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Forgot to rename this to match OpenGL name.

It was named this way in the docs, but in the actual code not. Don't
know why.
pull/7/head
Vladimír Vondruš 13 years ago
parent
commit
f4146bea94
  1. 4
      src/AbstractShaderProgram.h

4
src/AbstractShaderProgram.h

@ -1134,8 +1134,8 @@ template<> struct Attribute<Math::Vector<4, GLfloat>> {
#endif
#ifndef MAGNUM_TARGET_GLES2
,
UnsignedAlpha2RGB10 = GL_UNSIGNED_INT_2_10_10_10_REV,
Alpha2RGB10 = GL_INT_2_10_10_10_REV
UnsignedInt2101010REV = GL_UNSIGNED_INT_2_10_10_10_REV,
Int2101010REV = GL_INT_2_10_10_10_REV
#endif
};

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