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#.rst: |
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# Find GLFW |
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# --------- |
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# |
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# Finds the GLFW library. This module defines: |
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# |
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# GLFW_FOUND - True if GLFW library is found |
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# GLFW::GLFW - GLFW imported target |
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# |
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# Additionally these variables are defined for internal usage: |
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# |
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# GLFW_LIBRARY - GLFW library |
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# GLFW_INCLUDE_DIR - Root include dir |
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# |
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# |
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# This file is part of Magnum. |
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# |
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# Copyright © 2010, 2011, 2012, 2013, 2014, 2015, 2016 |
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# Vladimír Vondruš <mosra@centrum.cz> |
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# Copyright © 2016 Jonathan Hale <squareys@googlemail.com> |
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# |
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# Permission is hereby granted, free of charge, to any person obtaining a |
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# copy of this software and associated documentation files (the "Software"), |
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# to deal in the Software without restriction, including without limitation |
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# the rights to use, copy, modify, merge, publish, distribute, sublicense, |
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# and/or sell copies of the Software, and to permit persons to whom the |
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# Software is furnished to do so, subject to the following conditions: |
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# |
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# The above copyright notice and this permission notice shall be included |
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# in all copies or substantial portions of the Software. |
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# |
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# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
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# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
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# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
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# THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
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# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING |
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# FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER |
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# DEALINGS IN THE SOFTWARE. |
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# |
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find_library(GLFW_LIBRARY NAMES glfw glfw3) |
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# Include dir |
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find_path(GLFW_INCLUDE_DIR |
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NAMES glfw3.h |
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PATH_SUFFIXES GLFW) |
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include(FindPackageHandleStandardArgs) |
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find_package_handle_standard_args("GLFW" DEFAULT_MSG |
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GLFW_LIBRARY |
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GLFW_INCLUDE_DIR) |
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if(NOT TARGET GLFW::GLFW) |
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add_library(GLFW::GLFW UNKNOWN IMPORTED) |
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# Work around BUGGY framework support on OSX |
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# https://cmake.org/Bug/view.php?id=14105 |
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if(CORRADE_TARGET_APPLE AND ${GLFW_LIBRARY} MATCHES "\\.framework$") |
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set_property(TARGET GLFW::GLFW PROPERTY IMPORTED_LOCATION ${GLFW_LIBRARY}/GLFW) |
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else() |
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set_property(TARGET GLFW::GLFW PROPERTY IMPORTED_LOCATION ${GLFW_LIBRARY}) |
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endif() |
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set_property(TARGET GLFW::GLFW PROPERTY |
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INTERFACE_INCLUDE_DIRECTORIES ${GLFW_INCLUDE_DIR}) |
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endif() |
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