diff --git a/src/Shaders/AbstractVectorShader.h b/src/Shaders/AbstractVectorShader.h index 98c68fdb2..fe2244434 100644 --- a/src/Shaders/AbstractVectorShader.h +++ b/src/Shaders/AbstractVectorShader.h @@ -38,7 +38,7 @@ template class AbstractVectorShader: public AbstractShad /** @brief Texture coordinates */ typedef Attribute<1, Vector2> TextureCoordinates; - enum: GLint { + enum: Int { VectorTextureLayer = 16 /**< Layer for vector texture */ };