diff --git a/src/Shaders/Flat.frag b/src/Shaders/Flat.frag index c2ea645cf..b24e8e2d4 100644 --- a/src/Shaders/Flat.frag +++ b/src/Shaders/Flat.frag @@ -46,7 +46,7 @@ layout(location = 1) uniform vec4 color; # ifndef GL_ES uniform lowp vec4 color = vec4(1.0f, 1.0f, 1.0f, 1.0f); # else -unfirom lowp vec4 color; +uniform lowp vec4 color; # endif #endif