|
|
|
|
@ -418,9 +418,9 @@ See also:
|
|
|
|
|
- Support for instanced drawing in @ref Shaders::MeshVisualizerGL2D and |
|
|
|
|
@ref Shaders::MeshVisualizerGL3D for better feature parity with the other |
|
|
|
|
shaders |
|
|
|
|
- New @ref Shaders::Generic::JointIds, |
|
|
|
|
@ref Shaders::Generic::SecondaryJointIds, @ref Shaders::Generic::Weights |
|
|
|
|
and @ref Shaders::Generic::SecondaryWeights attributes for GPU skinning |
|
|
|
|
- New @ref Shaders::GenericGL::JointIds, |
|
|
|
|
@ref Shaders::GenericGL::SecondaryJointIds, @ref Shaders::GenericGL::Weights |
|
|
|
|
and @ref Shaders::GenericGL::SecondaryWeights attributes for GPU skinning |
|
|
|
|
support (see also [mosra/magnum#441](https://github.com/mosra/magnum/pull/441)) |
|
|
|
|
- New @ref Shaders::GenericGL::TextureArrayCoordinates attribute for shaders |
|
|
|
|
accepting three-component texture array coordinates |
|
|
|
|
|