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@ -155,19 +155,19 @@ template<std::size_t size, class T> class Vector: public RectangularMatrix<1, si
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/**
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* @brief Multiply vector component-wise |
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* |
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* @see operator*=(const Vector<size, T>&) |
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* @see operator*=(const Vector<size, U>&) |
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*/ |
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inline Vector<size, T> operator*(const Vector<size, T>& other) const { |
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template<class U> inline Vector<size, T> operator*(const Vector<size, U>& other) const { |
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return Vector<size, T>(*this)*=other; |
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} |
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/**
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* @brief Multiply vector component-wise and assign |
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* |
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* More efficient than operator*(const Vector<size, T>&) const, |
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* More efficient than operator*(const Vector<size, U>&) const, |
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* because it does the computation in-place. |
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*/ |
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Vector<size, T>& operator*=(const Vector<size, T>& other) { |
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template<class U> Vector<size, T>& operator*=(const Vector<size, U>& other) { |
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for(std::size_t i = 0; i != size; ++i) |
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(*this)[i] *= other[i]; |
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@ -177,19 +177,19 @@ template<std::size_t size, class T> class Vector: public RectangularMatrix<1, si
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/**
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* @brief Divide vector component-wise |
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* |
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* @see operator/=(const Vector<size, T>&) |
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* @see operator/=(const Vector<size, U>&) |
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*/ |
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inline Vector<size, T> operator/(const Vector<size, T>& other) const { |
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template<class U> inline Vector<size, T> operator/(const Vector<size, U>& other) const { |
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return Vector<size, T>(*this)/=other; |
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} |
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/**
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* @brief Divide vector component-wise and assign |
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* |
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* More efficient than operator/(const Vector<size, T>&) const, |
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* More efficient than operator/(const Vector<size, U>&) const, |
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* because it does the computation in-place. |
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*/ |
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Vector<size, T>& operator/=(const Vector<size, T>& other) { |
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template<class U> Vector<size, T>& operator/=(const Vector<size, U>& other) { |
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for(std::size_t i = 0; i != size; ++i) |
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(*this)[i] /= other[i]; |
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@ -350,17 +350,17 @@ extern template Corrade::Utility::Debug MAGNUM_EXPORT operator<<(Corrade::Utilit
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template<std::size_t otherCols> inline Math::RectangularMatrix<otherCols, size, T> operator*(const Math::RectangularMatrix<otherCols, 1, T>& other) const { \
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return Math::Vector<size, T>::operator*(other); \
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} \
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inline Type<T> operator*(const Math::Vector<size, T>& other) const { \
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template<class U> inline Type<T> operator*(const Math::Vector<size, U>& other) const { \
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return Math::Vector<size, T>::operator*(other); \
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} \
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inline Type<T>& operator*=(const Math::Vector<size, T>& other) { \
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template<class U> inline Type<T>& operator*=(const Math::Vector<size, U>& other) { \
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Math::Vector<size, T>::operator*=(other); \
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return *this; \
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} \
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inline Type<T> operator/(const Math::Vector<size, T>& other) const { \
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template<class U> inline Type<T> operator/(const Math::Vector<size, U>& other) const { \
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return Math::Vector<size, T>::operator/(other); \
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} \
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inline Type<T>& operator/=(const Math::Vector<size, T>& other) { \
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template<class U> inline Type<T>& operator/=(const Math::Vector<size, U>& other) { \
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Math::Vector<size, T>::operator/=(other); \
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return *this; \
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} \
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