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@ -122,12 +122,14 @@ class MAGNUM_EXPORT AbstractTexture {
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/**
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* Red component only. Green and blue are set to `0`, alpha is set |
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* to `1`. |
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* @requires_gl30 Extension @extension{ARB,texture_rg} |
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*/ |
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Red, |
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/**
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* Red and green component. Blue is set to `0`, alpha is set to |
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* `1`. |
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* @requires_gl30 Extension @extension{ARB,texture_rg} |
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*/ |
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RedGreen, |
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@ -241,7 +243,7 @@ class MAGNUM_EXPORT AbstractTexture {
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* One-component (red channel), unsigned normalized, probably |
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* 8bit. |
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* @requires_gl |
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* @requires_gl30 (no extension providing this functionality) |
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* @requires_gl30 Extension @extension{ARB,texture_rg} |
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*/ |
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Red = GL_RED, |
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@ -249,7 +251,7 @@ class MAGNUM_EXPORT AbstractTexture {
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* Two-component (red and green channel), unsigned normalized, |
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* each component probably 8bit, 16bit total. |
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* @requires_gl |
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* @requires_gl30 (no extension providing this functionality) |
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* @requires_gl30 Extension @extension{ARB,texture_rg} |
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*/ |
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RedGreen = GL_RG, |
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#endif |
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@ -365,12 +367,14 @@ class MAGNUM_EXPORT AbstractTexture {
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/**
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* Compressed red channel, unsigned normalized. |
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* @requires_gl |
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* @requires_gl30 Extension @extension{ARB,texture_rg} |
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*/ |
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CompressedRed = GL_COMPRESSED_RED, |
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/**
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* Compressed red and green channel, unsigned normalized. |
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* @requires_gl |
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* @requires_gl30 Extension @extension{ARB,texture_rg} |
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*/ |
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CompressedRedGreen = GL_COMPRESSED_RG, |
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