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@ -1132,8 +1132,10 @@ class MAGNUM_GL_EXPORT AbstractShaderProgram: public AbstractObject {
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#endif |
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void bindAttributeLocationInternal(UnsignedInt location, Containers::ArrayView<const char> name); |
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#ifndef MAGNUM_TARGET_GLES |
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void bindFragmentDataLocationIndexedInternal(UnsignedInt location, UnsignedInt index, Containers::ArrayView<const char> name); |
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void bindFragmentDataLocationInternal(UnsignedInt location, Containers::ArrayView<const char> name); |
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#endif |
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Int uniformLocationInternal(Containers::ArrayView<const char> name); |
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UnsignedInt uniformBlockIndexInternal(Containers::ArrayView<const char> name); |
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