diff --git a/src/Magnum/PixelFormat.h b/src/Magnum/PixelFormat.h index 5cd56d6cb..fd7fa48e0 100644 --- a/src/Magnum/PixelFormat.h +++ b/src/Magnum/PixelFormat.h @@ -618,7 +618,7 @@ enum class PixelFormat: UnsignedInt { RGBA16F, /** - * Red component, half float. + * Red component, float. * * Corresponds to @ref GL::PixelFormat::Red and * @ref GL::PixelType::Float, @ref GL::TextureFormat::R32F; @@ -630,7 +630,7 @@ enum class PixelFormat: UnsignedInt { R32F, /** - * Red and green component, half float. + * Red and green component, float. * * Corresponds to @ref GL::PixelFormat::RG and * @ref GL::PixelType::Float, @ref GL::TextureFormat::RG32F; @@ -642,7 +642,7 @@ enum class PixelFormat: UnsignedInt { RG32F, /** - * RGB, half float. + * RGB, float. * * Corresponds to @ref GL::PixelFormat::RGB and * @ref GL::PixelType::Float, @ref GL::TextureFormat::RGB32F; @@ -654,7 +654,7 @@ enum class PixelFormat: UnsignedInt { RGB32F, /** - * RGBA, half float. + * RGBA, float. * * Corresponds to @ref GL::PixelFormat::RGBA and * @ref GL::PixelType::Float, @ref GL::TextureFormat::RGBA32F; @@ -751,7 +751,7 @@ enum class CompressedPixelFormat: UnsignedInt { /** * [S3TC](https://en.wikipedia.org/wiki/S3_Texture_Compression) BC1 - * compressed RGB, normalized unsigned byte (DXT1). + * compressed RGB, normalized unsigned (DXT1). * * Corresponds to @ref GL::CompressedPixelFormat::RGBS3tcDxt1, * @ref GL::TextureFormat::CompressedRGBS3tcDxt1 or @@ -762,7 +762,7 @@ enum class CompressedPixelFormat: UnsignedInt { /** * [S3TC](https://en.wikipedia.org/wiki/S3_Texture_Compression) BC1 - * compressed sRGB, normalized unsigned byte (DXT1). + * compressed sRGB, normalized unsigned (DXT1). * * Corresponds to @ref GL::CompressedPixelFormat::SRGBS3tcDxt1, * @ref GL::TextureFormat::CompressedSRGBS3tcDxt1 or @@ -774,7 +774,7 @@ enum class CompressedPixelFormat: UnsignedInt { /** * [S3TC](https://en.wikipedia.org/wiki/S3_Texture_Compression) BC1 - * compressed RGBA, normalized unsigned byte (DXT1). + * compressed RGBA, normalized unsigned (DXT1). * * Corresponds to @ref GL::CompressedPixelFormat::RGBAS3tcDxt1, * @ref GL::TextureFormat::CompressedRGBAS3tcDxt1; @@ -787,7 +787,7 @@ enum class CompressedPixelFormat: UnsignedInt { /** * [S3TC](https://en.wikipedia.org/wiki/S3_Texture_Compression) BC1 - * compressed sRGB + linear alpha, normalized unsigned byte (DXT1). + * compressed sRGB + linear alpha, normalized unsigned (DXT1). * * Corresponds to @ref GL::CompressedPixelFormat::SRGBAlphaS3tcDxt1, * @ref GL::TextureFormat::CompressedSRGBAlphaS3tcDxt1; @@ -801,7 +801,7 @@ enum class CompressedPixelFormat: UnsignedInt { /** * [S3TC](https://en.wikipedia.org/wiki/S3_Texture_Compression) BC2 - * compressed RGBA, normalized unsigned byte (DXT3). + * compressed RGBA, normalized unsigned (DXT3). * * Corresponds to @ref GL::CompressedPixelFormat::RGBAS3tcDxt3, * @ref GL::TextureFormat::CompressedRGBAS3tcDxt3; @@ -814,7 +814,7 @@ enum class CompressedPixelFormat: UnsignedInt { /** * [S3TC](https://en.wikipedia.org/wiki/S3_Texture_Compression) BC2 - * compressed sRGB + linear alpha, normalized unsigned byte (DXT3). + * compressed sRGB + linear alpha, normalized unsigned (DXT3). * * Corresponds to @ref GL::CompressedPixelFormat::SRGBAlphaS3tcDxt3, * @ref GL::TextureFormat::CompressedSRGBAlphaS3tcDxt3; @@ -828,7 +828,7 @@ enum class CompressedPixelFormat: UnsignedInt { /** * [S3TC](https://en.wikipedia.org/wiki/S3_Texture_Compression) BC3 - * compressed RGBA, normalized unsigned byte (DXT5). + * compressed RGBA, normalized unsigned (DXT5). * * Corresponds to @ref GL::CompressedPixelFormat::RGBAS3tcDxt5, * @ref GL::TextureFormat::CompressedRGBAS3tcDxt5; @@ -841,7 +841,7 @@ enum class CompressedPixelFormat: UnsignedInt { /** * [S3TC](https://en.wikipedia.org/wiki/S3_Texture_Compression) BC3 - * compressed sRGB + linear alpha, normalized unsigned byte (DXT5). + * compressed sRGB + linear alpha, normalized unsigned (DXT5). * * Corresponds to @ref GL::CompressedPixelFormat::SRGBAlphaS3tcDxt5, * @ref GL::TextureFormat::CompressedSRGBAlphaS3tcDxt5; @@ -1107,7 +1107,7 @@ enum class CompressedPixelFormat: UnsignedInt { /** * 2D LDR [ASTC](https://en.wikipedia.org/wiki/Adaptive_Scalable_Texture_Compression) - * compressed RGBA, normalized unsigned byte with 4x4 blocks. + * compressed RGBA, normalized unsigned with 4x4 blocks. * * Corresponds to @ref GL::CompressedPixelFormat::RGBAAstc4x4, * @ref GL::TextureFormat::CompressedRGBAAstc4x4; @@ -1121,8 +1121,7 @@ enum class CompressedPixelFormat: UnsignedInt { /** * 2D LDR [ASTC](https://en.wikipedia.org/wiki/Adaptive_Scalable_Texture_Compression) - * compressed sRGB + linear alpha, normalized unsigned byte with 4x4 - * blocks. + * compressed sRGB + linear alpha, normalized unsigned with 4x4 blocks. * * Corresponds to @ref GL::CompressedPixelFormat::SRGB8Alpha8Astc4x4, * @ref GL::TextureFormat::CompressedSRGB8Alpha8Astc4x4; @@ -1136,7 +1135,7 @@ enum class CompressedPixelFormat: UnsignedInt { /** * 2D HDR [ASTC](https://en.wikipedia.org/wiki/Adaptive_Scalable_Texture_Compression) - * compressed RGBA, half float with 4x4 blocks. + * compressed RGBA, float with 4x4 blocks. * * Corresponds to @ref GL::CompressedPixelFormat::RGBAAstc4x4, * @ref GL::TextureFormat::CompressedRGBAAstc4x4; @@ -1150,7 +1149,7 @@ enum class CompressedPixelFormat: UnsignedInt { /** * 2D LDR [ASTC](https://en.wikipedia.org/wiki/Adaptive_Scalable_Texture_Compression) - * compressed RGBA, normalized unsigned byte with 5x4 blocks. + * compressed RGBA, normalized unsigned with 5x4 blocks. * * Corresponds to @ref GL::CompressedPixelFormat::RGBAAstc5x4, * @ref GL::TextureFormat::CompressedRGBAAstc5x4; @@ -1164,8 +1163,7 @@ enum class CompressedPixelFormat: UnsignedInt { /** * 2D LDR [ASTC](https://en.wikipedia.org/wiki/Adaptive_Scalable_Texture_Compression) - * compressed sRGB + linear alpha, normalized unsigned byte with 5x4 - * blocks. + * compressed sRGB + linear alpha, normalized unsigned with 5x4 blocks. * * Corresponds to @ref GL::CompressedPixelFormat::SRGB8Alpha8Astc5x4, * @ref GL::TextureFormat::CompressedSRGB8Alpha8Astc5x4; @@ -1179,7 +1177,7 @@ enum class CompressedPixelFormat: UnsignedInt { /** * 2D HDR [ASTC](https://en.wikipedia.org/wiki/Adaptive_Scalable_Texture_Compression) - * compressed RGBA, half float with 5x4 blocks. + * compressed RGBA, float with 5x4 blocks. * * Corresponds to @ref GL::CompressedPixelFormat::RGBAAstc5x4, * @ref GL::TextureFormat::CompressedRGBAAstc5x4; @@ -1193,7 +1191,7 @@ enum class CompressedPixelFormat: UnsignedInt { /** * 2D LDR [ASTC](https://en.wikipedia.org/wiki/Adaptive_Scalable_Texture_Compression) - * compressed RGBA, normalized unsigned byte with 5x5 blocks. + * compressed RGBA, normalized unsigned with 5x5 blocks. * * Corresponds to @ref GL::CompressedPixelFormat::RGBAAstc5x5, * @ref GL::TextureFormat::CompressedRGBAAstc5x5; @@ -1207,8 +1205,7 @@ enum class CompressedPixelFormat: UnsignedInt { /** * 2D LDR [ASTC](https://en.wikipedia.org/wiki/Adaptive_Scalable_Texture_Compression) - * compressed sRGB + linear alpha, normalized unsigned byte with 5x5 - * blocks. + * compressed sRGB + linear alpha, normalized unsigned with 5x5 blocks. * * Corresponds to @ref GL::CompressedPixelFormat::SRGB8Alpha8Astc5x5, * @ref GL::TextureFormat::CompressedSRGB8Alpha8Astc5x5; @@ -1222,7 +1219,7 @@ enum class CompressedPixelFormat: UnsignedInt { /** * 2D HDR [ASTC](https://en.wikipedia.org/wiki/Adaptive_Scalable_Texture_Compression) - * compressed RGBA, half float with 5x5 blocks. + * compressed RGBA, float with 5x5 blocks. * * Corresponds to @ref GL::CompressedPixelFormat::RGBAAstc5x5, * @ref GL::TextureFormat::CompressedRGBAAstc5x5; @@ -1236,7 +1233,7 @@ enum class CompressedPixelFormat: UnsignedInt { /** * 2D LDR [ASTC](https://en.wikipedia.org/wiki/Adaptive_Scalable_Texture_Compression) - * compressed RGBA, normalized unsigned byte with 6x5 blocks. + * compressed RGBA, normalized unsigned with 6x5 blocks. * * Corresponds to @ref GL::CompressedPixelFormat::RGBAAstc6x5, * @ref GL::TextureFormat::CompressedRGBAAstc6x5; @@ -1250,8 +1247,7 @@ enum class CompressedPixelFormat: UnsignedInt { /** * 2D LDR [ASTC](https://en.wikipedia.org/wiki/Adaptive_Scalable_Texture_Compression) - * compressed sRGB + linear alpha, normalized unsigned byte with 6x5 - * blocks. + * compressed sRGB + linear alpha, normalized unsigned with 6x5 blocks. * * Corresponds to @ref GL::CompressedPixelFormat::SRGB8Alpha8Astc6x5, * @ref GL::TextureFormat::CompressedSRGB8Alpha8Astc6x5; @@ -1265,7 +1261,7 @@ enum class CompressedPixelFormat: UnsignedInt { /** * 2D HDR [ASTC](https://en.wikipedia.org/wiki/Adaptive_Scalable_Texture_Compression) - * compressed RGBA, half float with 6x5 blocks. + * compressed RGBA, float with 6x5 blocks. * * Corresponds to @ref GL::CompressedPixelFormat::RGBAAstc6x5, * @ref GL::TextureFormat::CompressedRGBAAstc6x5; @@ -1279,7 +1275,7 @@ enum class CompressedPixelFormat: UnsignedInt { /** * 2D LDR [ASTC](https://en.wikipedia.org/wiki/Adaptive_Scalable_Texture_Compression) - * compressed RGBA, normalized unsigned byte with 6x6 blocks. + * compressed RGBA, normalized unsigned with 6x6 blocks. * * Corresponds to @ref GL::CompressedPixelFormat::RGBAAstc6x6, * @ref GL::TextureFormat::CompressedRGBAAstc6x6; @@ -1293,8 +1289,7 @@ enum class CompressedPixelFormat: UnsignedInt { /** * 2D LDR [ASTC](https://en.wikipedia.org/wiki/Adaptive_Scalable_Texture_Compression) - * compressed sRGB + linear alpha, normalized unsigned byte with 6x6 - * blocks. + * compressed sRGB + linear alpha, normalized unsigned with 6x6 blocks. * * Corresponds to @ref GL::CompressedPixelFormat::SRGB8Alpha8Astc6x6, * @ref GL::TextureFormat::CompressedSRGB8Alpha8Astc6x6; @@ -1308,7 +1303,7 @@ enum class CompressedPixelFormat: UnsignedInt { /** * 2D HDR [ASTC](https://en.wikipedia.org/wiki/Adaptive_Scalable_Texture_Compression) - * compressed RGBA, half float with 6x6 blocks. + * compressed RGBA, float with 6x6 blocks. * * Corresponds to @ref GL::CompressedPixelFormat::RGBAAstc6x6, * @ref GL::TextureFormat::CompressedRGBAAstc6x6; @@ -1322,7 +1317,7 @@ enum class CompressedPixelFormat: UnsignedInt { /** * 2D LDR [ASTC](https://en.wikipedia.org/wiki/Adaptive_Scalable_Texture_Compression) - * compressed RGBA, normalized unsigned byte with 8x5 blocks. + * compressed RGBA, normalized unsigned with 8x5 blocks. * * Corresponds to @ref GL::CompressedPixelFormat::RGBAAstc8x5, * @ref GL::TextureFormat::CompressedRGBAAstc8x5; @@ -1336,8 +1331,7 @@ enum class CompressedPixelFormat: UnsignedInt { /** * 2D LDR [ASTC](https://en.wikipedia.org/wiki/Adaptive_Scalable_Texture_Compression) - * compressed sRGB + linear alpha, normalized unsigned byte with 8x5 - * blocks. + * compressed sRGB + linear alpha, normalized unsigned with 8x5 blocks. * * Corresponds to @ref GL::CompressedPixelFormat::SRGB8Alpha8Astc8x5, * @ref GL::TextureFormat::CompressedSRGB8Alpha8Astc8x5; @@ -1351,7 +1345,7 @@ enum class CompressedPixelFormat: UnsignedInt { /** * 2D HDR [ASTC](https://en.wikipedia.org/wiki/Adaptive_Scalable_Texture_Compression) - * compressed RGBA, half float with 8x5 blocks. + * compressed RGBA, float with 8x5 blocks. * * Corresponds to @ref GL::CompressedPixelFormat::RGBAAstc8x5, * @ref GL::TextureFormat::CompressedRGBAAstc8x5; @@ -1365,7 +1359,7 @@ enum class CompressedPixelFormat: UnsignedInt { /** * 2D LDR [ASTC](https://en.wikipedia.org/wiki/Adaptive_Scalable_Texture_Compression) - * compressed RGBA, normalized unsigned byte with 8x6 blocks. + * compressed RGBA, normalized unsigned with 8x6 blocks. * * Corresponds to @ref GL::CompressedPixelFormat::RGBAAstc8x6, * @ref GL::TextureFormat::CompressedRGBAAstc8x6; @@ -1379,8 +1373,7 @@ enum class CompressedPixelFormat: UnsignedInt { /** * 2D LDR [ASTC](https://en.wikipedia.org/wiki/Adaptive_Scalable_Texture_Compression) - * compressed sRGB + linear alpha, normalized unsigned byte with 8x6 - * blocks. + * compressed sRGB + linear alpha, normalized unsigned with 8x6 blocks. * * Corresponds to @ref GL::CompressedPixelFormat::SRGB8Alpha8Astc8x6, * @ref GL::TextureFormat::CompressedSRGB8Alpha8Astc8x6; @@ -1394,7 +1387,7 @@ enum class CompressedPixelFormat: UnsignedInt { /** * 2D HDR [ASTC](https://en.wikipedia.org/wiki/Adaptive_Scalable_Texture_Compression) - * compressed RGBA, half float with 8x6 blocks. + * compressed RGBA, float with 8x6 blocks. * * Corresponds to @ref GL::CompressedPixelFormat::RGBAAstc8x6, * @ref GL::TextureFormat::CompressedRGBAAstc8x6; @@ -1408,7 +1401,7 @@ enum class CompressedPixelFormat: UnsignedInt { /** * 2D LDR [ASTC](https://en.wikipedia.org/wiki/Adaptive_Scalable_Texture_Compression) - * compressed RGBA, normalized unsigned byte with 8x8 blocks. + * compressed RGBA, normalized unsigned with 8x8 blocks. * * Corresponds to @ref GL::CompressedPixelFormat::RGBAAstc8x8, * @ref GL::TextureFormat::CompressedRGBAAstc8x8; @@ -1422,8 +1415,7 @@ enum class CompressedPixelFormat: UnsignedInt { /** * 2D LDR [ASTC](https://en.wikipedia.org/wiki/Adaptive_Scalable_Texture_Compression) - * compressed sRGB + linear alpha, normalized unsigned byte with 8x8 - * blocks. + * compressed sRGB + linear alpha, normalized unsigned with 8x8 blocks. * * Corresponds to @ref GL::CompressedPixelFormat::SRGB8Alpha8Astc8x8, * @ref GL::TextureFormat::CompressedSRGB8Alpha8Astc8x8; @@ -1437,7 +1429,7 @@ enum class CompressedPixelFormat: UnsignedInt { /** * 2D HDR [ASTC](https://en.wikipedia.org/wiki/Adaptive_Scalable_Texture_Compression) - * compressed RGBA, half float with 8x8 blocks. + * compressed RGBA, float with 8x8 blocks. * * Corresponds to @ref GL::CompressedPixelFormat::RGBAAstc8x8, * @ref GL::TextureFormat::CompressedRGBAAstc8x8; @@ -1451,7 +1443,7 @@ enum class CompressedPixelFormat: UnsignedInt { /** * 2D LDR [ASTC](https://en.wikipedia.org/wiki/Adaptive_Scalable_Texture_Compression) - * compressed RGBA, normalized unsigned byte with 10x5 blocks. + * compressed RGBA, normalized unsigned with 10x5 blocks. * * Corresponds to @ref GL::CompressedPixelFormat::RGBAAstc10x5, * @ref GL::TextureFormat::CompressedRGBAAstc10x5; @@ -1465,8 +1457,7 @@ enum class CompressedPixelFormat: UnsignedInt { /** * 2D LDR [ASTC](https://en.wikipedia.org/wiki/Adaptive_Scalable_Texture_Compression) - * compressed sRGB + linear alpha, normalized unsigned byte with 10x5 - * blocks. + * compressed sRGB + linear alpha, normalized unsigned with 10x5 blocks. * * Corresponds to @ref GL::CompressedPixelFormat::SRGB8Alpha8Astc10x5, * @ref GL::TextureFormat::CompressedSRGB8Alpha8Astc10x5; @@ -1480,7 +1471,7 @@ enum class CompressedPixelFormat: UnsignedInt { /** * 2D HDR [ASTC](https://en.wikipedia.org/wiki/Adaptive_Scalable_Texture_Compression) - * compressed RGBA, half float with 10x5 blocks. + * compressed RGBA, float with 10x5 blocks. * * Corresponds to @ref GL::CompressedPixelFormat::RGBAAstc10x5, * @ref GL::TextureFormat::CompressedRGBAAstc10x5; @@ -1494,7 +1485,7 @@ enum class CompressedPixelFormat: UnsignedInt { /** * 2D LDR [ASTC](https://en.wikipedia.org/wiki/Adaptive_Scalable_Texture_Compression) - * compressed RGBA, normalized unsigned byte with 10x6 blocks. + * compressed RGBA, normalized unsigned with 10x6 blocks. * * Corresponds to @ref GL::CompressedPixelFormat::RGBAAstc10x6, * @ref GL::TextureFormat::CompressedRGBAAstc10x6; @@ -1508,8 +1499,7 @@ enum class CompressedPixelFormat: UnsignedInt { /** * 2D LDR [ASTC](https://en.wikipedia.org/wiki/Adaptive_Scalable_Texture_Compression) - * compressed sRGB + linear alpha, normalized unsigned byte with 10x6 - * blocks. + * compressed sRGB + linear alpha, normalized unsigned with 10x6 blocks. * * Corresponds to @ref GL::CompressedPixelFormat::SRGB8Alpha8Astc10x6, * @ref GL::TextureFormat::CompressedSRGB8Alpha8Astc10x6; @@ -1523,7 +1513,7 @@ enum class CompressedPixelFormat: UnsignedInt { /** * 2D HDR [ASTC](https://en.wikipedia.org/wiki/Adaptive_Scalable_Texture_Compression) - * compressed RGBA, half float with 10x6 blocks. + * compressed RGBA, float with 10x6 blocks. * * Corresponds to @ref GL::CompressedPixelFormat::RGBAAstc10x6, * @ref GL::TextureFormat::CompressedRGBAAstc10x6; @@ -1537,7 +1527,7 @@ enum class CompressedPixelFormat: UnsignedInt { /** * 2D LDR [ASTC](https://en.wikipedia.org/wiki/Adaptive_Scalable_Texture_Compression) - * compressed RGBA, normalized unsigned byte with 10x8 blocks. + * compressed RGBA, normalized unsigned with 10x8 blocks. * * Corresponds to @ref GL::CompressedPixelFormat::RGBAAstc10x8, * @ref GL::TextureFormat::CompressedRGBAAstc10x8; @@ -1551,8 +1541,7 @@ enum class CompressedPixelFormat: UnsignedInt { /** * 2D LDR [ASTC](https://en.wikipedia.org/wiki/Adaptive_Scalable_Texture_Compression) - * compressed sRGB + linear alpha, normalized unsigned byte with 10x8 - * blocks. + * compressed sRGB + linear alpha, normalized unsigned with 10x8 blocks. * * Corresponds to @ref GL::CompressedPixelFormat::SRGB8Alpha8Astc10x8, * @ref GL::TextureFormat::CompressedSRGB8Alpha8Astc10x8; @@ -1566,7 +1555,7 @@ enum class CompressedPixelFormat: UnsignedInt { /** * 2D HDR [ASTC](https://en.wikipedia.org/wiki/Adaptive_Scalable_Texture_Compression) - * compressed RGBA, half float with 10x8 blocks. + * compressed RGBA, float with 10x8 blocks. * * Corresponds to @ref GL::CompressedPixelFormat::RGBAAstc10x8, * @ref GL::TextureFormat::CompressedRGBAAstc10x8; @@ -1580,7 +1569,7 @@ enum class CompressedPixelFormat: UnsignedInt { /** * 2D LDR [ASTC](https://en.wikipedia.org/wiki/Adaptive_Scalable_Texture_Compression) - * compressed RGBA, normalized unsigned byte with 10x10 blocks. + * compressed RGBA, normalized unsigned with 10x10 blocks. * * Corresponds to @ref GL::CompressedPixelFormat::RGBAAstc10x10, * @ref GL::TextureFormat::CompressedRGBAAstc10x10; @@ -1594,8 +1583,7 @@ enum class CompressedPixelFormat: UnsignedInt { /** * 2D LDR [ASTC](https://en.wikipedia.org/wiki/Adaptive_Scalable_Texture_Compression) - * compressed sRGB + linear alpha, normalized unsigned byte with 10x10 - * blocks. + * compressed sRGB + linear alpha, normalized unsigned with 10x10 blocks. * * Corresponds to @ref GL::CompressedPixelFormat::SRGB8Alpha8Astc10x10, * @ref GL::TextureFormat::CompressedSRGB8Alpha8Astc10x10; @@ -1609,7 +1597,7 @@ enum class CompressedPixelFormat: UnsignedInt { /** * 2D HDR [ASTC](https://en.wikipedia.org/wiki/Adaptive_Scalable_Texture_Compression) - * compressed RGBA, half float with 10x10 blocks. + * compressed RGBA, float with 10x10 blocks. * * Corresponds to @ref GL::CompressedPixelFormat::RGBAAstc10x10, * @ref GL::TextureFormat::CompressedRGBAAstc10x10; @@ -1623,7 +1611,7 @@ enum class CompressedPixelFormat: UnsignedInt { /** * 2D LDR [ASTC](https://en.wikipedia.org/wiki/Adaptive_Scalable_Texture_Compression) - * compressed RGBA, normalized unsigned byte with 12x10 blocks. + * compressed RGBA, normalized unsigned with 12x10 blocks. * * Corresponds to @ref GL::CompressedPixelFormat::RGBAAstc12x10, * @ref GL::TextureFormat::CompressedRGBAAstc12x10; @@ -1637,8 +1625,7 @@ enum class CompressedPixelFormat: UnsignedInt { /** * 2D LDR [ASTC](https://en.wikipedia.org/wiki/Adaptive_Scalable_Texture_Compression) - * compressed sRGB + linear alpha, normalized unsigned byte with 12x10 - * blocks. + * compressed sRGB + linear alpha, normalized unsigned with 12x10 blocks. * * Corresponds to @ref GL::CompressedPixelFormat::SRGB8Alpha8Astc12x10, * @ref GL::TextureFormat::CompressedSRGB8Alpha8Astc12x10; @@ -1652,7 +1639,7 @@ enum class CompressedPixelFormat: UnsignedInt { /** * 2D HDR [ASTC](https://en.wikipedia.org/wiki/Adaptive_Scalable_Texture_Compression) - * compressed RGBA, half float with 12x10 blocks. + * compressed RGBA, float with 12x10 blocks. * * Corresponds to @ref GL::CompressedPixelFormat::RGBAAstc12x10, * @ref GL::TextureFormat::CompressedRGBAAstc12x10; @@ -1666,7 +1653,7 @@ enum class CompressedPixelFormat: UnsignedInt { /** * 2D LDR [ASTC](https://en.wikipedia.org/wiki/Adaptive_Scalable_Texture_Compression) - * compressed RGBA, normalized unsigned byte with 12x12 blocks. + * compressed RGBA, normalized unsigned with 12x12 blocks. * * Corresponds to @ref GL::CompressedPixelFormat::RGBAAstc12x12, * @ref GL::TextureFormat::CompressedRGBAAstc12x12; @@ -1680,8 +1667,7 @@ enum class CompressedPixelFormat: UnsignedInt { /** * 2D LDR [ASTC](https://en.wikipedia.org/wiki/Adaptive_Scalable_Texture_Compression) - * compressed sRGB + linear alpha, normalized unsigned byte with 12x12 - * blocks. + * compressed sRGB + linear alpha, normalized unsigned with 12x12 blocks. * * Corresponds to @ref GL::CompressedPixelFormat::SRGB8Alpha8Astc12x12, * @ref GL::TextureFormat::CompressedSRGB8Alpha8Astc12x12; @@ -1695,7 +1681,7 @@ enum class CompressedPixelFormat: UnsignedInt { /** * 2D HDR [ASTC](https://en.wikipedia.org/wiki/Adaptive_Scalable_Texture_Compression) - * compressed RGBA, half float with 12x12 blocks. + * compressed RGBA, float with 12x12 blocks. * * Corresponds to @ref GL::CompressedPixelFormat::RGBAAstc12x12, * @ref GL::TextureFormat::CompressedRGBAAstc12x12; @@ -1709,7 +1695,7 @@ enum class CompressedPixelFormat: UnsignedInt { /** * 3D LDR [ASTC](https://en.wikipedia.org/wiki/Adaptive_Scalable_Texture_Compression) - * compressed RGBA, normalized unsigned byte with 3x3x3 blocks. + * compressed RGBA, normalized unsigned with 3x3x3 blocks. * * Corresponds to @ref GL::CompressedPixelFormat::RGBAAstc3x3x3, * @ref GL::TextureFormat::CompressedRGBAAstc3x3x3; @@ -1722,8 +1708,7 @@ enum class CompressedPixelFormat: UnsignedInt { /** * 3D LDR [ASTC](https://en.wikipedia.org/wiki/Adaptive_Scalable_Texture_Compression) - * compressed sRGB + linear alpha, normalized unsigned byte with 3x3x3 - * blocks. + * compressed sRGB + linear alpha, normalized unsigned with 3x3x3 blocks. * * Corresponds to @ref GL::CompressedPixelFormat::SRGB8Alpha8Astc3x3x3, * @ref GL::TextureFormat::CompressedSRGB8Alpha8Astc3x3x3; @@ -1736,7 +1721,7 @@ enum class CompressedPixelFormat: UnsignedInt { /** * 3D HDR [ASTC](https://en.wikipedia.org/wiki/Adaptive_Scalable_Texture_Compression) - * compressed RGBA, half float with 3x3x3 blocks. + * compressed RGBA, float with 3x3x3 blocks. * * Corresponds to @ref GL::CompressedPixelFormat::RGBAAstc3x3x3, * @ref GL::TextureFormat::CompressedRGBAAstc3x3x3; @@ -1749,7 +1734,7 @@ enum class CompressedPixelFormat: UnsignedInt { /** * 3D LDR [ASTC](https://en.wikipedia.org/wiki/Adaptive_Scalable_Texture_Compression) - * compressed RGBA, normalized unsigned byte with 4x3x3 blocks. + * compressed RGBA, normalized unsigned with 4x3x3 blocks. * * Corresponds to @ref GL::CompressedPixelFormat::RGBAAstc4x3x3, * @ref GL::TextureFormat::CompressedRGBAAstc4x3x3; @@ -1762,8 +1747,7 @@ enum class CompressedPixelFormat: UnsignedInt { /** * 3D LDR [ASTC](https://en.wikipedia.org/wiki/Adaptive_Scalable_Texture_Compression) - * compressed sRGB + linear alpha, normalized unsigned byte with 4x3x3 - * blocks. + * compressed sRGB + linear alpha, normalized unsigned with 4x3x3 blocks. * * Corresponds to @ref GL::CompressedPixelFormat::SRGB8Alpha8Astc4x3x3, * @ref GL::TextureFormat::CompressedSRGB8Alpha8Astc4x3x3; @@ -1776,7 +1760,7 @@ enum class CompressedPixelFormat: UnsignedInt { /** * 3D HDR [ASTC](https://en.wikipedia.org/wiki/Adaptive_Scalable_Texture_Compression) - * compressed RGBA, half float with 4x3x3 blocks. + * compressed RGBA, float with 4x3x3 blocks. * * Corresponds to @ref GL::CompressedPixelFormat::RGBAAstc4x3x3, * @ref GL::TextureFormat::CompressedRGBAAstc4x3x3; @@ -1789,7 +1773,7 @@ enum class CompressedPixelFormat: UnsignedInt { /** * 3D LDR [ASTC](https://en.wikipedia.org/wiki/Adaptive_Scalable_Texture_Compression) - * compressed RGBA, normalized unsigned byte with 4x4x3 blocks. + * compressed RGBA, normalized unsigned with 4x4x3 blocks. * * Corresponds to @ref GL::CompressedPixelFormat::RGBAAstc4x4x3, * @ref GL::TextureFormat::CompressedRGBAAstc4x4x3; @@ -1802,8 +1786,7 @@ enum class CompressedPixelFormat: UnsignedInt { /** * 3D LDR [ASTC](https://en.wikipedia.org/wiki/Adaptive_Scalable_Texture_Compression) - * compressed sRGB + linear alpha, normalized unsigned byte with 4x4x3 - * blocks. + * compressed sRGB + linear alpha, normalized unsigned with 4x4x3 blocks. * * Corresponds to @ref GL::CompressedPixelFormat::SRGB8Alpha8Astc4x4x3, * @ref GL::TextureFormat::CompressedSRGB8Alpha8Astc4x4x3; @@ -1816,7 +1799,7 @@ enum class CompressedPixelFormat: UnsignedInt { /** * 3D HDR [ASTC](https://en.wikipedia.org/wiki/Adaptive_Scalable_Texture_Compression) - * compressed RGBA, half float with 4x4x3 blocks. + * compressed RGBA, float with 4x4x3 blocks. * * Corresponds to @ref GL::CompressedPixelFormat::RGBAAstc4x4x3, * @ref GL::TextureFormat::CompressedRGBAAstc4x4x3; @@ -1829,7 +1812,7 @@ enum class CompressedPixelFormat: UnsignedInt { /** * 3D LDR [ASTC](https://en.wikipedia.org/wiki/Adaptive_Scalable_Texture_Compression) - * compressed RGBA, normalized unsigned byte with 4x4x4 blocks. + * compressed RGBA, normalized unsigned with 4x4x4 blocks. * * Corresponds to @ref GL::CompressedPixelFormat::RGBAAstc4x4x4, * @ref GL::TextureFormat::CompressedRGBAAstc4x4x4; @@ -1842,8 +1825,7 @@ enum class CompressedPixelFormat: UnsignedInt { /** * 3D LDR [ASTC](https://en.wikipedia.org/wiki/Adaptive_Scalable_Texture_Compression) - * compressed sRGB + linear alpha, normalized unsigned byte with 4x4x4 - * blocks. + * compressed sRGB + linear alpha, normalized unsigned with 4x4x4 blocks. * * Corresponds to @ref GL::CompressedPixelFormat::SRGB8Alpha8Astc4x4x4, * @ref GL::TextureFormat::CompressedSRGB8Alpha8Astc4x4x4; @@ -1856,7 +1838,7 @@ enum class CompressedPixelFormat: UnsignedInt { /** * 3D HDR [ASTC](https://en.wikipedia.org/wiki/Adaptive_Scalable_Texture_Compression) - * compressed RGBA, half float with 4x4x4 blocks. + * compressed RGBA, float with 4x4x4 blocks. * * Corresponds to @ref GL::CompressedPixelFormat::RGBAAstc4x4x4, * @ref GL::TextureFormat::CompressedRGBAAstc4x4x4; @@ -1869,7 +1851,7 @@ enum class CompressedPixelFormat: UnsignedInt { /** * 3D LDR [ASTC](https://en.wikipedia.org/wiki/Adaptive_Scalable_Texture_Compression) - * compressed RGBA, normalized unsigned byte with 5x4x4 blocks. + * compressed RGBA, normalized unsigned with 5x4x4 blocks. * * Corresponds to @ref GL::CompressedPixelFormat::RGBAAstc5x4x4, * @ref GL::TextureFormat::CompressedRGBAAstc5x4x4; @@ -1882,8 +1864,7 @@ enum class CompressedPixelFormat: UnsignedInt { /** * 3D LDR [ASTC](https://en.wikipedia.org/wiki/Adaptive_Scalable_Texture_Compression) - * compressed sRGB + linear alpha, normalized unsigned byte with 5x4x4 - * blocks. + * compressed sRGB + linear alpha, normalized unsigned with 5x4x4 blocks. * * Corresponds to @ref GL::CompressedPixelFormat::SRGB8Alpha8Astc5x4x4, * @ref GL::TextureFormat::CompressedSRGB8Alpha8Astc5x4x4; @@ -1896,7 +1877,7 @@ enum class CompressedPixelFormat: UnsignedInt { /** * 3D HDR [ASTC](https://en.wikipedia.org/wiki/Adaptive_Scalable_Texture_Compression) - * compressed RGBA, half float with 5x4x4 blocks. + * compressed RGBA, float with 5x4x4 blocks. * * Corresponds to @ref GL::CompressedPixelFormat::RGBAAstc5x4x4, * @ref GL::TextureFormat::CompressedRGBAAstc5x4x4; @@ -1909,7 +1890,7 @@ enum class CompressedPixelFormat: UnsignedInt { /** * 3D LDR [ASTC](https://en.wikipedia.org/wiki/Adaptive_Scalable_Texture_Compression) - * compressed RGBA, normalized unsigned byte with 5x5x4 blocks. + * compressed RGBA, normalized unsigned with 5x5x4 blocks. * * Corresponds to @ref GL::CompressedPixelFormat::RGBAAstc5x5x4, * @ref GL::TextureFormat::CompressedRGBAAstc5x5x4; @@ -1922,8 +1903,7 @@ enum class CompressedPixelFormat: UnsignedInt { /** * 3D LDR [ASTC](https://en.wikipedia.org/wiki/Adaptive_Scalable_Texture_Compression) - * compressed sRGB + linear alpha, normalized unsigned byte with 5x5x4 - * blocks. + * compressed sRGB + linear alpha, normalized unsigned with 5x5x4 blocks. * * Corresponds to @ref GL::CompressedPixelFormat::SRGB8Alpha8Astc5x5x4, * @ref GL::TextureFormat::CompressedSRGB8Alpha8Astc5x5x4; @@ -1936,7 +1916,7 @@ enum class CompressedPixelFormat: UnsignedInt { /** * 3D HDR [ASTC](https://en.wikipedia.org/wiki/Adaptive_Scalable_Texture_Compression) - * compressed RGBA, half float with 5x5x4 blocks. + * compressed RGBA, float with 5x5x4 blocks. * * Corresponds to @ref GL::CompressedPixelFormat::RGBAAstc5x5x4, * @ref GL::TextureFormat::CompressedRGBAAstc5x5x4; @@ -1949,7 +1929,7 @@ enum class CompressedPixelFormat: UnsignedInt { /** * 3D LDR [ASTC](https://en.wikipedia.org/wiki/Adaptive_Scalable_Texture_Compression) - * compressed RGBA, normalized unsigned byte with 5x5x5 blocks. + * compressed RGBA, normalized unsigned with 5x5x5 blocks. * * Corresponds to @ref GL::CompressedPixelFormat::RGBAAstc5x5x5, * @ref GL::TextureFormat::CompressedRGBAAstc5x5x5; @@ -1962,8 +1942,7 @@ enum class CompressedPixelFormat: UnsignedInt { /** * 3D LDR [ASTC](https://en.wikipedia.org/wiki/Adaptive_Scalable_Texture_Compression) - * compressed sRGB + linear alpha, normalized unsigned byte with 5x5x5 - * blocks. + * compressed sRGB + linear alpha, normalized unsigned with 5x5x5 blocks. * * Corresponds to @ref GL::CompressedPixelFormat::SRGB8Alpha8Astc5x5x5, * @ref GL::TextureFormat::CompressedSRGB8Alpha8Astc5x5x5; @@ -1976,7 +1955,7 @@ enum class CompressedPixelFormat: UnsignedInt { /** * 3D HDR [ASTC](https://en.wikipedia.org/wiki/Adaptive_Scalable_Texture_Compression) - * compressed RGBA, half float with 5x5x5 blocks. + * compressed RGBA, float with 5x5x5 blocks. * * Corresponds to @ref GL::CompressedPixelFormat::RGBAAstc5x5x5, * @ref GL::TextureFormat::CompressedRGBAAstc5x5x5; @@ -1989,7 +1968,7 @@ enum class CompressedPixelFormat: UnsignedInt { /** * 3D LDR [ASTC](https://en.wikipedia.org/wiki/Adaptive_Scalable_Texture_Compression) - * compressed RGBA, normalized unsigned byte with 6x5x5 blocks. + * compressed RGBA, normalized unsigned with 6x5x5 blocks. * * Corresponds to @ref GL::CompressedPixelFormat::RGBAAstc6x5x5, * @ref GL::TextureFormat::CompressedRGBAAstc6x5x5; @@ -2002,8 +1981,7 @@ enum class CompressedPixelFormat: UnsignedInt { /** * 3D LDR [ASTC](https://en.wikipedia.org/wiki/Adaptive_Scalable_Texture_Compression) - * compressed sRGB + linear alpha, normalized unsigned byte with 6x5x5 - * blocks. + * compressed sRGB + linear alpha, normalized unsigned with 6x5x5 blocks. * * Corresponds to @ref GL::CompressedPixelFormat::SRGB8Alpha8Astc6x5x5, * @ref GL::TextureFormat::CompressedSRGB8Alpha8Astc6x5x5; @@ -2016,7 +1994,7 @@ enum class CompressedPixelFormat: UnsignedInt { /** * 3D HDR [ASTC](https://en.wikipedia.org/wiki/Adaptive_Scalable_Texture_Compression) - * compressed RGBA, half float with 6x5x5 blocks. + * compressed RGBA, float with 6x5x5 blocks. * * Corresponds to @ref GL::CompressedPixelFormat::RGBAAstc6x5x5, * @ref GL::TextureFormat::CompressedRGBAAstc6x5x5; @@ -2029,7 +2007,7 @@ enum class CompressedPixelFormat: UnsignedInt { /** * 3D LDR [ASTC](https://en.wikipedia.org/wiki/Adaptive_Scalable_Texture_Compression) - * compressed RGBA, normalized unsigned byte with 6x6x5 blocks. + * compressed RGBA, normalized unsigned with 6x6x5 blocks. * * Corresponds to @ref GL::CompressedPixelFormat::RGBAAstc6x6x5, * @ref GL::TextureFormat::CompressedRGBAAstc6x6x5; @@ -2042,8 +2020,7 @@ enum class CompressedPixelFormat: UnsignedInt { /** * 3D LDR [ASTC](https://en.wikipedia.org/wiki/Adaptive_Scalable_Texture_Compression) - * compressed sRGB + linear alpha, normalized unsigned byte with 6x6x5 - * blocks. + * compressed sRGB + linear alpha, normalized unsigned with 6x6x5 blocks. * * Corresponds to @ref GL::CompressedPixelFormat::SRGB8Alpha8Astc6x6x5, * @ref GL::TextureFormat::CompressedSRGB8Alpha8Astc6x6x5; @@ -2056,7 +2033,7 @@ enum class CompressedPixelFormat: UnsignedInt { /** * 3D HDR [ASTC](https://en.wikipedia.org/wiki/Adaptive_Scalable_Texture_Compression) - * compressed RGBA, half float with 6x6x5 blocks. + * compressed RGBA, float with 6x6x5 blocks. * * Corresponds to @ref GL::CompressedPixelFormat::RGBAAstc6x6x5, * @ref GL::TextureFormat::CompressedRGBAAstc6x6x5; @@ -2069,7 +2046,7 @@ enum class CompressedPixelFormat: UnsignedInt { /** * 3D LDR [ASTC](https://en.wikipedia.org/wiki/Adaptive_Scalable_Texture_Compression) - * compressed RGBA, normalized unsigned byte with 6x6x6 blocks. + * compressed RGBA, normalized unsigned with 6x6x6 blocks. * * Corresponds to @ref GL::CompressedPixelFormat::RGBAAstc6x6x6, * @ref GL::TextureFormat::CompressedRGBAAstc6x6x6; @@ -2082,8 +2059,7 @@ enum class CompressedPixelFormat: UnsignedInt { /** * 3D LDR [ASTC](https://en.wikipedia.org/wiki/Adaptive_Scalable_Texture_Compression) - * compressed sRGB + linear alpha, normalized unsigned byte with 6x6x6 - * blocks. + * compressed sRGB + linear alpha, normalized unsigned with 6x6x6 blocks. * * Corresponds to @ref GL::CompressedPixelFormat::SRGB8Alpha8Astc6x6x6, * @ref GL::TextureFormat::CompressedSRGB8Alpha8Astc6x6x6; @@ -2096,7 +2072,7 @@ enum class CompressedPixelFormat: UnsignedInt { /** * 3D HDR [ASTC](https://en.wikipedia.org/wiki/Adaptive_Scalable_Texture_Compression) - * compressed RGBA, half float with 6x6x6 blocks. + * compressed RGBA, float with 6x6x6 blocks. * * Corresponds to @ref GL::CompressedPixelFormat::RGBAAstc6x6x6, * @ref GL::TextureFormat::CompressedRGBAAstc6x6x6;