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#ifndef Magnum_Physics_Implementation_DebugRenderer_h |
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#define Magnum_Physics_Implementation_DebugRenderer_h |
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/*
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Copyright © 2010, 2011, 2012 Vladimír Vondruš <mosra@centrum.cz> |
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This file is part of Magnum. |
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Magnum is free software: you can redistribute it and/or modify |
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it under the terms of the GNU Lesser General Public License version 3 |
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only, as published by the Free Software Foundation. |
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Magnum is distributed in the hope that it will be useful, |
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but WITHOUT ANY WARRANTY; without even the implied warranty of |
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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GNU Lesser General Public License version 3 for more details. |
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*/ |
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#include "ResourceManager.h" |
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#include "SceneGraph/Drawable.h" |
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#include "AbstractDebugRenderer.h" |
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namespace Magnum { |
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class AbstractShaderProgram; |
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class Mesh; |
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namespace Shaders { |
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template<std::uint8_t> class FlatShader; |
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} |
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namespace Physics { namespace Implementation { |
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struct Options; |
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template<std::uint8_t dimensions> class DebugRenderer: public SceneGraph::Drawable<dimensions> { |
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public: |
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DebugRenderer(SceneGraph::AbstractObject<dimensions>* object, Resource<Options>&& options): SceneGraph::Drawable<dimensions>(object), options(options) {} |
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inline ~DebugRenderer() { |
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for(auto i: renderers) delete i; |
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} |
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inline void addRenderer(AbstractDebugRenderer<dimensions>* renderer) { |
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renderers.push_back(renderer); |
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} |
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inline void draw(const typename DimensionTraits<dimensions>::MatrixType& transformationMatrix, SceneGraph::AbstractCamera<dimensions, GLfloat>* camera) override { |
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for(auto i: renderers) i->draw(options, transformationMatrix, camera); |
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} |
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private: |
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Resource<Options> options; |
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std::vector<AbstractDebugRenderer<dimensions>*> renderers; |
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}; |
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}}} |
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#endif |
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