12 Commits (1251d44aecf17dedd8a3a04f5429422d95846029)

Author SHA1 Message Date
Vladimír Vondruš ee8f757419 Using Range2D instead of Rectangle everywhere. 13 years ago
Vladimír Vondruš db5618c325 OpenGL ES 2.0 and 3.0 share the same extension list. 13 years ago
Vladimír Vondruš c585acd969 Use non-default initial clear color in Renderer. 13 years ago
Vladimír Vondruš e19154be5e Reducing pointer chasings, part 3a: less pointer passing in root namespace. 13 years ago
Vladimír Vondruš a7f5bef038 Getting rid of <>, part 1: Color classes. 13 years ago
Vladimír Vondruš 4380e95a67 Added debug output for Renderer error and reset status queries. 13 years ago
Vladimír Vondruš 7b0f762683 Added and fully implemented OES_standard_derivatives extension. 13 years ago
Vladimír Vondruš 8aab09a10c Slightly reordered and crosslinked Renderer functions. 13 years ago
Vladimír Vondruš 11b3150a31 Support for ARB_robustness. 13 years ago
Vladimír Vondruš c9cb20d849 Call glClearDepth() if glClearDepthf() is not available. 13 years ago
Vladimír Vondruš cee40d5852 Fixed compilation of Renderer on OpenGL ES. 13 years ago
Vladimír Vondruš b1917f089c Moved all global state into Renderer class, created implementation file. 13 years ago