From f5abdda5e15c7c704170417fc429f86ddf5ff3ab Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Vladim=C3=ADr=20Vondru=C5=A1?= Date: Thu, 11 Jun 2015 01:23:56 +0200 Subject: [PATCH] Fix linker errors with Framebuffer::InvalidationAttachment on Windows. --- src/Magnum/Framebuffer.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/Magnum/Framebuffer.h b/src/Magnum/Framebuffer.h index 15ee5930b..6c7205b75 100644 --- a/src/Magnum/Framebuffer.h +++ b/src/Magnum/Framebuffer.h @@ -220,7 +220,7 @@ class MAGNUM_EXPORT Framebuffer: public AbstractFramebuffer, public AbstractObje * @requires_webgl20 Framebuffer invalidation is not available in WebGL * 1.0. */ - class InvalidationAttachment { + class MAGNUM_EXPORT InvalidationAttachment { public: /** @brief Invalidate depth buffer */ static const InvalidationAttachment Depth;