|
* blocks. |
|
|
|
|
* |
|
|
|
|
@ -1632,7 +1860,19 @@ enum class CompressedPixelFormat: UnsignedInt {
|
|
|
|
|
Astc5x5x4RGBASrgb, |
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* 3D [ASTC](https://en.wikipedia.org/wiki/Adaptive_Scalable_Texture_Compression)
|
|
|
|
|
* 3D HDR [ASTC](https://en.wikipedia.org/wiki/Adaptive_Scalable_Texture_Compression)
|
|
|
|
|
* compressed RGBA, half float with 5x5x4 blocks. |
|
|
|
|
* |
|
|
|
|
* Corresponds to @ref GL::CompressedPixelFormat::RGBAAstc5x5x4, |
|
|
|
|
* @ref GL::TextureFormat::CompressedRGBAAstc5x5x4; |
|
|
|
|
* and @def_vk_keyword{FORMAT_ASTC_5x5x4_SFLOAT_BLOCK_EXT,Format} (not a |
|
|
|
|
* part of the spec yet, [only defined in KTX](https://github.com/KhronosGroup/KTX-Specification/pull/97/files)).
|
|
|
|
|
* No equivalent in Metal or D3D. |
|
|
|
|
*/ |
|
|
|
|
Astc5x5x4RGBAF, |
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* 3D LDR [ASTC](https://en.wikipedia.org/wiki/Adaptive_Scalable_Texture_Compression)
|
|
|
|
|
* compressed RGBA, normalized unsigned byte with 5x5x5 blocks. |
|
|
|
|
* |
|
|
|
|
* Corresponds to @ref GL::CompressedPixelFormat::RGBAAstc5x5x5, |
|
|
|
|
@ -1644,7 +1884,7 @@ enum class CompressedPixelFormat: UnsignedInt {
|
|
|
|
|
Astc5x5x5RGBAUnorm, |
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* 3D [ASTC](https://en.wikipedia.org/wiki/Adaptive_Scalable_Texture_Compression)
|
|
|
|
|
* 3D LDR [ASTC](https://en.wikipedia.org/wiki/Adaptive_Scalable_Texture_Compression)
|
|
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* compressed sRGB + linear alpha, normalized unsigned byte with 5x5x5 |
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* blocks. |
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* |
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@ -1657,7 +1897,19 @@ enum class CompressedPixelFormat: UnsignedInt {
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Astc5x5x5RGBASrgb, |
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/**
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* 3D [ASTC](https://en.wikipedia.org/wiki/Adaptive_Scalable_Texture_Compression)
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* 3D HDR [ASTC](https://en.wikipedia.org/wiki/Adaptive_Scalable_Texture_Compression)
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* compressed RGBA, half float with 5x5x5 blocks. |
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* |
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* Corresponds to @ref GL::CompressedPixelFormat::RGBAAstc5x5x5, |
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* @ref GL::TextureFormat::CompressedRGBAAstc5x5x5; |
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* and @def_vk_keyword{FORMAT_ASTC_5x5x5_SFLOAT_BLOCK_EXT,Format} (not a |
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* part of the spec yet, [only defined in KTX](https://github.com/KhronosGroup/KTX-Specification/pull/97/files)).
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* No equivalent in Metal or D3D. |
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*/ |
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Astc5x5x5RGBAF, |
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/**
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* 3D LDR [ASTC](https://en.wikipedia.org/wiki/Adaptive_Scalable_Texture_Compression)
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* compressed RGBA, normalized unsigned byte with 6x5x5 blocks. |
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* |
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* Corresponds to @ref GL::CompressedPixelFormat::RGBAAstc6x5x5, |
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@ -1669,7 +1921,7 @@ enum class CompressedPixelFormat: UnsignedInt {
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Astc6x5x5RGBAUnorm, |
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/**
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* 3D [ASTC](https://en.wikipedia.org/wiki/Adaptive_Scalable_Texture_Compression)
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* 3D LDR [ASTC](https://en.wikipedia.org/wiki/Adaptive_Scalable_Texture_Compression)
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* compressed sRGB + linear alpha, normalized unsigned byte with 6x5x5 |
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* blocks. |
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* |
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@ -1682,7 +1934,19 @@ enum class CompressedPixelFormat: UnsignedInt {
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Astc6x5x5RGBASrgb, |
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/**
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* 3D [ASTC](https://en.wikipedia.org/wiki/Adaptive_Scalable_Texture_Compression)
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* 3D HDR [ASTC](https://en.wikipedia.org/wiki/Adaptive_Scalable_Texture_Compression)
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* compressed RGBA, half float with 6x5x5 blocks. |
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* |
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* Corresponds to @ref GL::CompressedPixelFormat::RGBAAstc6x5x5, |
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* @ref GL::TextureFormat::CompressedRGBAAstc6x5x5; |
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* and @def_vk_keyword{FORMAT_ASTC_6x5x5_SFLOAT_BLOCK_EXT,Format} (not a |
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* part of the spec yet, [only defined in KTX](https://github.com/KhronosGroup/KTX-Specification/pull/97/files)).
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* No equivalent in Metal or D3D. |
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*/ |
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Astc6x5x5RGBAF, |
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/**
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* 3D LDR [ASTC](https://en.wikipedia.org/wiki/Adaptive_Scalable_Texture_Compression)
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* compressed RGBA, normalized unsigned byte with 6x6x5 blocks. |
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* |
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* Corresponds to @ref GL::CompressedPixelFormat::RGBAAstc6x6x5, |
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@ -1694,7 +1958,7 @@ enum class CompressedPixelFormat: UnsignedInt {
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Astc6x6x5RGBAUnorm, |
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/**
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* 3D [ASTC](https://en.wikipedia.org/wiki/Adaptive_Scalable_Texture_Compression)
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* 3D LDR [ASTC](https://en.wikipedia.org/wiki/Adaptive_Scalable_Texture_Compression)
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* compressed sRGB + linear alpha, normalized unsigned byte with 6x6x5 |
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* blocks. |
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* |
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@ -1707,7 +1971,19 @@ enum class CompressedPixelFormat: UnsignedInt {
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Astc6x6x5RGBASrgb, |
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/**
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* 3D [ASTC](https://en.wikipedia.org/wiki/Adaptive_Scalable_Texture_Compression)
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* 3D HDR [ASTC](https://en.wikipedia.org/wiki/Adaptive_Scalable_Texture_Compression)
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* compressed RGBA, half float with 6x6x5 blocks. |
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* |
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* Corresponds to @ref GL::CompressedPixelFormat::RGBAAstc6x6x5, |
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* @ref GL::TextureFormat::CompressedRGBAAstc6x6x5; |
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* and @def_vk_keyword{FORMAT_ASTC_6x6x5_SFLOAT_BLOCK_EXT,Format} (not a |
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* part of the spec yet, [only defined in KTX](https://github.com/KhronosGroup/KTX-Specification/pull/97/files)).
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* No equivalent in Metal or D3D. |
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*/ |
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Astc6x6x5RGBAF, |
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/**
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* 3D LDR [ASTC](https://en.wikipedia.org/wiki/Adaptive_Scalable_Texture_Compression)
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* compressed RGBA, normalized unsigned byte with 6x6x6 blocks. |
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* |
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* Corresponds to @ref GL::CompressedPixelFormat::RGBAAstc6x6x6, |
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@ -1719,7 +1995,7 @@ enum class CompressedPixelFormat: UnsignedInt {
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Astc6x6x6RGBAUnorm, |
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/**
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* 3D [ASTC](https://en.wikipedia.org/wiki/Adaptive_Scalable_Texture_Compression)
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* 3D LDR [ASTC](https://en.wikipedia.org/wiki/Adaptive_Scalable_Texture_Compression)
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* compressed sRGB + linear alpha, normalized unsigned byte with 6x6x6 |
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* blocks. |
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* |
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@ -1731,6 +2007,18 @@ enum class CompressedPixelFormat: UnsignedInt {
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*/ |
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Astc6x6x6RGBASrgb, |
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/**
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* 3D HDR [ASTC](https://en.wikipedia.org/wiki/Adaptive_Scalable_Texture_Compression)
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* compressed RGBA, half float with 6x6x6 blocks. |
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* |
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* Corresponds to @ref GL::CompressedPixelFormat::RGBAAstc6x6x6, |
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* @ref GL::TextureFormat::CompressedRGBAAstc6x6x6; |
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* and @def_vk_keyword{FORMAT_ASTC_6x6x6_SFLOAT_BLOCK_EXT,Format} (not a |
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|
* part of the spec yet, [only defined in KTX](https://github.com/KhronosGroup/KTX-Specification/pull/97/files)).
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* No equivalent in Metal or D3D. |
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*/ |
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Astc6x6x6RGBAF, |
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/* See https://github.com/KhronosGroup/Vulkan-Docs/issues/512#issuecomment-307768667
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for Vulkan mapping. Ugh. */ |
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