From e97b2a79f9afc7a33816c220fbc0e9c754658046 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Vladim=C3=ADr=20Vondru=C5=A1?= Date: Tue, 30 Jul 2013 18:32:21 +0200 Subject: [PATCH] Typo fix: additionaly -> additionally. --- src/AbstractTexture.cpp | 2 +- src/Text/DistanceFieldGlyphCache.h | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/src/AbstractTexture.cpp b/src/AbstractTexture.cpp index b4134c49e..3bffa9ed5 100644 --- a/src/AbstractTexture.cpp +++ b/src/AbstractTexture.cpp @@ -726,7 +726,7 @@ void AbstractTexture::storageImplementationFallback(const GLenum target, const G levelSize = Math::max(Vector2i(1), levelSize/2); } - /* Cube map additionaly needs to specify all faces */ + /* Cube map additionally needs to specify all faces */ } else if(target == GL_TEXTURE_CUBE_MAP) { Vector2i levelSize = size; for(GLsizei level = 0; level != levels; ++level) { diff --git a/src/Text/DistanceFieldGlyphCache.h b/src/Text/DistanceFieldGlyphCache.h index 892f20da9..868e949fe 100644 --- a/src/Text/DistanceFieldGlyphCache.h +++ b/src/Text/DistanceFieldGlyphCache.h @@ -41,7 +41,7 @@ is red channel only. @section GlyphCache-usage Usage -Usage is similar to GlyphCache, additionaly you need to specify size of +Usage is similar to GlyphCache, additionally you need to specify size of resulting distance field texture. @code Text::AbstractFont* font;