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Don't copy unneeded from AbstractTexture documentation.

vectorfields
Vladimír Vondruš 14 years ago
parent
commit
f2dbb9e8d9
  1. 17
      src/BufferedTexture.h
  2. 6
      src/Renderbuffer.h

17
src/BufferedTexture.h

@ -49,18 +49,27 @@ class BufferedTexture {
public: public:
/** @{ @name Internal buffered texture formats */ /** @{ @name Internal buffered texture formats */
/** @copydoc Renderbuffer::Components */ /**
* @copybrief AbstractTexture::Components
*
* Like AbstractTexture::Components, without three-component RGB.
*/
enum class Components { enum class Components {
Red, RedGreen, RGBA Red, RedGreen, RGBA
}; };
/** @copydoc Renderbuffer::ComponentType */ /**
* @copybrief AbstractTexture::ComponentType
*
* Like AbstractTexture::ComponentType, without normalized signed
* types.
*/
enum class ComponentType { enum class ComponentType {
UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Half, UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Half,
Float, NormalizedUnsignedByte, NormalizedUnsignedShort Float, NormalizedUnsignedByte, NormalizedUnsignedShort
}; };
/** @copydoc AbstractTexture::Format */ /** @copybrief AbstractTexture::Format */
enum class Format: GLenum { enum class Format: GLenum {
/** /**
* Three-component RGB, float, each component 32bit, 96bit total. * Three-component RGB, float, each component 32bit, 96bit total.
@ -89,7 +98,7 @@ class BufferedTexture {
/** @copydoc AbstractTexture::InternalFormat */ /** @copydoc AbstractTexture::InternalFormat */
class MAGNUM_EXPORT InternalFormat { class MAGNUM_EXPORT InternalFormat {
public: public:
/** @copydoc AbstractTexture::InternalFormat::InternalFormat(AbstractTexture::Components, AbstractTexture::ComponentType) */ /** @copybrief AbstractTexture::InternalFormat::InternalFormat(AbstractTexture::Components, AbstractTexture::ComponentType) */
InternalFormat(Components components, ComponentType type); InternalFormat(Components components, ComponentType type);
/** @copydoc AbstractTexture::InternalFormat::InternalFormat(AbstractTexture::Format) */ /** @copydoc AbstractTexture::InternalFormat::InternalFormat(AbstractTexture::Format) */

6
src/Renderbuffer.h

@ -41,7 +41,7 @@ class Renderbuffer {
#ifndef MAGNUM_TARGET_GLES #ifndef MAGNUM_TARGET_GLES
/** /**
* @copydoc AbstractTexture::Components * @copybrief AbstractTexture::Components
* *
* Like AbstractTexture::Components, without three-component RGB. * Like AbstractTexture::Components, without three-component RGB.
* @requires_gl * @requires_gl
@ -51,7 +51,7 @@ class Renderbuffer {
}; };
/** /**
* @copydoc AbstractTexture::ComponentType * @copybrief AbstractTexture::ComponentType
* *
* Like AbstractTexture::ComponentType, without normalized signed * Like AbstractTexture::ComponentType, without normalized signed
* types. * types.
@ -64,7 +64,7 @@ class Renderbuffer {
#endif #endif
/** /**
* @copydoc AbstractTexture::Format * @copybrief AbstractTexture::Format
* *
* Like AbstractTexture::Format without * Like AbstractTexture::Format without
* AbstractTexture::Format::RGB9Intensity5, three-component and * AbstractTexture::Format::RGB9Intensity5, three-component and

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