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This adds binormals, object IDs and instanced transformation, but has to break existing locations in order to provide new guarantees.pull/430/head
9 changed files with 476 additions and 39 deletions
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/*
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This file is part of Magnum. |
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Copyright © 2010, 2011, 2012, 2013, 2014, 2015, 2016, 2017, 2018, 2019 |
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Vladimír Vondruš <mosra@centrum.cz> |
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Permission is hereby granted, free of charge, to any person obtaining a |
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copy of this software and associated documentation files (the "Software"), |
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to deal in the Software without restriction, including without limitation |
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the rights to use, copy, modify, merge, publish, distribute, sublicense, |
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and/or sell copies of the Software, and to permit persons to whom the |
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Software is furnished to do so, subject to the following conditions: |
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The above copyright notice and this permission notice shall be included |
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in all copies or substantial portions of the Software. |
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
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THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING |
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FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER |
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DEALINGS IN THE SOFTWARE. |
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*/ |
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#include <Corrade/TestSuite/Tester.h> |
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#include "Magnum/Shaders/Generic.h" |
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/* Yes, really */ |
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#include "Magnum/Shaders/generic.glsl" |
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namespace Magnum { namespace Shaders { namespace Test { namespace { |
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struct GenericTest: TestSuite::Tester { |
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explicit GenericTest(); |
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void glslMatch(); |
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void glslMatchOutput(); |
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void tbnContiguous(); |
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void tbnBothNormalAndQuaternion(); |
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void textureTransformContiguous(); |
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}; |
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GenericTest::GenericTest() { |
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addTests({&GenericTest::glslMatch, |
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&GenericTest::glslMatchOutput, |
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&GenericTest::tbnContiguous, |
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&GenericTest::tbnBothNormalAndQuaternion, |
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&GenericTest::textureTransformContiguous}); |
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} |
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void GenericTest::glslMatch() { |
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CORRADE_COMPARE(POSITION_ATTRIBUTE_LOCATION, Generic2D::Position::Location); |
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CORRADE_COMPARE(POSITION_ATTRIBUTE_LOCATION, Generic3D::Position::Location); |
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CORRADE_COMPARE(TEXTURECOORDINATES_ATTRIBUTE_LOCATION, Generic2D::TextureCoordinates::Location); |
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CORRADE_COMPARE(TEXTURECOORDINATES_ATTRIBUTE_LOCATION, Generic3D::TextureCoordinates::Location); |
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CORRADE_COMPARE(COLOR_ATTRIBUTE_LOCATION, Generic2D::Color3::Location); |
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CORRADE_COMPARE(COLOR_ATTRIBUTE_LOCATION, Generic3D::Color3::Location); |
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CORRADE_COMPARE(COLOR_ATTRIBUTE_LOCATION, Generic2D::Color4::Location); |
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CORRADE_COMPARE(COLOR_ATTRIBUTE_LOCATION, Generic3D::Color4::Location); |
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#ifndef MAGNUM_TARGET_GLES2 |
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CORRADE_COMPARE(OBJECT_ID_ATTRIBUTE_LOCATION, Generic2D::ObjectId::Location); |
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CORRADE_COMPARE(OBJECT_ID_ATTRIBUTE_LOCATION, Generic3D::ObjectId::Location); |
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#endif |
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CORRADE_COMPARE(TANGENT_ATTRIBUTE_LOCATION, Generic3D::Tangent::Location); |
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CORRADE_COMPARE(TANGENT_ATTRIBUTE_LOCATION, Generic3D::Tangent4::Location); |
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CORRADE_COMPARE(BITANGENT_ATTRIBUTE_LOCATION, Generic3D::Bitangent::Location); |
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CORRADE_COMPARE(NORMAL_ATTRIBUTE_LOCATION, Generic3D::Normal::Location); |
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CORRADE_COMPARE(TRANSFORMATION_MATRIX_ATTRIBUTE_LOCATION, Generic2D::TransformationMatrix::Location); |
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CORRADE_COMPARE(TRANSFORMATION_MATRIX_ATTRIBUTE_LOCATION, Generic3D::TransformationMatrix::Location); |
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CORRADE_COMPARE(NORMAL_MATRIX_ATTRIBUTE_LOCATION, Generic3D::NormalMatrix::Location); |
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CORRADE_COMPARE(TEXTURE_OFFSET_ATTRIBUTE_LOCATION, Generic2D::TextureOffset::Location); |
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CORRADE_COMPARE(TEXTURE_OFFSET_ATTRIBUTE_LOCATION, Generic3D::TextureOffset::Location); |
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} |
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void GenericTest::glslMatchOutput() { |
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CORRADE_COMPARE(COLOR_OUTPUT_ATTRIBUTE_LOCATION, Generic2D::ColorOutput); |
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CORRADE_COMPARE(COLOR_OUTPUT_ATTRIBUTE_LOCATION, Generic3D::ColorOutput); |
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#ifndef MAGNUM_TARGET_GLES2 |
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CORRADE_COMPARE(OBJECT_ID_OUTPUT_ATTRIBUTE_LOCATION, Generic2D::ObjectIdOutput); |
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CORRADE_COMPARE(OBJECT_ID_OUTPUT_ATTRIBUTE_LOCATION, Generic3D::ObjectIdOutput); |
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#endif |
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} |
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void GenericTest::tbnContiguous() { |
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CORRADE_COMPARE(Generic3D::Tangent::Location + 1, Generic3D::Bitangent::Location); |
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CORRADE_COMPARE(Generic3D::Bitangent::Location + 1, Generic3D::Normal::Location); |
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} |
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void GenericTest::tbnBothNormalAndQuaternion() { |
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CORRADE_SKIP("Quaternion TBN not implemented yet."); |
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//CORRADE_VERIFY(Generic3D::TbnQuaternion::Location != Generic3D::Normal::Location);
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} |
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void GenericTest::textureTransformContiguous() { |
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/* These depend on DualQuaternion-based (instanced) transformation */ |
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CORRADE_SKIP("TextureRotationScale and TextureMatrix attributes not implemented yet."); |
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//CORRADE_COMPARE(Generic3D::TextureRotationScale::Location, Generic3D::TextureMatrix::Location);
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//CORRADE_COMPARE(Generic3D::TextureOffset::Location, Generic3D::TextureMatrix::Location + 2);
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} |
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}}}} |
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CORRADE_TEST_MAIN(Magnum::Shaders::Test::GenericTest) |
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