diff --git a/src/Magnum/Shaders/Line.frag b/src/Magnum/Shaders/Line.frag index a424a7455..906d83ce7 100644 --- a/src/Magnum/Shaders/Line.frag +++ b/src/Magnum/Shaders/Line.frag @@ -34,7 +34,7 @@ /* See the corresponding block in Line.vert for more information */ #ifndef GL_ES #define CAN_USE_NOPERSPECTIVE -#elif defined(GL_ES) && defined(GL_NV_shader_noperspective_interpolation) +#elif defined(GL_NV_shader_noperspective_interpolation) #extension GL_NV_shader_noperspective_interpolation: require #define CAN_USE_NOPERSPECTIVE #endif diff --git a/src/Magnum/Shaders/Line.vert b/src/Magnum/Shaders/Line.vert index 562fab884..e3fa03810 100644 --- a/src/Magnum/Shaders/Line.vert +++ b/src/Magnum/Shaders/Line.vert @@ -37,7 +37,7 @@ extra instructions, so the noperspective keyword is preferred). */ #ifndef GL_ES #define CAN_USE_NOPERSPECTIVE -#elif defined(GL_ES) && defined(GL_NV_shader_noperspective_interpolation) +#elif defined(GL_NV_shader_noperspective_interpolation) #extension GL_NV_shader_noperspective_interpolation: require #define CAN_USE_NOPERSPECTIVE #endif