Browse Source

Switched SDL2 application's wheel direction

pull/68/head
Siim Kallas 12 years ago
parent
commit
fca7facd6d
  1. 2
      src/Magnum/Platform/Sdl2Application.cpp

2
src/Magnum/Platform/Sdl2Application.cpp

@ -271,7 +271,7 @@ void Sdl2Application::mainLoop() {
case SDL_MOUSEWHEEL:
if(event.wheel.y != 0) {
MouseEvent e(event.wheel.y < 0 ? MouseEvent::Button::WheelUp : MouseEvent::Button::WheelDown, {event.wheel.x, event.wheel.y});
MouseEvent e(event.wheel.y > 0 ? MouseEvent::Button::WheelUp : MouseEvent::Button::WheelDown, {event.wheel.x, event.wheel.y});
mousePressEvent(e);
} break;

Loading…
Cancel
Save