mirror of https://github.com/mosra/magnum.git
4 changed files with 993 additions and 1 deletions
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|
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/*
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This file is part of Magnum. |
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|
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Copyright © 2010, 2011, 2012, 2013, 2014, 2015, 2016 |
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Vladimír Vondruš <mosra@centrum.cz> |
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|
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Permission is hereby granted, free of charge, to any person obtaining a |
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copy of this software and associated documentation files (the "Software"), |
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to deal in the Software without restriction, including without limitation |
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the rights to use, copy, modify, merge, publish, distribute, sublicense, |
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and/or sell copies of the Software, and to permit persons to whom the |
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Software is furnished to do so, subject to the following conditions: |
||||
|
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The above copyright notice and this permission notice shall be included |
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in all copies or substantial portions of the Software. |
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|
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
||||
THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING |
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FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER |
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DEALINGS IN THE SOFTWARE. |
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*/ |
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#include "GlfwApplication.h" |
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#include <tuple> |
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#include "Magnum/Version.h" |
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#include "Magnum/Platform/Context.h" |
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#include "Magnum/Platform/ScreenedApplication.hpp" |
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namespace Magnum { namespace Platform { |
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GlfwApplication* GlfwApplication::_instance = nullptr; |
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#ifndef DOXYGEN_GENERATING_OUTPUT |
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GlfwApplication::GlfwApplication(const Arguments& arguments): GlfwApplication{arguments, Configuration{}} {} |
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#endif |
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GlfwApplication::GlfwApplication(const Arguments& arguments, const Configuration& configuration): GlfwApplication{arguments, nullptr} { |
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createContext(configuration); |
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} |
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GlfwApplication::GlfwApplication(const Arguments& arguments, std::nullptr_t) |
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: _context{new Context{NoCreate, arguments.argc, arguments.argv}}, |
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_needsRedraw(true) |
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{ |
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/* Save global instance */ |
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_instance = this; |
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/* Init GLFW */ |
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glfwSetErrorCallback(staticErrorCallback); |
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if(!glfwInit()) { |
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Error() << "Could not initialize GLFW"; |
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std::exit(8); |
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} |
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} |
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void GlfwApplication::createContext() { createContext({}); } |
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void GlfwApplication::createContext(const Configuration& configuration) { |
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if(!tryCreateContext(configuration)) std::exit(1); |
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} |
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bool GlfwApplication::tryCreateContext(const Configuration& configuration) { |
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CORRADE_ASSERT(_context->version() == Version::None, "Platform::GlfwApplication::tryCreateContext(): context already created", false); |
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static_assert(GLFW_TRUE == true && GLFW_FALSE == false, "GLFW does not have sane bool values."); |
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/* Window flags */ |
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GLFWmonitor* monitor = nullptr; /* Needed for setting fullscreen */ |
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if (configuration.windowFlags() >= Configuration::WindowFlag::Fullscreen) { |
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monitor = glfwGetPrimaryMonitor(); |
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glfwWindowHint(GLFW_AUTO_ICONIFY, configuration.windowFlags() >= Configuration::WindowFlag::AutoIconify); |
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} else { |
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const Configuration::WindowFlags& flags = configuration.windowFlags(); |
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glfwWindowHint(GLFW_RESIZABLE, flags >= Configuration::WindowFlag::Resizeable); |
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glfwWindowHint(GLFW_VISIBLE, !(flags >= Configuration::WindowFlag::Hidden)); |
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glfwWindowHint(GLFW_MAXIMIZED, flags >= Configuration::WindowFlag::Maximized); |
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glfwWindowHint(GLFW_ICONIFIED, flags >= Configuration::WindowFlag::Minimized); |
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glfwWindowHint(GLFW_FLOATING, flags >= Configuration::WindowFlag::Floating); |
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} |
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glfwWindowHint(GLFW_FLOATING, configuration.windowFlags() >= Configuration::WindowFlag::Focused); |
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/* Context window hints */ |
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glfwWindowHint(GLFW_SAMPLES, configuration.sampleCount()); |
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glfwWindowHint(GLFW_SRGB_CAPABLE, configuration.isSRGBCapable()); |
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const Configuration::Flags& flags = configuration.flags(); |
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glfwWindowHint(GLFW_CONTEXT_NO_ERROR, flags >= Configuration::Flag::NoError); |
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glfwWindowHint(GLFW_OPENGL_DEBUG_CONTEXT, flags >= Configuration::Flag::Debug); |
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glfwWindowHint(GLFW_STEREO, flags >= Configuration::Flag::Stereo); |
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/* Cursor flags */ |
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glfwWindowHint(GLFW_CURSOR, Int(configuration.cursorMode())); |
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/* Set context version, if requested */ |
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if(configuration.version() != Version::None) { |
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Int major, minor; |
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std::tie(major, minor) = version(configuration.version()); |
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glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, major); |
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glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, minor); |
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#ifndef MAGNUM_TARGET_GLES |
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if(configuration.version() >= Version::GL310) { |
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glfwWindowHint(GLFW_OPENGL_FORWARD_COMPAT, GLFW_TRUE); |
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glfwWindowHint(GLFW_OPENGL_PROFILE, GLFW_OPENGL_CORE_PROFILE); |
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} |
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#else |
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glfwWindowHint(GLFW_CLIENT_API, GLFW_OPENGL_ES_API); |
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#endif |
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} |
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/* Set context flags */ |
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_window = glfwCreateWindow(configuration.size().x(), configuration.size().y(), configuration.title().c_str(), monitor, nullptr); |
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if(!_window) { |
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Error() << "Platform::GlfwApplication::tryCreateContext(): cannot create context"; |
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glfwTerminate(); |
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return false; |
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} |
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/* Set callbacks */ |
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glfwSetFramebufferSizeCallback(_window, staticViewportEvent); |
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glfwSetKeyCallback(_window, staticKeyEvent); |
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glfwSetCursorPosCallback(_window, staticMouseMoveEvent); |
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glfwSetMouseButtonCallback(_window, staticMouseEvent); |
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glfwSetScrollCallback(_window, staticMouseScrollEvent); |
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glfwMakeContextCurrent(_window); |
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glfwSwapInterval(1); |
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/* Return true if the initialization succeeds */ |
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return _context->tryCreate(); |
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} |
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GlfwApplication::~GlfwApplication() { |
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glfwDestroyWindow(_window); |
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glfwTerminate(); |
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} |
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int GlfwApplication::exec() { |
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while(!glfwWindowShouldClose(_window)) { |
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if(_needsRedraw) { |
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drawEvent(); |
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} |
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glfwPollEvents(); |
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} |
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return 0; |
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} |
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void GlfwApplication::staticKeyEvent(GLFWwindow*, int key, int, int action, int) { |
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KeyEvent e(static_cast<KeyEvent::Key>(key)); |
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if(action == GLFW_PRESS) { |
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_instance->keyPressEvent(e); |
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} else if(action == GLFW_RELEASE) { |
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_instance->keyReleaseEvent(e); |
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} /* we don't handle GLFW_REPEAT */ |
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} |
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void GlfwApplication::staticMouseMoveEvent(GLFWwindow*, double x, double y) { |
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MouseMoveEvent e{Vector2i{Int(x), Int(y)}}; |
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_instance->mouseMoveEvent(e); |
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} |
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void GlfwApplication::staticMouseEvent(GLFWwindow*, int button, int action, int) { |
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MouseEvent e(static_cast<MouseEvent::Button>(button)); |
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if(action == GLFW_PRESS) { |
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_instance->mousePressEvent(e); |
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} else if(action == GLFW_RELEASE) { |
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_instance->mouseReleaseEvent(e); |
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} /* we don't handle GLFW_REPEAT */ |
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} |
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void GlfwApplication::staticMouseScrollEvent(GLFWwindow*, double xoffset, double yoffset) { |
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MouseScrollEvent e(Vector2d{xoffset, yoffset}); |
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_instance->mouseScrollEvent(e); |
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} |
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void GlfwApplication::staticErrorCallback(int, const char* description) { |
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Error() << description; |
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} |
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void GlfwApplication::viewportEvent(const Vector2i&) {} |
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void GlfwApplication::keyPressEvent(KeyEvent&) {} |
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void GlfwApplication::keyReleaseEvent(KeyEvent&) {} |
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void GlfwApplication::mousePressEvent(MouseEvent&) {} |
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void GlfwApplication::mouseReleaseEvent(MouseEvent&) {} |
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void GlfwApplication::mouseMoveEvent(MouseMoveEvent&) {} |
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void GlfwApplication::mouseScrollEvent(MouseScrollEvent&) {} |
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GlfwApplication::Configuration::Configuration() |
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: _title("Magnum GLFW Application"), |
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_size(800, 600), _sampleCount(0), |
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_version(Version::None), |
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_windowFlags(WindowFlag::Focused), |
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_cursorMode(CursorMode::Normal) |
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{} |
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GlfwApplication::Configuration::~Configuration() = default; |
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template class BasicScreen<GlfwApplication>; |
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template class BasicScreenedApplication<GlfwApplication>; |
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}} |
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#ifndef Magnum_Platform_GlfwApplication_h |
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#define Magnum_Platform_GlfwApplication_h |
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/*
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This file is part of Magnum. |
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|
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Copyright © 2010, 2011, 2012, 2013, 2014, 2015, 2016 |
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Vladimír Vondruš <mosra@centrum.cz> |
||||
|
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Permission is hereby granted, free of charge, to any person obtaining a |
||||
copy of this software and associated documentation files (the "Software"), |
||||
to deal in the Software without restriction, including without limitation |
||||
the rights to use, copy, modify, merge, publish, distribute, sublicense, |
||||
and/or sell copies of the Software, and to permit persons to whom the |
||||
Software is furnished to do so, subject to the following conditions: |
||||
|
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The above copyright notice and this permission notice shall be included |
||||
in all copies or substantial portions of the Software. |
||||
|
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
||||
THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING |
||||
FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER |
||||
DEALINGS IN THE SOFTWARE. |
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*/ |
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|
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/** @file
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* @brief Class @ref Magnum::Platform::GlfwApplication, macro @ref MAGNUM_GLFWAPPLICATION_MAIN() |
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*/ |
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#include <memory> |
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#include <string> |
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#include "Magnum/Magnum.h" |
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#include "Magnum/Math/Vector2.h" |
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#include "Magnum/Platform/Platform.h" |
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/* We must include our own GL headers first to avoid conflicts */ |
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#include "Magnum/OpenGL.h" |
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#include <glfw3.h> |
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namespace Magnum { namespace Platform { |
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/** @nosubgrouping
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@brief GLFW application |
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Application using GLFW toolkit. Supports keyboard and mouse handling with |
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support for changing cursor and mouse tracking and warping. |
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This application library is available only on desktop OpenGL (Linux, Windows, |
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OS X). It depends on **GLFW** library and is built if `WITH_GLFWAPPLICATION` is |
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enabled in CMake. |
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## Bootstrap application |
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Fully contained base application using @ref GlfwApplication along with |
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CMake setup is available in `base-glfw` branch of |
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[Magnum Bootstrap](https://github.com/mosra/magnum-bootstrap) repository,
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download it as [tar.gz](https://github.com/mosra/magnum-bootstrap/archive/base-glfw.tar.gz)
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or [zip](https://github.com/mosra/magnum-bootstrap/archive/base-glfw.zip) file.
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After extracting the downloaded archive you can build and run the application |
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with these four commands: |
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mkdir build && cd build |
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cmake .. |
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cmake --build . |
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./src/MyApplication # or ./src/Debug/MyApplication |
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See @ref cmake for more information. |
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## General usage |
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In CMake you need to request `GlfwApplication` component of `Magnum` package |
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and link to `Magnum::GlfwApplication` target. If no other application is |
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requested, you can also use generic `Magnum::Application` alias to simplify |
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porting. Again, see @ref building and @ref cmake for more information. |
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In C++ code you need to implement at least @ref drawEvent() to be able to draw |
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on the screen. The subclass can be then used directly in `main()` -- see |
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convenience macro @ref MAGNUM_GLFWAPPLICATION_MAIN(). See @ref platform for |
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more information. |
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@code |
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class MyApplication: public Platform::GlfwApplication { |
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// implement required methods...
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}; |
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MAGNUM_GLFWAPPLICATION_MAIN(MyApplication) |
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@endcode |
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If no other application header is included, this class is also aliased to |
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`Platform::Application` and the macro is aliased to `MAGNUM_APPLICATION_MAIN()` |
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to simplify porting. |
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*/ |
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class GlfwApplication { |
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public: |
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/** @brief Application arguments */ |
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struct Arguments { |
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/** @brief Constructor */ |
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/*implicit*/ constexpr Arguments(int& argc, char** argv) noexcept: argc{argc}, argv{argv} {} |
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|
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int& argc; /**< @brief Argument count */ |
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char** argv; /**< @brief Argument values */ |
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}; |
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class Configuration; |
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class InputEvent; |
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class KeyEvent; |
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class MouseEvent; |
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class MouseMoveEvent; |
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class MouseScrollEvent; |
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/** @copydoc Sdl2Application::Sdl2Application(const Arguments&, const Configuration&) */ |
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#ifdef DOXYGEN_GENERATING_OUTPUT |
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explicit GlfwApplication(const Arguments& arguments, const Configuration& configuration = Configuration()); |
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#else |
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/* To avoid "invalid use of incomplete type" */ |
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explicit GlfwApplication(const Arguments& arguments, const Configuration& configuration); |
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explicit GlfwApplication(const Arguments& arguments); |
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#endif |
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/** @copydoc Sdl2Application::Sdl2Application(const Arguments&, std::nullptr_t) */ |
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explicit GlfwApplication(const Arguments& arguments, std::nullptr_t); |
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/** @brief Copying is not allowed */ |
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GlfwApplication(const GlfwApplication&) = delete; |
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/** @brief Moving is not allowed */ |
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GlfwApplication(GlfwApplication&&) = delete; |
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/** @brief Copying is not allowed */ |
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GlfwApplication& operator=(const GlfwApplication&) = delete; |
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/** @brief Moving is not allowed */ |
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GlfwApplication& operator=(GlfwApplication&&) = delete; |
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/**
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* @brief Execute main loop |
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* @return Value for returning from `main()` |
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* |
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* See @ref MAGNUM_GLFWAPPLICATION_MAIN() for usage information. |
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*/ |
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int exec(); |
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/** @brief Exit application main loop */ |
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void exit() { |
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glfwSetWindowShouldClose(_window, GLFW_TRUE); |
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} |
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protected: |
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/* Nobody will need to have (and delete) GlfwApplication*, thus this is
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faster than public pure virtual destructor */ |
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~GlfwApplication(); |
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/** @copydoc Sdl2Application::createContext() */ |
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#ifdef DOXYGEN_GENERATING_OUTPUT |
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void createContext(const Configuration& configuration = Configuration()); |
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#else |
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/* To avoid "invalid use of incomplete type" */ |
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void createContext(const Configuration& configuration); |
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void createContext(); |
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#endif |
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/** @copydoc Sdl2Application::tryCreateContext() */ |
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bool tryCreateContext(const Configuration& configuration); |
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/** @{ @name Screen handling */ |
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/**
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* @brief Swap buffers |
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* |
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* Paints currently rendered framebuffer on screen. |
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*/ |
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void swapBuffers() { glfwSwapBuffers(_window); } |
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/** @copydoc Sdl2Application::redraw() */ |
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void redraw() { _needsRedraw = true; } |
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#ifdef DOXYGEN_GENERATING_OUTPUT |
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protected: |
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#else |
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private: |
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#endif |
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/** @copydoc Sdl2Application::viewportEvent() */ |
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virtual void viewportEvent(const Vector2i& size); |
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|
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/** @copydoc Sdl2Application::drawEvent() */ |
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virtual void drawEvent() = 0; |
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/*@}*/ |
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/** @{ @name Keyboard handling */ |
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/** @copydoc Sdl2Application::keyPressEvent() */ |
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virtual void keyPressEvent(KeyEvent& event); |
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/** @copydoc Sdl2Application::keyReleaseEvent() */ |
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virtual void keyReleaseEvent(KeyEvent& event); |
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/*@}*/ |
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/** @{ @name Mouse handling */ |
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public: |
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/**
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* @brief Mouse cursor |
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* |
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* @see @ref setMouseCursor() |
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*/ |
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enum class MouseCursor: int { |
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Default = GLFW_CURSOR_NORMAL, /**< Default cursor provided by parent window */ |
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Hidden = GLFW_CURSOR_HIDDEN, /**< Hidden cursor */ |
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None = GLFW_CURSOR_DISABLED /**< No cursor */ |
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}; |
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/** @brief Warp mouse cursor to given coordinates */ |
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void warpCursor(const Vector2i& position) { |
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glfwSetCursorPos(_window, Double(position.x()), Double(position.y())); |
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} |
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|
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#ifdef DOXYGEN_GENERATING_OUTPUT |
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protected: |
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#else |
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private: |
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#endif |
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/** @copydoc Sdl2Application::mousePressEvent() */ |
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virtual void mousePressEvent(MouseEvent& event); |
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|
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/** @copydoc Sdl2Application::mouseReleaseEvent() */ |
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virtual void mouseReleaseEvent(MouseEvent& event); |
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|
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/**
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* @brief Mouse move event |
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* |
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* Called when any mouse button is pressed and mouse is moved. Default |
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* implementation does nothing. |
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* @see @ref setMouseTracking() |
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*/ |
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virtual void mouseMoveEvent(MouseMoveEvent& event); |
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|
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/**
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* @brief Mouse scroll event |
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* |
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* Called when a scrolling device is used (mouse wheel or scrolling area |
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* on touchpad). Default implementation does nothing. |
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*/ |
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virtual void mouseScrollEvent(MouseScrollEvent& event); |
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|
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/*@}*/ |
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|
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private: |
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static void staticViewportEvent(GLFWwindow*, int w, int h) { |
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_instance->viewportEvent({w, h}); |
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} |
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|
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static void staticKeyEvent(GLFWwindow* window, int key, int scancode, int action, int mod); |
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|
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static void staticMouseEvent(GLFWwindow* window, int button, int action, int mods); |
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|
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static void staticMouseMoveEvent(GLFWwindow* window, double x, double y); |
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|
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static void staticMouseScrollEvent(GLFWwindow* window, double xoffset, double yoffset); |
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|
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static void staticErrorCallback(int error, const char* description); |
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|
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static GlfwApplication* _instance; |
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|
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GLFWwindow* _window; |
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|
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std::unique_ptr<Platform::Context> _context; |
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|
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bool _needsRedraw; |
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}; |
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|
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/**
|
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@brief Configuration |
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|
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Double-buffered RGBA window with depth and stencil buffers. |
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@see @ref GlfwApplication(), @ref createContext(), @ref tryCreateContext() |
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*/ |
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class GlfwApplication::Configuration { |
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public: |
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/**
|
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* @brief Context flag |
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* |
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* @see @ref Flags, @ref setFlags() |
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*/ |
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enum class Flag: Int { |
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/**
|
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* Specifies whether errors should be generated by the context. |
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* If enabled, situations that would have generated errors instead |
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* cause undefined behavior. |
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*/ |
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NoError = GLFW_CONTEXT_NO_ERROR, |
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Debug = GLFW_OPENGL_DEBUG_CONTEXT, /**< Debug context */ |
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Stereo = GLFW_STEREO, /**< Stereo rendering */ |
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}; |
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|
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/**
|
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* @brief Context flags |
||||
* |
||||
* @see @ref setFlags() |
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*/ |
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typedef Containers::EnumSet<Flag> Flags; |
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|
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/**
|
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* @brief Window flag |
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* |
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* @see @ref WindowFlags, @ref setWindowFlags() |
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*/ |
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enum class WindowFlag: UnsignedShort { |
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Fullscreen = 1 << 0, /**< Fullscreen window */ |
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Resizeable = 1 << 1, /**< Resizeable window */ |
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Hidden = 1 << 2, /**< Hidden window */ |
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Maximized = 1 << 3, /**< Maximized window */ |
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Minimized = 1 << 4, /**< Minimized window */ |
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Floating = 1 << 5, /**< Window floating above others, top-most */ |
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AutoIconify = 1 << 6, /**< Automatically iconify (minimize) if fullscreen window loses input focus */ |
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Focused = 1 << 7, /**< Window has input focus */ |
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}; |
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|
||||
/**
|
||||
* @brief Window flags |
||||
* |
||||
* @see @ref setWindowFlags() |
||||
*/ |
||||
typedef Containers::EnumSet<WindowFlag> WindowFlags; |
||||
|
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enum class CursorMode: Int { |
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Normal = GLFW_CURSOR_NORMAL, /**< Visible unconstrained cursor */ |
||||
Hidden = GLFW_CURSOR_HIDDEN, /**< Hidden cursor */ |
||||
Diabled = GLFW_CURSOR_DISABLED, /**< Cursor hidden and locked window */ |
||||
}; |
||||
|
||||
/*implicit*/ Configuration(); |
||||
~Configuration(); |
||||
|
||||
/** @brief Window title */ |
||||
std::string title() const { return _title; } |
||||
|
||||
/**
|
||||
* @brief Set window title |
||||
* @return Reference to self (for method chaining) |
||||
* |
||||
* Default is `"Magnum GLFW Application"`. |
||||
*/ |
||||
Configuration& setTitle(std::string title) { |
||||
_title = std::move(title); |
||||
return *this; |
||||
} |
||||
|
||||
/** @brief Window size */ |
||||
Vector2i size() const { return _size; } |
||||
|
||||
/**
|
||||
* @brief Set window size |
||||
* @return Reference to self (for method chaining) |
||||
* |
||||
* Default is `{800, 600}`. |
||||
*/ |
||||
Configuration& setSize(const Vector2i& size) { |
||||
_size = size; |
||||
return *this; |
||||
} |
||||
|
||||
/** @brief Context flags */ |
||||
Flags flags() const { return _flags; } |
||||
|
||||
/**
|
||||
* @brief Set context flags |
||||
* @return Reference to self (for method chaining) |
||||
* |
||||
* Default is no flag. |
||||
*/ |
||||
Configuration& setFlags(Flags flags) { |
||||
_flags = flags; |
||||
return *this; |
||||
} |
||||
|
||||
/** @brief Window flags */ |
||||
WindowFlags windowFlags() const { |
||||
return _windowFlags; |
||||
} |
||||
|
||||
/**
|
||||
* @brief Set window flags |
||||
* @return Reference to self (for method chaining) |
||||
* |
||||
* Default is @ref WindowFlag::Focused. |
||||
*/ |
||||
Configuration& setWindowFlags(WindowFlags windowFlags) { |
||||
_windowFlags = windowFlags; |
||||
return *this; |
||||
} |
||||
|
||||
/** @brief Cursor mode */ |
||||
CursorMode cursorMode() const { |
||||
return _cursorMode; |
||||
} |
||||
|
||||
/**
|
||||
* @brief Set cursor flags |
||||
* @return Reference to self (for method chaining) |
||||
* |
||||
* Default is @ref CursorMode::Normal. |
||||
*/ |
||||
Configuration& setCursorMode(CursorMode cursorMode) { |
||||
_cursorMode = cursorMode; |
||||
return *this; |
||||
} |
||||
|
||||
/** @brief Context version */ |
||||
Version version() const { return _version; } |
||||
|
||||
/**
|
||||
* @brief Set context version |
||||
* |
||||
* If requesting version greater or equal to OpenGL 3.1, core profile |
||||
* is used. The created context will then have any version which is |
||||
* backwards-compatible with requested one. Default is |
||||
* @ref Version::None, i.e. any provided version is used. |
||||
*/ |
||||
Configuration& setVersion(Version version) { |
||||
_version = version; |
||||
return *this; |
||||
} |
||||
|
||||
/** @brief Sample count */ |
||||
Int sampleCount() const { return _sampleCount; } |
||||
|
||||
/**
|
||||
* @brief Set sample count |
||||
* @return Reference to self (for method chaining) |
||||
* |
||||
* Default is `0`, thus no multisampling. The actual sample count is |
||||
* ignored, GLFW either enables it or disables. See also |
||||
* @ref Renderer::Feature::Multisampling. |
||||
*/ |
||||
Configuration& setSampleCount(Int count) { |
||||
_sampleCount = count; |
||||
return *this; |
||||
} |
||||
|
||||
/** @brief sRGB-capable default framebuffer */ |
||||
bool isSRGBCapable() const { |
||||
return _srgbCapable; |
||||
} |
||||
|
||||
/**
|
||||
* @brief Set sRGB-capable default framebuffer |
||||
* @return Reference to self (for method chaining) |
||||
*/ |
||||
Configuration& setSRGBCapable(bool enabled) { |
||||
_srgbCapable = enabled; |
||||
return *this; |
||||
} |
||||
|
||||
private: |
||||
std::string _title; |
||||
Vector2i _size; |
||||
Int _sampleCount; |
||||
Version _version; |
||||
Flags _flags; |
||||
WindowFlags _windowFlags; |
||||
CursorMode _cursorMode; |
||||
bool _srgbCapable; |
||||
}; |
||||
|
||||
CORRADE_ENUMSET_OPERATORS(GlfwApplication::Configuration::Flags) |
||||
CORRADE_ENUMSET_OPERATORS(GlfwApplication::Configuration::WindowFlags) |
||||
|
||||
/**
|
||||
@brief Base for input events |
||||
|
||||
@see @ref KeyEvent, @ref MouseEvent, @ref MouseMoveEvent, @ref keyPressEvent(), |
||||
@ref mousePressEvent(), @ref mouseReleaseEvent(), @ref mouseMoveEvent() |
||||
*/ |
||||
class GlfwApplication::InputEvent { |
||||
public: |
||||
/** @brief Copying is not allowed */ |
||||
InputEvent(const InputEvent&) = delete; |
||||
|
||||
/** @brief Moving is not allowed */ |
||||
InputEvent(InputEvent&&) = delete; |
||||
|
||||
/** @brief Copying is not allowed */ |
||||
InputEvent& operator=(const InputEvent&) = delete; |
||||
|
||||
/** @brief Moving is not allowed */ |
||||
InputEvent& operator=(InputEvent&&) = delete; |
||||
|
||||
/** @copydoc Sdl2Application::InputEvent::setAccepted() */ |
||||
void setAccepted(bool accepted = true) { _accepted = accepted; } |
||||
|
||||
/** @copydoc Sdl2Application::InputEvent::isAccepted() */ |
||||
constexpr bool isAccepted() const { return _accepted; } |
||||
|
||||
protected: |
||||
constexpr InputEvent(): _accepted(false) {} |
||||
|
||||
~InputEvent() = default; |
||||
|
||||
private: |
||||
bool _accepted; |
||||
}; |
||||
|
||||
/**
|
||||
@brief Key event |
||||
|
||||
@see @ref keyPressEvent() |
||||
*/ |
||||
class GlfwApplication::KeyEvent: public GlfwApplication::InputEvent { |
||||
friend GlfwApplication; |
||||
|
||||
public: |
||||
/**
|
||||
* @brief Key |
||||
* |
||||
* @see @ref key() |
||||
*/ |
||||
enum class Key: Int { |
||||
Unknown = GLFW_KEY_UNKNOWN, /**< Unknown key */ |
||||
|
||||
Up = GLFW_KEY_UP, /**< Up arrow */ |
||||
Down = GLFW_KEY_DOWN, /**< Down arrow */ |
||||
Left = GLFW_KEY_LEFT, /**< Left arrow */ |
||||
Right = GLFW_KEY_RIGHT, /**< Right arrow */ |
||||
F1 = GLFW_KEY_F1, /**< F1 */ |
||||
F2 = GLFW_KEY_F2, /**< F2 */ |
||||
F3 = GLFW_KEY_F3, /**< F3 */ |
||||
F4 = GLFW_KEY_F4, /**< F4 */ |
||||
F5 = GLFW_KEY_F5, /**< F5 */ |
||||
F6 = GLFW_KEY_F6, /**< F6 */ |
||||
F7 = GLFW_KEY_F7, /**< F7 */ |
||||
F8 = GLFW_KEY_F8, /**< F8 */ |
||||
F9 = GLFW_KEY_F9, /**< F9 */ |
||||
F10 = GLFW_KEY_F10, /**< F10 */ |
||||
F11 = GLFW_KEY_F11, /**< F11 */ |
||||
F12 = GLFW_KEY_F12, /**< F12 */ |
||||
Home = GLFW_KEY_HOME, /**< Home */ |
||||
End = GLFW_KEY_END, /**< End */ |
||||
PageUp = GLFW_KEY_PAGE_UP, /**< Page up */ |
||||
PageDown = GLFW_KEY_PAGE_DOWN, /**< Page down */ |
||||
|
||||
Space = ' ', /**< Space */ |
||||
Comma = ',', /**< Comma */ |
||||
Period = '.', /**< Period */ |
||||
Minus = '-', /**< Minus */ |
||||
Plus = '+', /**< Plus */ |
||||
Slash = '/', /**< Slash */ |
||||
Percent = '%', /**< Percent */ |
||||
Smicolon = ';', /**< Semicolon */ |
||||
Equal = '=', /**< Equal */ |
||||
|
||||
Zero = '0', /**< Zero */ |
||||
One = '1', /**< One */ |
||||
Two = '2', /**< Two */ |
||||
Three = '3', /**< Three */ |
||||
Four = '4', /**< Four */ |
||||
Five = '5', /**< Five */ |
||||
Six = '6', /**< Six */ |
||||
Seven = '7', /**< Seven */ |
||||
Eight = '8', /**< Eight */ |
||||
Nine = '9', /**< Nine */ |
||||
|
||||
A = 'a', /**< Letter A */ |
||||
B = 'b', /**< Letter B */ |
||||
C = 'c', /**< Letter C */ |
||||
D = 'd', /**< Letter D */ |
||||
E = 'e', /**< Letter E */ |
||||
F = 'f', /**< Letter F */ |
||||
G = 'g', /**< Letter G */ |
||||
H = 'h', /**< Letter H */ |
||||
I = 'i', /**< Letter I */ |
||||
J = 'j', /**< Letter J */ |
||||
K = 'k', /**< Letter K */ |
||||
L = 'l', /**< Letter L */ |
||||
M = 'm', /**< Letter M */ |
||||
N = 'n', /**< Letter N */ |
||||
O = 'o', /**< Letter O */ |
||||
P = 'p', /**< Letter P */ |
||||
Q = 'q', /**< Letter Q */ |
||||
R = 'r', /**< Letter R */ |
||||
S = 's', /**< Letter S */ |
||||
T = 't', /**< Letter T */ |
||||
U = 'u', /**< Letter U */ |
||||
V = 'v', /**< Letter V */ |
||||
W = 'w', /**< Letter W */ |
||||
X = 'x', /**< Letter X */ |
||||
Y = 'y', /**< Letter Y */ |
||||
Z = 'z', /**< Letter Z */ |
||||
|
||||
/* Function keys */ |
||||
Esc = GLFW_KEY_ESCAPE, /**< Escape */ |
||||
Enter = GLFW_KEY_ENTER, /**< Enter */ |
||||
Tab = GLFW_KEY_TAB, /**< Tab */ |
||||
Backspace = GLFW_KEY_BACKSPACE, /**< Backspace */ |
||||
Insert = GLFW_KEY_INSERT, /**< Insert */ |
||||
Delete = GLFW_KEY_DELETE, /**< Delete */ |
||||
CapsLock = GLFW_KEY_CAPS_LOCK, /**< Caps lock */ |
||||
ScrollLock = GLFW_KEY_SCROLL_LOCK, /**< Scroll lock */ |
||||
NumLock = GLFW_KEY_NUM_LOCK, /**< Num lock */ |
||||
PrintScreen = GLFW_KEY_PRINT_SCREEN,/**< Print screen */ |
||||
Pause = GLFW_KEY_PAUSE, /**< Pause */ |
||||
NumZero = GLFW_KEY_KP_0, /**< Numpad zero */ |
||||
NumOne = GLFW_KEY_KP_1, /**< Numpad one */ |
||||
NumTwo = GLFW_KEY_KP_2, /**< Numpad two */ |
||||
NumThree = GLFW_KEY_KP_3, /**< Numpad three */ |
||||
NumFour = GLFW_KEY_KP_4, /**< Numpad four */ |
||||
NumFive = GLFW_KEY_KP_5, /**< Numpad five */ |
||||
NumSix = GLFW_KEY_KP_6, /**< Numpad six */ |
||||
NumSeven = GLFW_KEY_KP_7, /**< Numpad seven */ |
||||
NumEight = GLFW_KEY_KP_8, /**< Numpad eight */ |
||||
NumNine = GLFW_KEY_KP_9, /**< Numpad nine */ |
||||
NumDecimal = GLFW_KEY_KP_DECIMAL, /**< Numpad decimal */ |
||||
NumDivide = GLFW_KEY_KP_DIVIDE, /**< Numpad divide */ |
||||
NumMultiply = GLFW_KEY_KP_MULTIPLY, /**< Numpad multiply */ |
||||
NumSubtract = GLFW_KEY_KP_SUBTRACT, /**< Numpad subtract */ |
||||
NumAdd = GLFW_KEY_KP_ADD, /**< Numpad add */ |
||||
NumEnter = GLFW_KEY_KP_ENTER, /**< Numpad enter */ |
||||
NumEqual = GLFW_KEY_KP_EQUAL, /**< Numpad equal */ |
||||
LeftShift = GLFW_KEY_LEFT_SHIFT, /**< Left shift */ |
||||
LeftCtrl = GLFW_KEY_LEFT_CONTROL, /**< Left control */ |
||||
LeftAlt = GLFW_KEY_LEFT_ALT, /**< Left alt */ |
||||
LeftSuper = GLFW_KEY_LEFT_SUPER, /**< Left super */ |
||||
RightShift = GLFW_KEY_RIGHT_SHIFT, /**< Right shift */ |
||||
RightCtrl = GLFW_KEY_RIGHT_CONTROL, /**< Right control */ |
||||
RightAlt = GLFW_KEY_RIGHT_ALT, /**< Right alt */ |
||||
RightSuper = GLFW_KEY_RIGHT_SUPER, /**< Right super */ |
||||
Menu = GLFW_KEY_MENU, /**< Menu */ |
||||
}; |
||||
|
||||
/** @brief Key */ |
||||
constexpr Key key() const { return _key; } |
||||
|
||||
private: |
||||
constexpr KeyEvent(Key key): _key(key) {} |
||||
|
||||
const Key _key; |
||||
}; |
||||
|
||||
/**
|
||||
@brief Mouse event |
||||
|
||||
@see @ref MouseMoveEvent, @ref MouseScrollEvent, @ref mousePressEvent(), @ref mouseReleaseEvent() |
||||
*/ |
||||
class GlfwApplication::MouseEvent: public GlfwApplication::InputEvent { |
||||
friend GlfwApplication; |
||||
|
||||
public: |
||||
/**
|
||||
* @brief Mouse button |
||||
* |
||||
* @see @ref button() |
||||
*/ |
||||
enum class Button: int { |
||||
Left = GLFW_MOUSE_BUTTON_LEFT, /**< Left button */ |
||||
Middle = GLFW_MOUSE_BUTTON_MIDDLE, /**< Middle button */ |
||||
Right = GLFW_MOUSE_BUTTON_RIGHT, /**< Right button */ |
||||
Button1 = GLFW_MOUSE_BUTTON_1, /**< Mouse button 1 */ |
||||
Button2 = GLFW_MOUSE_BUTTON_2, /**< Mouse button 2 */ |
||||
Button3 = GLFW_MOUSE_BUTTON_3, /**< Mouse button 3 */ |
||||
Button4 = GLFW_MOUSE_BUTTON_4, /**< Mouse button 4 */ |
||||
Button5 = GLFW_MOUSE_BUTTON_5, /**< Mouse button 5 */ |
||||
Button6 = GLFW_MOUSE_BUTTON_6, /**< Mouse button 6 */ |
||||
Button7 = GLFW_MOUSE_BUTTON_7, /**< Mouse button 7 */ |
||||
Button8 = GLFW_MOUSE_BUTTON_8, /**< Mouse button 8 */ |
||||
}; |
||||
|
||||
/** @brief Button */ |
||||
constexpr Button button() const { return _button; } |
||||
|
||||
private: |
||||
constexpr MouseEvent(Button button): _button(button) {} |
||||
|
||||
const Button _button; |
||||
}; |
||||
|
||||
/**
|
||||
@brief Mouse move event |
||||
|
||||
@see @ref MouseEvent, @ref MouseScrollEvent, @ref mouseMoveEvent() |
||||
*/ |
||||
class GlfwApplication::MouseMoveEvent: public GlfwApplication::InputEvent { |
||||
friend GlfwApplication; |
||||
|
||||
public: |
||||
|
||||
/** @brief Position */ |
||||
constexpr Vector2i position() const { return _position; } |
||||
|
||||
private: |
||||
constexpr MouseMoveEvent(const Vector2i& position): _position(position) {} |
||||
|
||||
const Vector2i _position; |
||||
}; |
||||
|
||||
/**
|
||||
@brief Mouse scroll event |
||||
|
||||
@see @ref MouseEvent, @ref MouseMoveEvent, @ref mouseScrollEvent() |
||||
*/ |
||||
class GlfwApplication::MouseScrollEvent: public GlfwApplication::InputEvent { |
||||
friend GlfwApplication; |
||||
|
||||
public: |
||||
|
||||
/** @brief Scroll offset */ |
||||
constexpr Vector2d offset() const { return _offset; } |
||||
|
||||
private: |
||||
constexpr MouseScrollEvent(const Vector2d& offset): _offset(offset) {} |
||||
|
||||
const Vector2d _offset; |
||||
}; |
||||
|
||||
/** @hideinitializer
|
||||
@brief Entry point for GLFW-based applications |
||||
@param className Class name |
||||
|
||||
See @ref Magnum::Platform::GlfwApplication "Platform::GlfwApplication" for |
||||
usage information. This macro abstracts out platform-specific entry point code |
||||
and is equivalent to the following, see @ref portability-applications for more |
||||
information. |
||||
@code |
||||
int main(int argc, char** argv) { |
||||
className app({argc, argv}); |
||||
return app.exec(); |
||||
} |
||||
@endcode |
||||
When no other application header is included this macro is also aliased to |
||||
`MAGNUM_APPLICATION_MAIN()`. |
||||
*/ |
||||
#define MAGNUM_GLFWAPPLICATION_MAIN(className) \ |
||||
int main(int argc, char** argv) { \
|
||||
className app({argc, argv}); \
|
||||
return app.exec(); \
|
||||
} |
||||
|
||||
#ifndef DOXYGEN_GENERATING_OUTPUT |
||||
#ifndef MAGNUM_APPLICATION_MAIN |
||||
typedef GlfwApplication Application; |
||||
typedef BasicScreen<GlfwApplication> Screen; |
||||
typedef BasicScreenedApplication<GlfwApplication> ScreenedApplication; |
||||
#define MAGNUM_APPLICATION_MAIN(className) MAGNUM_GLFWAPPLICATION_MAIN(className) |
||||
#else |
||||
#undef MAGNUM_APPLICATION_MAIN |
||||
#endif |
||||
#endif |
||||
|
||||
}} |
||||
|
||||
#endif |
||||
Loading…
Reference in new issue