diff --git a/src/CubeMapTexture.h b/src/CubeMapTexture.h index 2aecbb32c..d1be4b86c 100644 --- a/src/CubeMapTexture.h +++ b/src/CubeMapTexture.h @@ -78,7 +78,7 @@ AbstractShaderProgram for more information. class CubeMapTexture: public AbstractTexture { public: /** @brief Cube map coordinate */ - enum Coordinate: GLenum { + enum class Coordinate: GLenum { PositiveX = GL_TEXTURE_CUBE_MAP_POSITIVE_X, /**< +X cube side */ NegativeX = GL_TEXTURE_CUBE_MAP_NEGATIVE_X, /**< -X cube side */ PositiveY = GL_TEXTURE_CUBE_MAP_POSITIVE_Y, /**< +Y cube side */ diff --git a/src/CubeMapTextureArray.h b/src/CubeMapTextureArray.h index 0c0a65c6d..b39a50f92 100644 --- a/src/CubeMapTextureArray.h +++ b/src/CubeMapTextureArray.h @@ -81,7 +81,7 @@ also AbstractShaderProgram for more information. class CubeMapTextureArray: public AbstractTexture { public: /** @brief Cube map coordinate */ - enum Coordinate: GLsizei { + enum class Coordinate: GLsizei { PositiveX = 0, /**< +X cube side */ NegativeX = 1, /**< -X cube side */ PositiveY = 2, /**< +Y cube side */