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Because now with the generic formats all images that are in PixelFormat::R8Unorm are translated to GL::PixelFormat::Luminance on ES2 and WebGL 1. The DistanceFieldGlyphCache still has the original, but that one didn't really work there in the first place. That'll get patched later.pull/233/head
3 changed files with 15 additions and 10 deletions
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