mirror of https://github.com/mosra/magnum.git
5 changed files with 714 additions and 0 deletions
@ -0,0 +1,540 @@
|
||||
#ifndef Magnum_ResourceManager_h |
||||
#define Magnum_ResourceManager_h |
||||
/*
|
||||
Copyright © 2010, 2011, 2012 Vladimír Vondruš <mosra@centrum.cz> |
||||
|
||||
This file is part of Magnum. |
||||
|
||||
Magnum is free software: you can redistribute it and/or modify |
||||
it under the terms of the GNU Lesser General Public License version 3 |
||||
only, as published by the Free Software Foundation. |
||||
|
||||
Magnum is distributed in the hope that it will be useful, |
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of |
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
||||
GNU Lesser General Public License version 3 for more details. |
||||
*/ |
||||
|
||||
/** @file
|
||||
* @brief Class Magnum::ResourceManager, Magnum::ResourceKey, Magnum::Resource, enum Magnum::ResourceState, Magnum::ResourceDataState, Magnum::ResourcePolicy |
||||
*/ |
||||
|
||||
#include <unordered_map> |
||||
#include <Utility/MurmurHash2.h> |
||||
|
||||
namespace Magnum { |
||||
|
||||
/**
|
||||
* @brief %Resource state |
||||
* |
||||
* @see Resource::state(), ResourceManager::state() |
||||
*/ |
||||
enum class ResourceState { |
||||
/** The resource is not yet loaded. */ |
||||
NotLoaded, |
||||
|
||||
/** The resource is not yet loaded and fallback resource is used instead. */ |
||||
Fallback, |
||||
|
||||
/** The resource is loaded, but can be changed by the manager at any time. */ |
||||
Mutable, |
||||
|
||||
/** The resource is loaded and won't be changed by the manager anymore. */ |
||||
Final |
||||
}; |
||||
|
||||
/**
|
||||
* @brief %Resource data state |
||||
* |
||||
* @see ResourceManager::set() |
||||
*/ |
||||
enum class ResourceDataState { |
||||
/**
|
||||
* The resource can be changed by the manager in the future. This is |
||||
* slower, as Resource needs to ask the manager for new version every time |
||||
* the data are accessed, but allows changing the data for e.g. debugging |
||||
* purposes. |
||||
*/ |
||||
Mutable = ResourceState::Mutable, |
||||
|
||||
/**
|
||||
* The resource cannot be changed by the manager in the future. This is |
||||
* faster, as Resource instances will ask for the data only one time, thus |
||||
* suitable for production code. |
||||
*/ |
||||
Final = ResourceState::Final |
||||
}; |
||||
|
||||
/**
|
||||
@brief %Resource policy |
||||
|
||||
@see ResourceManager::set(), ResourceManager::free() |
||||
*/ |
||||
enum class ResourcePolicy { |
||||
/** The resource will stay resident for whole lifetime of resource manager. */ |
||||
Resident, |
||||
|
||||
/**
|
||||
* The resource will be unloaded when manually calling |
||||
* ResourceManager::free() if nothing references it. |
||||
*/ |
||||
Manual, |
||||
|
||||
/** The resource will be unloaded when last reference to it is gone. */ |
||||
ReferenceCounted |
||||
}; |
||||
|
||||
/**
|
||||
@brief Key for accessing resource |
||||
|
||||
@see ResourceManager::referenceCount(), ResourceManager::state(), |
||||
ResourceManager::get(), ResourceManager::set() |
||||
*/ |
||||
class ResourceKey: public Corrade::Utility::MurmurHash2::Digest { |
||||
public: |
||||
/**
|
||||
* @brief Default constructor |
||||
* |
||||
* The same as calling other constructors with empty string. |
||||
*/ |
||||
inline ResourceKey(): Corrade::Utility::MurmurHash2::Digest(Corrade::Utility::MurmurHash2()("")) {} |
||||
|
||||
/** @brief Constructor */ |
||||
inline ResourceKey(const std::string& key): Corrade::Utility::MurmurHash2::Digest(Corrade::Utility::MurmurHash2()(key)) {} |
||||
|
||||
/**
|
||||
* @brief Constructor |
||||
* @todo constexpr |
||||
*/ |
||||
template<size_t size> inline constexpr ResourceKey(const char(&key)[size]): Corrade::Utility::MurmurHash2::Digest(Corrade::Utility::MurmurHash2()(key)) {} |
||||
}; |
||||
|
||||
template<class T, class U> class Resource; |
||||
|
||||
#ifndef DOXYGEN_GENERATING_OUTPUT |
||||
namespace Implementation { |
||||
struct ResourceKeyHash { |
||||
inline size_t operator()(ResourceKey key) const { |
||||
return *reinterpret_cast<const size_t*>(key.byteArray()); |
||||
} |
||||
}; |
||||
|
||||
template<class T> class ResourceManagerData { |
||||
ResourceManagerData(const ResourceManagerData<T>&) = delete; |
||||
ResourceManagerData(ResourceManagerData<T>&&) = delete; |
||||
ResourceManagerData<T>& operator=(const ResourceManagerData<T>&) = delete; |
||||
ResourceManagerData<T>& operator=(ResourceManagerData<T>&&) = delete; |
||||
|
||||
public: |
||||
struct Data { |
||||
Data(const Data&) = delete; |
||||
Data& operator=(const Data&) = delete; |
||||
Data& operator=(Data&&) = delete; |
||||
|
||||
inline Data(): data(nullptr), state(ResourceDataState::Mutable), policy(ResourcePolicy::Manual), referenceCount(0) {} |
||||
|
||||
Data(Data&& other): data(other.data), state(other.state), policy(other.policy), referenceCount(other.referenceCount) { |
||||
other.data = nullptr; |
||||
other.referenceCount = 0; |
||||
} |
||||
|
||||
~Data() { |
||||
CORRADE_ASSERT(referenceCount == 0, "ResourceManager: cannot destruct it while data are still referenced", ); |
||||
delete data; |
||||
} |
||||
|
||||
T* data; |
||||
ResourceDataState state; |
||||
ResourcePolicy policy; |
||||
size_t referenceCount; |
||||
}; |
||||
|
||||
inline virtual ~ResourceManagerData() { |
||||
delete _fallback; |
||||
} |
||||
|
||||
inline size_t lastChange() const { return _lastChange; } |
||||
|
||||
inline size_t count() const { return _data.size(); } |
||||
|
||||
size_t referenceCount(ResourceKey key) const { |
||||
auto it = _data.find(key); |
||||
if(it == _data.end()) return 0; |
||||
return it->second.referenceCount; |
||||
} |
||||
|
||||
ResourceState state(ResourceKey key) const { |
||||
auto it = _data.find(key); |
||||
if(it == _data.end() || !it->second.data) |
||||
return _fallback ? ResourceState::Fallback : ResourceState::NotLoaded; |
||||
else |
||||
return static_cast<ResourceState>(it->second.state); |
||||
} |
||||
|
||||
template<class U> inline Resource<T, U> get(ResourceKey key) { |
||||
return Resource<T, U>(this, key); |
||||
} |
||||
|
||||
void set(ResourceKey key, T* data, ResourceDataState state, ResourcePolicy policy) { |
||||
auto it = _data.find(key); |
||||
|
||||
/* Cannot change resource with already final state */ |
||||
CORRADE_ASSERT(it == _data.end() || it->second.state != ResourceDataState::Final, "ResourceManager: cannot change already final resource", ); |
||||
|
||||
/* If nothing is referencing reference-counted resource, we're done */ |
||||
if(policy == ResourcePolicy::ReferenceCounted && (it == _data.end() || it->second.referenceCount == 0)) { |
||||
Corrade::Utility::Warning() << "ResourceManager: Reference-counted resource with key" << key << "isn't referenced from anywhere, deleting it immediately"; |
||||
delete data; |
||||
|
||||
/* Delete also already present resource (it could be here
|
||||
because previous policy could be other than |
||||
ReferenceCounted) */ |
||||
if(it != _data.end()) _data.erase(it); |
||||
|
||||
return; |
||||
|
||||
/* Insert it, if not already here */ |
||||
} else if(it == _data.end()) |
||||
it = _data.insert(std::make_pair(key, Data())).first; |
||||
|
||||
/* Replace previous data */ |
||||
delete it->second.data; |
||||
it->second.data = data; |
||||
it->second.state = state; |
||||
it->second.policy = policy; |
||||
++_lastChange; |
||||
} |
||||
|
||||
inline void setFallback(T* data) { |
||||
delete _fallback; |
||||
_fallback = data; |
||||
} |
||||
|
||||
void free() { |
||||
/* Delete all non-referenced non-resident resources */ |
||||
for(auto it = _data.begin(); it != _data.end(); ) { |
||||
if(it->second.policy != ResourcePolicy::Resident && !it->second.referenceCount) |
||||
it = _data.erase(it); |
||||
else ++it; |
||||
} |
||||
} |
||||
|
||||
inline T* fallback() const { return _fallback; } |
||||
|
||||
inline const Data& data(ResourceKey key) { |
||||
return _data[key]; |
||||
} |
||||
|
||||
inline void incrementReferenceCount(ResourceKey key) { |
||||
++_data[key].referenceCount; |
||||
} |
||||
|
||||
inline void decrementReferenceCount(ResourceKey key) { |
||||
auto it = _data.find(key); |
||||
|
||||
/* Free the resource if it is reference counted */ |
||||
if(--it->second.referenceCount == 0 && it->second.policy == ResourcePolicy::ReferenceCounted) |
||||
_data.erase(it); |
||||
} |
||||
|
||||
protected: |
||||
inline ResourceManagerData(): _fallback(nullptr), _lastChange(0) {} |
||||
|
||||
private: |
||||
std::unordered_map<ResourceKey, Data, ResourceKeyHash> _data; |
||||
T* _fallback; |
||||
size_t _lastChange; |
||||
}; |
||||
} |
||||
#endif |
||||
|
||||
/**
|
||||
@brief %Resource reference |
||||
|
||||
See ResourceManager for more information. |
||||
*/ |
||||
template<class T, class U = T> class Resource { |
||||
friend class Implementation::ResourceManagerData<T>; |
||||
|
||||
public: |
||||
/**
|
||||
* @brief Default constructor |
||||
* |
||||
* Creates empty resource. Resources are acquired from the manager by |
||||
* calling ResourceManager::get(). |
||||
*/ |
||||
inline Resource(): manager(nullptr), lastCheck(0), _state(ResourceState::Final), data(nullptr) {} |
||||
|
||||
/** @brief Copy constructor */ |
||||
inline Resource(const Resource<T, U>& other): manager(other.manager), key(other.key), lastCheck(other.lastCheck), _state(other._state), data(other.data) { |
||||
if(manager) manager->incrementReferenceCount(key); |
||||
} |
||||
|
||||
/** @brief Destructor */ |
||||
inline ~Resource() { |
||||
if(manager) manager->decrementReferenceCount(key); |
||||
} |
||||
|
||||
/** @brief Assignment operator */ |
||||
Resource<T, U>& operator=(const Resource<T, U>& other) { |
||||
if(manager) manager->decrementReferenceCount(key); |
||||
|
||||
manager = other.manager; |
||||
key = other.key; |
||||
lastCheck = other.lastCheck; |
||||
_state = other._state; |
||||
data = other.data; |
||||
|
||||
if(manager) manager->incrementReferenceCount(key); |
||||
return *this; |
||||
} |
||||
|
||||
/**
|
||||
* @brief %Resource state |
||||
* |
||||
* @see operator bool() |
||||
*/ |
||||
inline ResourceState state() { |
||||
acquire(); |
||||
return _state; |
||||
} |
||||
|
||||
/**
|
||||
* @brief Whether the resource is available |
||||
* @return False when resource is not loaded and no fallback is |
||||
* available, true otherwise. |
||||
* |
||||
* @see state() |
||||
*/ |
||||
inline operator bool() { |
||||
acquire(); |
||||
return data; |
||||
} |
||||
|
||||
/** @brief %Resource data */ |
||||
inline U& operator*() { |
||||
acquire(); |
||||
return *static_cast<U*>(data); |
||||
} |
||||
|
||||
/** @brief %Resource data */ |
||||
inline U* operator->() { |
||||
acquire(); |
||||
return static_cast<U*>(data); |
||||
} |
||||
|
||||
private: |
||||
inline Resource(Implementation::ResourceManagerData<T>* manager, ResourceKey key): manager(manager), key(key), lastCheck(0) { |
||||
manager->incrementReferenceCount(key); |
||||
} |
||||
|
||||
void acquire() { |
||||
/* The data are already final, nothing to do */ |
||||
if(_state == ResourceState::Final) return; |
||||
|
||||
/* Nothing changed since last check */ |
||||
if(manager->lastChange() < lastCheck) return; |
||||
|
||||
/* Acquire new data and save last check time */ |
||||
const typename Implementation::ResourceManagerData<T>::Data& d = manager->data(key); |
||||
lastCheck = manager->lastChange(); |
||||
|
||||
/* Try to get the data */ |
||||
if((data = d.data)) |
||||
_state = static_cast<ResourceState>(d.state); |
||||
else if((data = manager->fallback())) |
||||
_state = ResourceState::Fallback; |
||||
else |
||||
_state = ResourceState::NotLoaded; |
||||
} |
||||
|
||||
Implementation::ResourceManagerData<T>* manager; |
||||
ResourceKey key; |
||||
size_t lastCheck; |
||||
ResourceState _state; |
||||
T* data; |
||||
}; |
||||
|
||||
/**
|
||||
@brief %Resource manager |
||||
|
||||
Provides storage for arbitrary set of types, accessible globally using |
||||
instance(). |
||||
|
||||
Each resource is referenced from Resource class. For optimizing performance, |
||||
each resource can be set as mutable or final. Mutable resources can be |
||||
modified by the manager and thus each %Resource instance asks the manager for |
||||
modifications on each access. On the other hand, final resources cannot be |
||||
modified by the manager, so %Resource instances don't have to ask the manager |
||||
every time, which is faster. |
||||
|
||||
It's possible to provide fallback for resources which are not available using |
||||
setFallback(). Accessing data of such resources will access the fallback |
||||
instead of failing on null pointer dereference. Availability and state of each |
||||
resource can be queried through function state() on the manager or |
||||
Resource::state() on each resource. |
||||
|
||||
The resources can be managed in three ways - resident resources, which stay in |
||||
memory for whole lifetime of the manager, manually managed resources, which |
||||
can be deleted by calling free() if nothing references them anymore, and |
||||
reference counted resources, which are deleted as soon as the last reference |
||||
to them is removed. |
||||
|
||||
%Resource state and policy is configured when setting the resource data in |
||||
set() and can be changed each time the data are updated, although already |
||||
final resources cannot obviously be set as mutable again. |
||||
|
||||
Basic usage is: |
||||
- Typedef'ing manager of desired types, creating its instance. |
||||
@code |
||||
typedef ResourceManager<Mesh, Texture2D, AbstractShaderProgram> MyResourceManager; |
||||
MyResourceManager manager; |
||||
@endcode |
||||
- Filling the manager with resource data and acquiring the resources. Note |
||||
that a resource can be acquired with get() even before the manager contains |
||||
the data for it, as long as the resource data are not accessed (or fallback |
||||
is provided). |
||||
@code |
||||
MyResourceManager* manager = MyResourceManager::instance(); |
||||
Resource<Texture2D> texture(manager->get<Texture2D>("texture")); |
||||
Resource<AbstractShaderProgram, MyShader> shader(manager->get<AbstractShaderProgram, MyShader>("shader")); |
||||
Resource<Mesh> cube(manager->get<Mesh>("cube")); |
||||
|
||||
// The manager doesn't have data for the mesh yet, add them
|
||||
if(!mesh) { |
||||
Mesh* mesh = new Mesh; |
||||
// ...
|
||||
manager->set("cube", mesh, ResourceDataState::Final, ResourcePolicy::Resident); |
||||
} |
||||
@endcode |
||||
- Using the resource data. |
||||
@code |
||||
shader->use(); |
||||
texture->bind(); |
||||
cube->draw(); |
||||
@endcode |
||||
- Destroying resource references and deleting manager instance when nothing |
||||
references the resources anymore. |
||||
*/ |
||||
template<class... Types> class ResourceManager: protected Implementation::ResourceManagerData<Types>... { |
||||
public: |
||||
/** @brief Global instance */ |
||||
inline static ResourceManager<Types...>* instance() { return _instance; } |
||||
|
||||
/**
|
||||
* @brief Constructor |
||||
* |
||||
* Sets global instance pointer to itself. |
||||
* @attention Only one instance of given ResourceManager type can be |
||||
* created. |
||||
* @see instance() |
||||
*/ |
||||
inline ResourceManager() { |
||||
CORRADE_ASSERT(!_instance, "ResourceManager: another instance is already created!", ); |
||||
_instance = this; |
||||
} |
||||
|
||||
/**
|
||||
* @brief Destructor |
||||
* |
||||
* Sets global instance pointer to `nullptr`. |
||||
* @see instance() |
||||
*/ |
||||
inline ~ResourceManager() { _instance = nullptr; } |
||||
|
||||
/** @brief Count of resources of given type */ |
||||
template<class T> inline size_t count() { |
||||
return this->Implementation::ResourceManagerData<T>::count(); |
||||
} |
||||
|
||||
/**
|
||||
* @brief Get resource reference |
||||
* |
||||
* In some cases it's desirable to store various different types under |
||||
* one base type for memory efficiency reasons. To avoid putting the |
||||
* responsibility of proper casting on the user, the acquired resource |
||||
* can be defined to cast the type automatically when accessing the |
||||
* data. This is commonly used for shaders, e.g.: |
||||
* @code |
||||
* Resource<AbstractShaderProgram, MyShader> shader = manager->get<AbstractShaderProgram, MyShader>("shader"); |
||||
* @endcode |
||||
*/ |
||||
template<class T, class U = T> inline Resource<T, U> get(ResourceKey key) { |
||||
return this->Implementation::ResourceManagerData<T>::template get<U>(key); |
||||
} |
||||
|
||||
/**
|
||||
* @brief Reference count of given resource |
||||
* |
||||
* @see set() |
||||
*/ |
||||
template<class T> inline size_t referenceCount(ResourceKey key) const { |
||||
return this->Implementation::ResourceManagerData<T>::referenceCount(key); |
||||
} |
||||
|
||||
/**
|
||||
* @brief %Resource state |
||||
* |
||||
* @see set(), Resource::state() |
||||
*/ |
||||
template<class T> inline ResourceState state(ResourceKey key) const { |
||||
return this->Implementation::ResourceManagerData<T>::state(key); |
||||
} |
||||
|
||||
/**
|
||||
* @brief Set resource data |
||||
* |
||||
* If @p policy is set to `ResourcePolicy::ReferenceCounted`, there |
||||
* must be already at least one reference to given resource, otherwise |
||||
* the data will be deleted immediately and no resource will be |
||||
* added. To avoid spending unnecessary loading time, add |
||||
* reference-counted resources only if they are already referenced: |
||||
* @code |
||||
* if(manager.referenceCount<T>("myresource")) { |
||||
* // load data...
|
||||
* manager.set("myresource", data, state, ResourcePolicy::ReferenceCounted); |
||||
* } |
||||
* @endcode |
||||
* @attention If resource state is already `ResourceState::Final`, |
||||
* subsequent updates are not possible. |
||||
* @see referenceCount(), state() |
||||
*/ |
||||
template<class T> inline void set(ResourceKey key, T* data, ResourceDataState state, ResourcePolicy policy) { |
||||
this->Implementation::ResourceManagerData<T>::set(key, data, state, policy); |
||||
} |
||||
|
||||
/** @brief Set fallback for not found resources */ |
||||
template<class T> inline void setFallback(T* data) { |
||||
return this->Implementation::ResourceManagerData<T>::setFallback(data); |
||||
} |
||||
|
||||
/** @brief Free all resources of given type which are not referenced */ |
||||
template<class T> inline void free() { |
||||
return this->Implementation::ResourceManagerData<T>::free(); |
||||
} |
||||
|
||||
/** @brief Free all resources which are not referenced */ |
||||
inline void free() { |
||||
freeInternal(std::common_type<Types>()...); |
||||
} |
||||
|
||||
private: |
||||
template<class FirstType, class ...NextTypes> inline void freeInternal(std::common_type<FirstType>, std::common_type<NextTypes>... t) { |
||||
free<FirstType>(); |
||||
freeInternal(t...); |
||||
} |
||||
inline void freeInternal() const {} |
||||
|
||||
static ResourceManager<Types...>* _instance; |
||||
}; |
||||
|
||||
/** @debugoperator{Magnum::ResourceKey} */ |
||||
template<class T> Corrade::Utility::Debug operator<<(Corrade::Utility::Debug debug, const ResourceKey& value) { |
||||
return debug << static_cast<const Corrade::Utility::HashDigest<sizeof(size_t)>&>(value); |
||||
} |
||||
|
||||
template<class ...Types> ResourceManager<Types...>* ResourceManager<Types...>::_instance(nullptr); |
||||
|
||||
} |
||||
|
||||
#endif |
||||
@ -1,2 +1,5 @@
|
||||
corrade_add_test2(ColorTest ColorTest.cpp) |
||||
corrade_add_test2(ResourceManagerTest ResourceManagerTest.cpp) |
||||
corrade_add_test2(SwizzleTest SwizzleTest.cpp) |
||||
|
||||
set_target_properties(ResourceManagerTest PROPERTIES COMPILE_FLAGS -DCORRADE_GRACEFUL_ASSERT) |
||||
|
||||
@ -0,0 +1,119 @@
|
||||
/*
|
||||
Copyright © 2010, 2011, 2012 Vladimír Vondruš <mosra@centrum.cz> |
||||
|
||||
This file is part of Magnum. |
||||
|
||||
Magnum is free software: you can redistribute it and/or modify |
||||
it under the terms of the GNU Lesser General Public License version 3 |
||||
only, as published by the Free Software Foundation. |
||||
|
||||
Magnum is distributed in the hope that it will be useful, |
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of |
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
||||
GNU Lesser General Public License version 3 for more details. |
||||
*/ |
||||
|
||||
#include "ResourceManagerTest.h" |
||||
|
||||
#include <sstream> |
||||
|
||||
#include "ResourceManager.h" |
||||
|
||||
using namespace std; |
||||
using namespace Corrade::Utility; |
||||
|
||||
CORRADE_TEST_MAIN(Magnum::Test::ResourceManagerTest) |
||||
|
||||
namespace Magnum { namespace Test { |
||||
|
||||
size_t Data::count = 0; |
||||
|
||||
ResourceManagerTest::ResourceManagerTest() { |
||||
rm = new ResourceManager; |
||||
|
||||
addTests(&ResourceManagerTest::state, |
||||
&ResourceManagerTest::referenceCountedPolicy, |
||||
&ResourceManagerTest::manualPolicy, |
||||
&ResourceManagerTest::destroy); |
||||
} |
||||
|
||||
void ResourceManagerTest::state() { |
||||
ResourceKey questionKey("the-question"); |
||||
rm->set(questionKey, new int(10), ResourceDataState::Mutable, ResourcePolicy::Resident); |
||||
Resource<int> theQuestion = rm->get<int>(questionKey); |
||||
CORRADE_VERIFY(theQuestion.state() == ResourceState::Mutable); |
||||
CORRADE_COMPARE(*theQuestion, 10); |
||||
|
||||
/* Check that hash function is working properly */ |
||||
ResourceKey answerKey("the-answer"); |
||||
rm->set(answerKey, new int(42), ResourceDataState::Final, ResourcePolicy::Resident); |
||||
Resource<int> theAnswer = rm->get<int>(answerKey); |
||||
CORRADE_VERIFY(theAnswer.state() == ResourceState::Final); |
||||
CORRADE_COMPARE(*theAnswer, 42); |
||||
|
||||
CORRADE_COMPARE(rm->count<int>(), 2); |
||||
|
||||
/* Cannot change already final resource */ |
||||
stringstream out; |
||||
Error::setOutput(&out); |
||||
rm->set(answerKey, new int(43), ResourceDataState::Mutable, ResourcePolicy::Resident); |
||||
CORRADE_COMPARE(*theAnswer, 42); |
||||
CORRADE_COMPARE(out.str(), "ResourceManager: cannot change already final resource\n"); |
||||
|
||||
/* Check non-final resource changes */ |
||||
rm->set(questionKey, new int(20), ResourceDataState::Final, ResourcePolicy::Resident); |
||||
CORRADE_VERIFY(theQuestion.state() == ResourceState::Final); |
||||
CORRADE_COMPARE(*theQuestion, 20); |
||||
} |
||||
|
||||
void ResourceManagerTest::referenceCountedPolicy() { |
||||
ResourceKey dataRefCountKey("dataRefCount"); |
||||
|
||||
/* Reference counted resources must be requested first */ |
||||
{ |
||||
rm->set(dataRefCountKey, new Data(), ResourceDataState::Final, ResourcePolicy::ReferenceCounted); |
||||
CORRADE_COMPARE(rm->count<Data>(), 0); |
||||
Resource<Data> data = rm->get<Data>(dataRefCountKey); |
||||
CORRADE_VERIFY(data.state() == ResourceState::NotLoaded); |
||||
CORRADE_COMPARE(Data::count, 0); |
||||
} { |
||||
Resource<Data> data = rm->get<Data>(dataRefCountKey); |
||||
CORRADE_COMPARE(rm->count<Data>(), 1); |
||||
CORRADE_VERIFY(data.state() == ResourceState::NotLoaded); |
||||
rm->set(dataRefCountKey, new Data(), ResourceDataState::Final, ResourcePolicy::ReferenceCounted); |
||||
CORRADE_VERIFY(data.state() == ResourceState::Final); |
||||
CORRADE_COMPARE(Data::count, 1); |
||||
} |
||||
|
||||
CORRADE_COMPARE(rm->count<Data>(), 0); |
||||
CORRADE_COMPARE(Data::count, 0); |
||||
} |
||||
|
||||
void ResourceManagerTest::manualPolicy() { |
||||
ResourceKey dataKey("data"); |
||||
|
||||
/* Manual free */ |
||||
{ |
||||
rm->set(dataKey, new Data(), ResourceDataState::Mutable, ResourcePolicy::Manual); |
||||
Resource<Data> data = rm->get<Data>(dataKey); |
||||
rm->free(); |
||||
} |
||||
|
||||
CORRADE_COMPARE(rm->count<Data>(), 1); |
||||
CORRADE_COMPARE(Data::count, 1); |
||||
rm->free(); |
||||
CORRADE_COMPARE(rm->count<Data>(), 0); |
||||
CORRADE_COMPARE(Data::count, 0); |
||||
|
||||
rm->set(dataKey, new Data(), ResourceDataState::Mutable, ResourcePolicy::Manual); |
||||
CORRADE_COMPARE(rm->count<Data>(), 1); |
||||
CORRADE_COMPARE(Data::count, 1); |
||||
} |
||||
|
||||
void ResourceManagerTest::destroy() { |
||||
delete rm; |
||||
rm = nullptr; |
||||
CORRADE_COMPARE(Data::count, 0); |
||||
} |
||||
|
||||
}} |
||||
@ -0,0 +1,51 @@
|
||||
#ifndef Magnum_Test_ResourceManagerTest_h |
||||
#define Magnum_Test_ResourceManagerTest_h |
||||
/*
|
||||
Copyright © 2010, 2011, 2012 Vladimír Vondruš <mosra@centrum.cz> |
||||
|
||||
This file is part of Magnum. |
||||
|
||||
Magnum is free software: you can redistribute it and/or modify |
||||
it under the terms of the GNU Lesser General Public License version 3 |
||||
only, as published by the Free Software Foundation. |
||||
|
||||
Magnum is distributed in the hope that it will be useful, |
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of |
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
||||
GNU Lesser General Public License version 3 for more details. |
||||
*/ |
||||
|
||||
#include <TestSuite/Tester.h> |
||||
|
||||
namespace Magnum { |
||||
|
||||
template<class...> class ResourceManager; |
||||
|
||||
namespace Test { |
||||
|
||||
class Data { |
||||
public: |
||||
static size_t count; |
||||
|
||||
inline Data() { ++count; } |
||||
inline ~Data() { --count; } |
||||
}; |
||||
|
||||
typedef Magnum::ResourceManager<int, Data> ResourceManager; |
||||
|
||||
class ResourceManagerTest: public Corrade::TestSuite::Tester<ResourceManagerTest> { |
||||
public: |
||||
ResourceManagerTest(); |
||||
|
||||
void state(); |
||||
void referenceCountedPolicy(); |
||||
void manualPolicy(); |
||||
void destroy(); |
||||
|
||||
private: |
||||
ResourceManager* rm; |
||||
}; |
||||
|
||||
}} |
||||
|
||||
#endif |
||||
Loading…
Reference in new issue