@ -57,14 +57,14 @@ class CubeMapTexture: public Texture2D {
/** @brief Deleted. Use @ref setDataPositiveX(GLint, InternalFormat, const Math::Vector<GLsizei, Dimensions>&, ColorFormat, const T*) "setDataPositiveX()" and others instead. */
template < class T > inline void setData ( GLint mipLevel , InternalFormat internalFormat , const Math : : Vector < GLsizei , Dimensions > & _dimensions , ColorFormat colorFormat , const T * data ) = delete ;
/** @brief Deleted. Use @ref setDataPositiveX(GLint, InternalFormat, const Image<Dimensions>*) "setDataPositiveX()" and others instead. */
void setData ( GLint mipLevel , InternalFormat internalFormat , const Image < Dimensions > * image ) = delete ;
/** @brief Deleted. Use @ref setDataPositiveX(GLint, InternalFormat, const Trade:: Image<Dimensions>*) "setDataPositiveX()" and others instead. */
void setData ( GLint mipLevel , InternalFormat internalFormat , const Trade : : Image < Dimensions > * image ) = delete ;
/** @brief Deleted. Use @ref setSubDataPositiveX(GLint, const Math::Vector<GLint, Dimensions>&, const Math::Vector<GLsizei, Dimensions>&, ColorFormat, const T*) "setSubDataPositiveX()" and others instead. */
template < class T > inline void setSubData ( GLint mipLevel , const Math : : Vector < GLint , Dimensions > & offset , const Math : : Vector < GLsizei , Dimensions > & _dimensions , ColorFormat colorFormat , const T * data ) = delete ;
/** @brief Deleted. Use @ref setSubDataPositiveX(GLint, const Math::Vector<GLint, Dimensions>&, const Image<Dimensions>*) "setSubDataPositiveX()" and others instead. */
void setSubData ( GLint mipLevel , const Math : : Vector < GLint , Dimensions > & offset , const Image < Dimensions > * image ) = delete ;
/** @brief Deleted. Use @ref setSubDataPositiveX(GLint, const Math::Vector<GLint, Dimensions>&, const Trade:: Image<Dimensions>*) "setSubDataPositiveX()" and others instead. */
void setSubData ( GLint mipLevel , const Math : : Vector < GLint , Dimensions > & offset , const Trade : : Image < Dimensions > * image ) = delete ;
/**
* @ brief Set texture data for positive X
@ -78,9 +78,9 @@ class CubeMapTexture: public Texture2D {
/**
* @ brief Set texture data for positive X
*
* @ copydetails Texture : : setData ( GLint , InternalFormat , const Image < Dimensions > * )
* @ copydetails Texture : : setData ( GLint , InternalFormat , const Trade : : Image < Dimensions > * )
*/
inline void setDataPositiveX ( GLint mipLevel , InternalFormat internalFormat , const Image < Dimensions > * image ) {
inline void setDataPositiveX ( GLint mipLevel , InternalFormat internalFormat , const Trade : : Image < Dimensions > * image ) {
setData ( GL_TEXTURE_CUBE_MAP_POSITIVE_X , mipLevel , internalFormat , image - > dimensions ( ) , image - > colorFormat ( ) , image - > type ( ) , image - > data ( ) ) ;
}
@ -96,9 +96,9 @@ class CubeMapTexture: public Texture2D {
/**
* @ brief Set texture subdata for positive X
*
* @ copydetails Texture : : setSubData ( GLint , const Math : : Vector < GLint , Dimensions > & , const Image < Dimensions > * )
* @ copydetails Texture : : setSubData ( GLint , const Math : : Vector < GLint , Dimensions > & , const Trade : : Image < Dimensions > * )
*/
inline void setSubDataPositiveX ( GLint mipLevel , const Math : : Vector < GLint , Dimensions > & offset , const Image < Dimensions > * image ) {
inline void setSubDataPositiveX ( GLint mipLevel , const Math : : Vector < GLint , Dimensions > & offset , const Trade : : Image < Dimensions > * image ) {
setSubData ( GL_TEXTURE_CUBE_MAP_POSITIVE_X , mipLevel , offset , image - > dimensions ( ) , image - > colorFormat ( ) , image - > type ( ) , image - > data ( ) ) ;
}
@ -114,9 +114,9 @@ class CubeMapTexture: public Texture2D {
/**
* @ brief Set texture data for negative X
*
* @ copydetails Texture : : setData ( GLint , InternalFormat , const Image < Dimensions > * )
* @ copydetails Texture : : setData ( GLint , InternalFormat , const Trade : : Image < Dimensions > * )
*/
inline void setDataNegativeX ( GLint mipLevel , InternalFormat internalFormat , const Image < Dimensions > * image ) {
inline void setDataNegativeX ( GLint mipLevel , InternalFormat internalFormat , const Trade : : Image < Dimensions > * image ) {
setData ( GL_TEXTURE_CUBE_MAP_NEGATIVE_X , mipLevel , internalFormat , image - > dimensions ( ) , image - > colorFormat ( ) , image - > type ( ) , image - > data ( ) ) ;
}
@ -132,9 +132,9 @@ class CubeMapTexture: public Texture2D {
/**
* @ brief Set texture subdata for negative X
*
* @ copydetails Texture : : setSubData ( GLint , const Math : : Vector < GLint , Dimensions > & , const Image < Dimensions > * )
* @ copydetails Texture : : setSubData ( GLint , const Math : : Vector < GLint , Dimensions > & , const Trade : : Image < Dimensions > * )
*/
inline void setSubDataNegativeX ( GLint mipLevel , const Math : : Vector < GLint , Dimensions > & offset , const Image < Dimensions > * image ) {
inline void setSubDataNegativeX ( GLint mipLevel , const Math : : Vector < GLint , Dimensions > & offset , const Trade : : Image < Dimensions > * image ) {
setSubData ( GL_TEXTURE_CUBE_MAP_NEGATIVE_X , mipLevel , offset , image - > dimensions ( ) , image - > colorFormat ( ) , image - > type ( ) , image - > data ( ) ) ;
}
@ -150,9 +150,9 @@ class CubeMapTexture: public Texture2D {
/**
* @ brief Set texture data for positive Y
*
* @ copydetails Texture : : setData ( GLint , InternalFormat , const Image < Dimensions > * )
* @ copydetails Texture : : setData ( GLint , InternalFormat , const Trade : : Image < Dimensions > * )
*/
inline void setDataPositiveY ( GLint mipLevel , InternalFormat internalFormat , const Image < Dimensions > * image ) {
inline void setDataPositiveY ( GLint mipLevel , InternalFormat internalFormat , const Trade : : Image < Dimensions > * image ) {
setData ( GL_TEXTURE_CUBE_MAP_POSITIVE_Y , mipLevel , internalFormat , image - > dimensions ( ) , image - > colorFormat ( ) , image - > type ( ) , image - > data ( ) ) ;
}
@ -168,9 +168,9 @@ class CubeMapTexture: public Texture2D {
/**
* @ brief Set texture subdata for positive Y
*
* @ copydetails Texture : : setSubData ( GLint , const Math : : Vector < GLint , Dimensions > & , const Image < Dimensions > * )
* @ copydetails Texture : : setSubData ( GLint , const Math : : Vector < GLint , Dimensions > & , const Trade : : Image < Dimensions > * )
*/
inline void setSubDataPositiveY ( GLint mipLevel , const Math : : Vector < GLint , Dimensions > & offset , const Image < Dimensions > * image ) {
inline void setSubDataPositiveY ( GLint mipLevel , const Math : : Vector < GLint , Dimensions > & offset , const Trade : : Image < Dimensions > * image ) {
setSubData ( GL_TEXTURE_CUBE_MAP_POSITIVE_Y , mipLevel , offset , image - > dimensions ( ) , image - > colorFormat ( ) , image - > type ( ) , image - > data ( ) ) ;
}
@ -186,9 +186,9 @@ class CubeMapTexture: public Texture2D {
/**
* @ brief Set texture data for negative Y
*
* @ copydetails Texture : : setData ( GLint , InternalFormat , const Image < Dimensions > * )
* @ copydetails Texture : : setData ( GLint , InternalFormat , const Trade : : Image < Dimensions > * )
*/
inline void setDataNegativeY ( GLint mipLevel , InternalFormat internalFormat , const Image < Dimensions > * image ) {
inline void setDataNegativeY ( GLint mipLevel , InternalFormat internalFormat , const Trade : : Image < Dimensions > * image ) {
setData ( GL_TEXTURE_CUBE_MAP_NEGATIVE_Y , mipLevel , internalFormat , image - > dimensions ( ) , image - > colorFormat ( ) , image - > type ( ) , image - > data ( ) ) ;
}
@ -204,9 +204,9 @@ class CubeMapTexture: public Texture2D {
/**
* @ brief Set texture subdata for negative Y
*
* @ copydetails Texture : : setSubData ( GLint , const Math : : Vector < GLint , Dimensions > & , const Image < Dimensions > * )
* @ copydetails Texture : : setSubData ( GLint , const Math : : Vector < GLint , Dimensions > & , const Trade : : Image < Dimensions > * )
*/
inline void setSubDataNegativeY ( GLint mipLevel , const Math : : Vector < GLint , Dimensions > & offset , const Image < Dimensions > * image ) {
inline void setSubDataNegativeY ( GLint mipLevel , const Math : : Vector < GLint , Dimensions > & offset , const Trade : : Image < Dimensions > * image ) {
setSubData ( GL_TEXTURE_CUBE_MAP_NEGATIVE_Y , mipLevel , offset , image - > dimensions ( ) , image - > colorFormat ( ) , image - > type ( ) , image - > data ( ) ) ;
}
@ -222,9 +222,9 @@ class CubeMapTexture: public Texture2D {
/**
* @ brief Set texture data for positive Z
*
* @ copydetails Texture : : setData ( GLint , InternalFormat , const Image < Dimensions > * )
* @ copydetails Texture : : setData ( GLint , InternalFormat , const Trade : : Image < Dimensions > * )
*/
inline void setDataPositiveZ ( GLint mipLevel , InternalFormat internalFormat , const Image < Dimensions > * image ) {
inline void setDataPositiveZ ( GLint mipLevel , InternalFormat internalFormat , const Trade : : Image < Dimensions > * image ) {
setData ( GL_TEXTURE_CUBE_MAP_POSITIVE_Z , mipLevel , internalFormat , image - > dimensions ( ) , image - > colorFormat ( ) , image - > type ( ) , image - > data ( ) ) ;
}
@ -240,9 +240,9 @@ class CubeMapTexture: public Texture2D {
/**
* @ brief Set texture subdata for positive Z
*
* @ copydetails Texture : : setSubData ( GLint , const Math : : Vector < GLint , Dimensions > & , const Image < Dimensions > * )
* @ copydetails Texture : : setSubData ( GLint , const Math : : Vector < GLint , Dimensions > & , const Trade : : Image < Dimensions > * )
*/
inline void setSubDataPositiveZ ( GLint mipLevel , const Math : : Vector < GLint , Dimensions > & offset , const Image < Dimensions > * image ) {
inline void setSubDataPositiveZ ( GLint mipLevel , const Math : : Vector < GLint , Dimensions > & offset , const Trade : : Image < Dimensions > * image ) {
setSubData ( GL_TEXTURE_CUBE_MAP_POSITIVE_Z , mipLevel , offset , image - > dimensions ( ) , image - > colorFormat ( ) , image - > type ( ) , image - > data ( ) ) ;
}
@ -258,9 +258,9 @@ class CubeMapTexture: public Texture2D {
/**
* @ brief Set texture data for negative Z
*
* @ copydetails Texture : : setData ( GLint , InternalFormat , const Image < Dimensions > * )
* @ copydetails Texture : : setData ( GLint , InternalFormat , const Trade : : Image < Dimensions > * )
*/
inline void setDataNegativeZ ( GLint mipLevel , InternalFormat internalFormat , const Image < Dimensions > * image ) {
inline void setDataNegativeZ ( GLint mipLevel , InternalFormat internalFormat , const Trade : : Image < Dimensions > * image ) {
setData ( GL_TEXTURE_CUBE_MAP_NEGATIVE_Z , mipLevel , internalFormat , image - > dimensions ( ) , image - > colorFormat ( ) , image - > type ( ) , image - > data ( ) ) ;
}
@ -276,9 +276,9 @@ class CubeMapTexture: public Texture2D {
/**
* @ brief Set texture subdata for negative Z
*
* @ copydetails Texture : : setSubData ( GLint , const Math : : Vector < GLint , Dimensions > & , const Image < Dimensions > * )
* @ copydetails Texture : : setSubData ( GLint , const Math : : Vector < GLint , Dimensions > & , const Trade : : Image < Dimensions > * )
*/
inline void setSubDataNegativeZ ( GLint mipLevel , const Math : : Vector < GLint , Dimensions > & offset , const Image < Dimensions > * image ) {
inline void setSubDataNegativeZ ( GLint mipLevel , const Math : : Vector < GLint , Dimensions > & offset , const Trade : : Image < Dimensions > * image ) {
setSubData ( GL_TEXTURE_CUBE_MAP_NEGATIVE_Z , mipLevel , offset , image - > dimensions ( ) , image - > colorFormat ( ) , image - > type ( ) , image - > data ( ) ) ;
}