diff --git a/src/SceneGraph/Camera.cpp b/src/SceneGraph/Camera.cpp index 3585ae8dc..63967f990 100644 --- a/src/SceneGraph/Camera.cpp +++ b/src/SceneGraph/Camera.cpp @@ -112,7 +112,7 @@ void Camera3D::setPerspective(GLfloat fov, GLfloat near, GLfloat far) { _near = near; _far = far; - GLfloat xyScale = 1.0f/tan(fov/2); + GLfloat xyScale = 1.0f/tan(fov/2); /* == near/size */ GLfloat zScale = 1.0f/(near-far); rawProjectionMatrix = Matrix4(