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Replaced EXT_framebuffer_sRGB with ARB_framebuffer_sRGB.

Also seems to have wider support than the EXT version.
pull/71/head
Vladimír Vondruš 12 years ago
parent
commit
e739c86e72
  1. 2
      doc/opengl-support.dox
  2. 2
      src/Magnum/Context.cpp
  3. 2
      src/Magnum/Extensions.h

2
doc/opengl-support.dox

@ -61,13 +61,13 @@ GLSL 1.30 | done
@extension{ARB,texture_rg} | done
@extension{ARB,vertex_array_object} | done
@extension{ARB,framebuffer_object} | done
@extension{ARB,framebuffer_sRGB} | |
@extension{ARB,half_float_vertex} | done
@extension{EXT,gpu_shader4} | done
@extension{EXT,packed_float} | done
@extension{EXT,texture_array} | done
@extension{EXT,texture_compression_rgtc} | done
@extension{EXT,texture_shared_exponent} | done
@extension{EXT,framebuffer_sRGB} | |
@extension{EXT,draw_buffers2} | |
@extension{EXT,texture_integer} | done (GL 3.0 subset)
@extension{EXT,transform_feedback} | |

2
src/Magnum/Context.cpp

@ -95,13 +95,13 @@ const std::vector<Extension>& Extension::extensions(Version version) {
_extension(GL,ARB,texture_rg),
_extension(GL,ARB,vertex_array_object),
_extension(GL,ARB,framebuffer_object),
_extension(GL,ARB,framebuffer_sRGB),
_extension(GL,ARB,half_float_vertex),
_extension(GL,EXT,gpu_shader4),
_extension(GL,EXT,packed_float),
_extension(GL,EXT,texture_array),
_extension(GL,EXT,texture_compression_rgtc),
_extension(GL,EXT,texture_shared_exponent),
_extension(GL,EXT,framebuffer_sRGB),
_extension(GL,EXT,draw_buffers2),
_extension(GL,EXT,texture_integer),
_extension(GL,EXT,transform_feedback),

2
src/Magnum/Extensions.h

@ -81,6 +81,7 @@ namespace GL {
_extension(GL,ARB,depth_buffer_float, GL210, GL300) // #43
_extension(GL,ARB,draw_instanced, GL210, GL310) // #44
_extension(GL,ARB,framebuffer_object, GL210, GL300) // #45
_extension(GL,ARB,framebuffer_sRGB, GL210, GL300) // #46
_extension(GL,ARB,geometry_shader4, GL210, GL320) // #47
_extension(GL,ARB,half_float_vertex, GL210, GL300) // #48
_extension(GL,ARB,instanced_arrays, GL210, GL330) // #49
@ -202,7 +203,6 @@ namespace GL {
_extension(GL,EXT,texture_array, GL210, GL300) // #329
_extension(GL,EXT,texture_compression_rgtc, GL210, GL300) // #332
_extension(GL,EXT,texture_shared_exponent, GL210, GL300) // #333
_extension(GL,EXT,framebuffer_sRGB, GL210, GL300) // #337
_extension(GL,EXT,draw_buffers2, GL210, GL300) // #340
_extension(GL,EXT,texture_integer, GL210, GL300) // #343
_extension(GL,EXT,transform_feedback, GL210, GL300) // #352

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