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Properly test 2D texture depth stencil mode on ES3.

Wasn't enabled for ES by mistake.
pull/107/head
Vladimír Vondruš 11 years ago
parent
commit
e0a84da26a
  1. 5
      src/Magnum/Test/TextureArrayGLTest.cpp

5
src/Magnum/Test/TextureArrayGLTest.cpp

@ -174,8 +174,11 @@ TextureArrayGLTest::TextureArrayGLTest() {
&TextureArrayGLTest::samplingBorderInteger1D,
&TextureArrayGLTest::samplingBorderInteger2D,
&TextureArrayGLTest::samplingDepthStencilMode1D,
#endif
#ifndef MAGNUM_TARGET_GLES2
&TextureArrayGLTest::samplingDepthStencilMode2D,
#else
#endif
#ifdef MAGNUM_TARGET_GLES
&TextureArrayGLTest::samplingBorder2D,
#endif

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