diff --git a/src/Magnum/Shaders/Test/MeshVisualizerGLTest.cpp b/src/Magnum/Shaders/Test/MeshVisualizerGLTest.cpp index 2d895ac7a..c030dbec7 100644 --- a/src/Magnum/Shaders/Test/MeshVisualizerGLTest.cpp +++ b/src/Magnum/Shaders/Test/MeshVisualizerGLTest.cpp @@ -3280,7 +3280,7 @@ template void MeshVisualizerGLTest::renderDefault GL::Mesh icosphere = MeshTools::compile(Primitives::icosphereSolid(0)); MeshVisualizerGL3D shader{MeshVisualizerGL3D::Configuration{} - .setFlags(MeshVisualizerGL3D::Flag::InstancedObjectId|flag)}; + .setFlags(MeshVisualizerGL3D::Flag::ObjectId|flag)}; shader.bindColorMapTexture(_colorMapTexture); if(flag == MeshVisualizerGL3D::Flag{}) {