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DebugTools: Primitives are needed also for ObjectRenderer.

pull/280/head
Vladimír Vondruš 8 years ago
parent
commit
e0c0baacd2
  1. 6
      src/Magnum/DebugTools/CMakeLists.txt

6
src/Magnum/DebugTools/CMakeLists.txt

@ -153,11 +153,12 @@ if(TARGET_GL)
target_link_libraries(MagnumDebugTools PUBLIC MagnumSceneGraph)
endif()
if(WITH_SHAPES)
target_link_libraries(MagnumDebugTools PUBLIC MagnumShapes MagnumPrimitives)
target_link_libraries(MagnumDebugTools PUBLIC MagnumShapes)
endif()
if(WITH_SCENEGRAPH OR WITH_SHAPES)
target_link_libraries(MagnumDebugTools PUBLIC
MagnumMeshTools
MagnumPrimitives
MagnumShaders)
endif()
endif()
@ -191,11 +192,12 @@ if(BUILD_TESTS)
target_link_libraries(MagnumDebugToolsTestLib PUBLIC MagnumSceneGraph)
endif()
if(WITH_SHAPES)
target_link_libraries(MagnumDebugToolsTestLib PUBLIC MagnumShapes MagnumPrimitives)
target_link_libraries(MagnumDebugToolsTestLib PUBLIC MagnumShapes)
endif()
if(WITH_SCENEGRAPH OR WITH_SHAPES)
target_link_libraries(MagnumDebugToolsTestLib PUBLIC
MagnumMeshTools
MagnumPrimitives
MagnumShaders)
endif()
endif()

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