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doc: added forgotten glHint() to mapping table.

There are probably more.
pull/71/head
Vladimír Vondruš 12 years ago
parent
commit
e423424b27
  1. 6
      doc/opengl-mapping.dox

6
doc/opengl-mapping.dox

@ -218,6 +218,12 @@ OpenGL function | Matching API
@fn_gl{GetUniformSubroutine} | | @fn_gl{GetUniformSubroutine} | |
@fn_gl{GetVertexAttrib}, \n @fn_gl{GetVertexArray}, \n @fn_gl_extension{GetVertexArray,EXT,direct_state_access} | not queryable, @ref Mesh::addVertexBuffer() setter only @fn_gl{GetVertexAttrib}, \n @fn_gl{GetVertexArray}, \n @fn_gl_extension{GetVertexArray,EXT,direct_state_access} | not queryable, @ref Mesh::addVertexBuffer() setter only
@subsection opengl-mapping-functions-h H
OpenGL function | Matching API
--------------------------------------- | ------------
@fn_gl{Hint} | @ref Renderer::setHint()
@subsection opengl-mapping-functions-i I @subsection opengl-mapping-functions-i I
OpenGL function | Matching API OpenGL function | Matching API

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