diff --git a/doc/file-formats.dox b/doc/file-formats.dox index c991bea9f..53643986e 100644 --- a/doc/file-formats.dox +++ b/doc/file-formats.dox @@ -509,7 +509,7 @@ many more formats. @section file-formats-scene-converters Scene converters -Derived from @ref Trade::AbstractImageConverter. +Derived from @ref Trade::AbstractSceneConverter. @m_class{m-row m-container-inflate} diff --git a/doc/plugins.dox b/doc/plugins.dox index adc043707..9810fddb6 100644 --- a/doc/plugins.dox +++ b/doc/plugins.dox @@ -171,7 +171,7 @@ implementation for a tool that does heavy image processing. To make this simpler in the code and defer the decision to the buildsystem or app deployment, all plugins that support a particular format provide a common -*alias* --- in case of PNG images, you can just load a @cpp "PngImporter" @ce +* *alias* --- in case of PNG images, you can just load a @cpp "PngImporter" @ce plugin and if @ref Trade::PngImporter "PngImporter" is not available, it will pick up any of the other candidates. @@ -209,7 +209,7 @@ So far, the following plugins have the "any format" ability: format - @ref ShaderTools::AnyConverter "AnyShaderConverter" --- converts shaders of any formats -- @ref Audio::AnyImporter "AnyImporter" --- imports any audio format +- @ref Audio::AnyImporter "AnyAudioImporter" --- imports any audio format @section plugins-configuration Editing plugin-specific configuration