mirror of https://github.com/mosra/magnum.git
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/*
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This file is part of Magnum. |
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Copyright © 2010, 2011, 2012, 2013, 2014, 2015, 2016, 2017, 2018 |
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Vladimír Vondruš <mosra@centrum.cz> |
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Permission is hereby granted, free of charge, to any person obtaining a |
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copy of this software and associated documentation files (the "Software"), |
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to deal in the Software without restriction, including without limitation |
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the rights to use, copy, modify, merge, publish, distribute, sublicense, |
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and/or sell copies of the Software, and to permit persons to whom the |
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Software is furnished to do so, subject to the following conditions: |
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The above copyright notice and this permission notice shall be included |
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in all copies or substantial portions of the Software. |
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
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THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING |
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FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER |
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DEALINGS IN THE SOFTWARE. |
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*/ |
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#include "ShaderState.h" |
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#include "Magnum/Shader.h" |
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#if defined(CORRADE_TARGET_EMSCRIPTEN) && defined(__EMSCRIPTEN_PTHREADS__) |
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#include "Magnum/Context.h" |
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#endif |
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namespace Magnum { namespace Implementation { |
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ShaderState::ShaderState(Context& context, std::vector<std::string>&): |
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maxVertexOutputComponents{}, maxFragmentInputComponents{}, |
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#if !defined(MAGNUM_TARGET_GLES2) && !defined(MAGNUM_TARGET_WEBGL) |
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maxTessellationControlInputComponents{}, maxTessellationControlOutputComponents{}, maxTessellationControlTotalOutputComponents{}, maxTessellationEvaluationInputComponents{}, maxTessellationEvaluationOutputComponents{}, maxGeometryInputComponents{}, maxGeometryOutputComponents{}, maxGeometryTotalOutputComponents{}, maxAtomicCounterBuffers{}, maxCombinedAtomicCounterBuffers{}, maxAtomicCounters{}, maxCombinedAtomicCounters{}, maxImageUniforms{}, maxCombinedImageUniforms{}, maxShaderStorageBlocks{}, maxCombinedShaderStorageBlocks{}, |
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#endif |
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maxTextureImageUnits{}, maxTextureImageUnitsCombined{}, |
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#ifndef MAGNUM_TARGET_GLES2 |
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maxUniformBlocks{}, maxCombinedUniformBlocks{}, |
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#endif |
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maxUniformComponents{}, maxUniformComponentsCombined{} |
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#ifndef MAGNUM_TARGET_GLES2 |
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, maxCombinedUniformComponents{} |
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#endif |
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{ |
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#if defined(CORRADE_TARGET_EMSCRIPTEN) && defined(__EMSCRIPTEN_PTHREADS__) |
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if(!context.isDriverWorkaroundDisabled("emscripten-pthreads-broken-unicode-shader-sources")) { |
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addSourceImplementation = &Shader::addSourceImplementationEmscriptenPthread; |
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} else |
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#endif |
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{ |
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addSourceImplementation = &Shader::addSourceImplementationDefault; |
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} |
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#if !defined(CORRADE_TARGET_EMSCRIPTEN) || !defined(__EMSCRIPTEN_PTHREADS__) |
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static_cast<void>(context); |
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#endif |
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} |
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}} |
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