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Added KHR_debug to ES2 extension list.

pull/278/head
Vladimír Vondruš 13 years ago
parent
commit
eaa486a6e9
  1. 1
      src/Context.cpp
  2. 2
      src/Extensions.h

1
src/Context.cpp

@ -214,6 +214,7 @@ const std::vector<Extension>& Extension::extensions(Version version) {
_extension(GL,EXT,separate_shader_objects),
_extension(GL,EXT,sRGB),
_extension(GL,EXT,robustness),
_extension(GL,KHR,debug),
_extension(GL,NV,read_buffer_front),
_extension(GL,NV,read_stencil),
_extension(GL,NV,texture_border_clamp), // done

2
src/Extensions.h

@ -210,6 +210,8 @@ namespace GL {
_extension(GL,EXT,texture_storage, GLES200, GLES300) // #108
_extension(GL,EXT,map_buffer_range, GLES200, GLES300) // #121
_extension(GL,EXT,disjoint_timer_query, GLES200, None) // #150
} namespace KHR {
_extension(GL,KHR,debug, GLES200, None) // #118
} namespace NV {
_extension(GL,NV,draw_buffers, GLES200, GLES300) // #91
_extension(GL,NV,read_buffer, GLES200, GLES300) // #93

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