@ -44,6 +44,7 @@
# include "Magnum/DebugTools/TextureImage.h"
# include "Magnum/DebugTools/TextureImage.h"
# include "Magnum/GL/Context.h"
# include "Magnum/GL/Context.h"
# include "Magnum/GL/Extensions.h"
# include "Magnum/GL/Extensions.h"
# include "Magnum/GL/Framebuffer.h"
# include "Magnum/GL/OpenGLTester.h"
# include "Magnum/GL/OpenGLTester.h"
# include "Magnum/GL/PixelFormat.h"
# include "Magnum/GL/PixelFormat.h"
# include "Magnum/GL/Texture.h"
# include "Magnum/GL/Texture.h"
@ -336,6 +337,9 @@ void DistanceFieldGLTest::benchmark() {
. setMagnificationFilter ( GL : : SamplerFilter : : Nearest )
. setMagnificationFilter ( GL : : SamplerFilter : : Nearest )
. setStorage ( 1 , outputFormat , Vector2i { 64 } ) ;
. setStorage ( 1 , outputFormat , Vector2i { 64 } ) ;
GL : : Framebuffer framebuffer { { { } , Vector2i { 64 } } } ;
framebuffer . attachTexture ( GL : : Framebuffer : : ColorAttachment ( 0 ) , output , 0 ) ;
MAGNUM_VERIFY_NO_GL_ERROR ( ) ;
MAGNUM_VERIFY_NO_GL_ERROR ( ) ;
DistanceField distanceField { 32 } ;
DistanceField distanceField { 32 } ;
@ -343,16 +347,16 @@ void DistanceFieldGLTest::benchmark() {
/* So it doesn't spam too much */
/* So it doesn't spam too much */
GL : : DebugOutput : : setCallback ( nullptr ) ;
GL : : DebugOutput : : setCallback ( nullptr ) ;
CORRADE_BENCHMARK ( 5 ) {
CORRADE_BENCHMARK ( 2 5) {
distanceField ( input , output , { { } , Vector2i { 64 } }
distanceField ( input , framebuffer , { { } , Vector2i { 64 } }
# ifdef MAGNUM_TARGET_GLES
# ifdef MAGNUM_TARGET_GLES
, inputImage - > size ( )
, inputImage - > size ( )
# endif
# endif
) ;
) ;
MAGNUM_VERIFY_NO_GL_ERROR ( ) ;
}
}
MAGNUM_VERIFY_NO_GL_ERROR ( ) ;
GL : : DebugOutput : : setDefaultCallback ( ) ;
GL : : DebugOutput : : setDefaultCallback ( ) ;
}
}
# endif
# endif