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CHROMIUM_map_sub died along with NaCl.

pull/205/head
Vladimír Vondruš 8 years ago
parent
commit
f5c1967bdf
  1. 3
      src/Magnum/Buffer.h
  2. 9
      src/Magnum/Text/Renderer.h

3
src/Magnum/Buffer.h

@ -395,8 +395,7 @@ class MAGNUM_EXPORT Buffer: public AbstractObject {
* *
* @see @ref map(MapAccess) * @see @ref map(MapAccess)
* @m_enum_values_as_keywords * @m_enum_values_as_keywords
* @requires_es_extension Extension @extension{OES,mapbuffer} or * @requires_es_extension Extension @extension{OES,mapbuffer}
* @extension{CHROMIUM,map_sub}
* @requires_gles Buffer mapping is not available in WebGL. * @requires_gles Buffer mapping is not available in WebGL.
* @deprecated_gl Prefer to use @ref map(GLintptr, GLsizeiptr, MapFlags) * @deprecated_gl Prefer to use @ref map(GLintptr, GLsizeiptr, MapFlags)
* instead, as it has more complete set of features. * instead, as it has more complete set of features.

9
src/Magnum/Text/Renderer.h

@ -193,11 +193,10 @@ that doesn't recreate everything on each text change:
@section Text-Renderer-required-opengl-functionality Required OpenGL functionality @section Text-Renderer-required-opengl-functionality Required OpenGL functionality
Mutable text rendering requires @extension{ARB,map_buffer_range} on desktop Mutable text rendering requires @extension{ARB,map_buffer_range} on desktop
OpenGL (also part of OpenGL ES 3.0). If neither @extension{EXT,map_buffer_range} OpenGL (also part of OpenGL ES 3.0). If @extension{EXT,map_buffer_range} is not
nor @extension{CHROMIUM,map_sub} is not available in ES 2.0, at least available in ES 2.0, at least @extension{OES,mapbuffer} must be supported for
@extension{OES,mapbuffer} must be supported for asynchronous buffer updates. asynchronous buffer updates. There is no similar extension in WebGL, thus plain
There is no similar extension in WebGL, thus plain (and slow) buffer updates (and slow) buffer updates are used there.
are used there.
@see @ref Renderer2D, @ref Renderer3D, @ref AbstractFont, @see @ref Renderer2D, @ref Renderer3D, @ref AbstractFont,
@ref Shaders::AbstractVector @ref Shaders::AbstractVector

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