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@ -357,8 +357,10 @@ typedef BufferImage<3> BufferImage3D;
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#ifndef MAGNUM_TARGET_GLES |
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class BufferTexture; |
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#ifndef CORRADE_GCC45_COMPATIBILITY |
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enum class BufferTextureFormat: GLenum; |
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#endif |
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#endif |
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template<class T = Float> class Color3; |
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template<class T = Float> class Color4; |
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@ -385,8 +387,10 @@ typedef Image<1> Image1D;
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typedef Image<2> Image2D; |
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typedef Image<3> Image3D; |
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#ifndef CORRADE_GCC45_COMPATIBILITY |
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enum class ImageFormat: GLenum; |
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enum class ImageType: GLenum; |
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#endif |
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template<UnsignedInt> class ImageWrapper; |
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typedef ImageWrapper<1> ImageWrapper1D; |
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@ -401,7 +405,9 @@ class SampleQuery;
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class TimeQuery; |
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class Renderbuffer; |
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#ifndef CORRADE_GCC45_COMPATIBILITY |
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enum class RenderbufferFormat: GLenum; |
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#endif |
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#ifndef CORRADE_GCC45_COMPATIBILITY |
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enum class ResourceState: UnsignedByte; |
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@ -422,7 +428,9 @@ typedef Texture<1> Texture1D;
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typedef Texture<2> Texture2D; |
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typedef Texture<3> Texture3D; |
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#ifndef CORRADE_GCC45_COMPATIBILITY |
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enum class TextureFormat: GLenum; |
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#endif |
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class Timeline; |
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#endif |
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