30 Commits (015985016c39c8e5917b4c677929d55effbc747b)

Author SHA1 Message Date
erikwijmans 015985016c Add a nv-egl-crashy-query-device-attrib workaround. 5 years ago
Vladimír Vondruš 1f55a11f31 Platform: fix Clang compiler warning about signed/unsigned comparison. 6 years ago
erikwijmans 68aec7b088 Platform: *really* destroy EGL context in WindowlessEglApp destructor. 6 years ago
Vladimír Vondruš ff22cb8758 Platform: print EGL device count before overwriting the count variable. 6 years ago
Vladimír Vondruš 6ce74205ac doc: updated credits and changelog. 6 years ago
Vladimír Vondruš e352fa78ba Platform: allocate only for how many EGL devices there is. 6 years ago
Vladimír Vondruš 2803ccb241 Platform: minor whitespace, doc and error handling cleanup. 6 years ago
erikwijmans 7514716fe7 CUDA device selection support 6 years ago
Vladimír Vondruš b5dead9223 Platform: add no-forward-compatible-core-context workaround for EGL too. 6 years ago
Vladimír Vondruš b81f78f990 Platform: I messed up. 6 years ago
aspioupiou 64d0702277 Platform: only initialize/terminate EGLDisplay once in a shared set. 6 years ago
Stéphane Brard 4d1203d66e Platform: added shared context support to windowless applications. 6 years ago
Vladimír Vondruš 507c5bf739 GL: remove the nv-egl-forward-compatible-context-unhappy workaround. 7 years ago
Vladimír Vondruš f7d739058b Platform: device selection in WindowlessEglApplication. 7 years ago
Vladimír Vondruš 3bfec34cec Platform: EGL_EXT_anything isn't on WebGL anyway. 7 years ago
Vladimír Vondruš 73baab69ce Platform: specify EGL context version for desktop as well. 7 years ago
Vladimír Vondruš bc3451a593 Platform: how did Linus say it, fuck NVidia? 7 years ago
Vladimír Vondruš 6a905089b9 Platform: avoid needless string allocations in workaround detection. 7 years ago
Vladimír Vondruš 4e218d3f24 Platform: new nv-egl-forward-compatible-context-unhappy workaround. 7 years ago
Vladimír Vondruš d1d8db1f54 Platform: test also for EGL_EXT_device_base. 7 years ago
Vladimír Vondruš 53e86dd041 Platform: prefer EGL_EXT_device_enumeration to find an EGL display. 7 years ago
Vladimír Vondruš df6582d948 Platform: ask for debug context if --magnum-gpu-validation is enabled. 7 years ago
Vladimír Vondruš 3626562e1d Adapted to Corrade changes. 7 years ago
Vladimír Vondruš 76870e7821 Platform: update WindowlessEglApplication for Emscripten 1.38.24. 7 years ago
Vladimír Vondruš 7ba24c813c Platform: expose GL forward compatibility flag also in windowless apps. 8 years ago
Vladimír Vondruš 3b2c4ca5e5 Platform: make WindowlessEglApplication working with SwiftShader. 8 years ago
Vladimír Vondruš 298e7c20a7 Split the OpenGL layer out, pt 23: adapted Platform. 8 years ago
Vladimír Vondruš fda77b8965 Platform: port WindowlessEglApplication to Emscripten. 9 years ago
Vladimír Vondruš 6feda42f13 Platform: reworked windowless apps to make threaded contexts possible. 10 years ago
Vladimír Vondruš 9a70d06767 Platform: new WindowlessEglApplication. 10 years ago