17 Commits (031da4f8a2f618ef0abedfb44f8498fdf370ef18)

Author SHA1 Message Date
Vladimír Vondruš 031da4f8a2 Bind some default VAO in case we are on core profile with ARB_VAO disabled. 9 years ago
Alice Margatroid 58270fe9f0 push_back -> emplace_back 9 years ago
Vladimír Vondruš 7a16273e5d Updated copyright year. 9 years ago
Vladimír Vondruš 23646e6690 Hell, this project is big. 10 years ago
Vladimír Vondruš ff6cc7b969 Simplify Mesh class internals. 11 years ago
Vladimír Vondruš cab484050b First-class WebGL support, part 10: reduced mesh functionality. 11 years ago
Vladimír Vondruš 6488fe6e75 Oh, it's 2015 already. 11 years ago
Vladimír Vondruš 8446186a4e Account for missing glVertexArrayVertexAttribDivisorEXT. 12 years ago
Vladimír Vondruš e4119157b6 ARB_direct_state_access support for creating meshes. 12 years ago
Vladimír Vondruš b0741493f9 Preparation for ARB_direct_state_access GL 4.5 feature. 12 years ago
Vladimír Vondruš e193aa15c7 Added Mesh::maxElementIndex() limit query. 12 years ago
Vladimír Vondruš f246b41ad9 Replaced APPLE_vertex_array_object with ARB_vertex_array_object. 12 years ago
Vladimír Vondruš 5998f46e12 Added support for glMultiDrawArrays()/glMultiDrawElements(). 12 years ago
Vladimír Vondruš 4e50aeee31 Ability to reset internal state tracker. 12 years ago
Vladimír Vondruš 71a5766594 Added Mesh::addVertexBufferInstanced(). 12 years ago
Vladimír Vondruš 20df20de0f Support for instanced mesh drawing and base instance. 12 years ago
Vladimír Vondruš 1ad8be425f Moved global data from Mesh class to per-context state. 12 years ago