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Platform: show BufferTexture::offsetAlignment() in magnum-info.

pull/51/head
Vladimír Vondruš 13 years ago
parent
commit
fcfcc84e19
  1. 7
      src/Platform/magnum-info.cpp

7
src/Platform/magnum-info.cpp

@ -31,6 +31,7 @@
#include "AbstractShaderProgram.h"
#include "Buffer.h"
#include "BufferTexture.h"
#include "Context.h"
#include "DebugMessage.h"
#include "Extensions.h"
@ -314,6 +315,12 @@ MagnumInfo::MagnumInfo(const Arguments& arguments): Platform::WindowlessApplicat
_l(Shader::maxTessellationEvaluationInputComponents())
_l(Shader::maxTessellationEvaluationOutputComponents())
}
if(c->isExtensionSupported<Extensions::GL::ARB::texture_buffer_range>()) {
_h(ARB::texture_buffer_range)
_l(BufferTexture::offsetAlignment())
}
#endif
#ifndef MAGNUM_TARGET_GLES2

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