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@ -94,8 +94,8 @@ get used: |
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See also @ref GL-AbstractFramebuffer-performance-optimization "relevant section in AbstractFramebuffer". |
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See also @ref GL-AbstractFramebuffer-performance-optimization "relevant section in AbstractFramebuffer". |
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If @gl_extension{ARB,direct_state_access} (part of OpenGL 4.5) is not |
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If @gl_extension{ARB,direct_state_access} (part of OpenGL 4.5) is available, |
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available, functions @ref checkStatus(), @ref mapForDraw(), @ref mapForRead(), |
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functions @ref checkStatus(), @ref mapForDraw(), @ref mapForRead(), |
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@ref invalidate(), @ref attachRenderbuffer(), @ref attachTexture(), |
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@ref invalidate(), @ref attachRenderbuffer(), @ref attachTexture(), |
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@ref attachCubeMapTexture(), @ref attachTextureLayer() and @ref detach() use |
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@ref attachCubeMapTexture(), @ref attachTextureLayer() and @ref detach() use |
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DSA to avoid unnecessary calls to @fn_gl{BindFramebuffer}. See their respective |
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DSA to avoid unnecessary calls to @fn_gl{BindFramebuffer}. See their respective |
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