17 Commits (04c8f2136090a0cf65e773de0ae0696783a2c557)

Author SHA1 Message Date
Vladimír Vondruš 9701c8dacb If targetting exactly ES 2.0, hide everything not available there. 14 years ago
Vladimír Vondruš 9459d4c6a1 Using isVersionSupported() instead of plain comparison. 14 years ago
Vladimír Vondruš ba86c3d2f8 Avoid crash when glGetString(GL_EXTENSIONS) returns nullptr. 14 years ago
Vladimír Vondruš 818fdefbd6 Added convenience function Context::supportedVersion(). 14 years ago
Vladimír Vondruš e2023ab278 Updated OpenGL ES support in Context and related files. 14 years ago
Vladimír Vondruš a755a0a8aa Doc++ 14 years ago
Vladimír Vondruš 930c9f2a5d Don't have `default:` in switches where all cases need to be handled. 14 years ago
Vladimír Vondruš 4aa01e073e Code cleanup, doc++ 14 years ago
Vladimír Vondruš 10e64d2d27 Mesh rework, part 2: reworked internals. 14 years ago
Vladimír Vondruš 1f43839e04 Using EXT_direct_state_access in textures. 14 years ago
Vladimír Vondruš f9099a86bf Tracking texture state - bindings and limits. 14 years ago
Vladimír Vondruš beea8235b1 Using EXT_direct_state_access/ARB_separate_shader_objects for uniforms. 14 years ago
Vladimír Vondruš 193246e533 Private (implementation-only) OpenGL state tracker. 14 years ago
Vladimír Vondruš 806828f173 First extension-aware functionality - Buffer::copy(). 14 years ago
Vladimír Vondruš ce2ac51d08 Extension lists can be const as well. 14 years ago
Vladimír Vondruš 11823f6600 Context: use glGetString(GL_EXTENSIONS) on GL 2.1. 14 years ago
Vladimír Vondruš ae28de197b Classes for handling version and extension information. 14 years ago